This plugin creates NPC on Rust monuments.
This plugin works with new intelligence for NPC.
The plugin has many settings for creating NPC of any type of complexity.
For each NPC separately, it is possible to customize different clothes, weapons, loot.
You can use additional plugins such as: Kits, MarkerManager.
For the issuance of NPS kits. Kits plugin from https://umod.org.
You can add a marker for the NPC. MarkerManager plugin from https://umod.org
[ spawnnpc.command ] - Permission to use chat commands
command to chat
[ /npc count ] - Shows how many NPC are on the map.
[ /npc kill ] - Kill all NPCs on the map.
[ /npc respawn ] - Respawn all NPC on the map.
[ /npc reload ] - Reload plugin.
Weapon advice for the Scarecrow
For melee weapons for example (knife.combat, pitchfork, salvaged.cleaver, machete) and other things that pierce or cut.
Weapon advice for the Scientist
For ranged weapons for example (pistol.revolver, smg.2, rifle.lr300, lmg.m249) and other things that shoot.
Quote{ "Safe Zone Kills": false, "Turrets don't attack": false, "Bradley doesn't attack": false, "Preset for the NPC": [ { "Preset name": "murderer_machete", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Murderer", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 30.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "burlap.headwrap", "SkinID Item": [ 811534810 ] }, { "Short Name Item": "burlap.trousers", "SkinID Item": [ 1177788927 ] }, { "Short Name Item": "burlap.shirt", "SkinID Item": [ 1177719024 ] }, { "Short Name Item": "shoes.boots", "SkinID Item": [ 820952520 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "machete", "SkinID Item": [ 928142240 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scarecrow_sickle", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Scarecrow", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "scarecrow.suit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "sickle", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "surgeon_butcher", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Surgeon", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "halloween.surgeonsuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "knife.butcher", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "mummy_pitchfork", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Mummy", "Health": 200.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "halloween.mummysuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pitchfork", "SkinID Item": [ 0 ] }, { "Amount Item": 10, "Short Name Item": "grenade.beancan", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "mummy_chainsaw", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Mummy", "Health": 200.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "halloween.mummysuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "chainsaw", "SkinID Item": [ 0 ] }, { "Amount Item": 10, "Short Name Item": "grenade.beancan", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "butcher_revolver", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Butcher", "Health": 100.0, "At what distance does the NPC see the enemy": 40.0, "At what distance does the NPC attack the enemy": 30.0, "Roam range, (affects the Scientist only)": 30.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "shoes.boots", "SkinID Item": [ 1100926907, 882570089, 869090082, 826587881, 1406796292, 1441308562, 1432967312, 899942107, 838205144, 919261524, 784559403, 1395755190, 1106548545, 613481881, 1111680681, 809586899, 1084392788, 920390242, 962503020, 961096730, 944997041 ] }, { "Short Name Item": "burlap.shirt", "SkinID Item": [ 849866944, 1127407306, 809909900, 1438049725, 654502725, 899941622, 1755124648, 926478499, 1294811936, 1394039696, 1354670586, 1323654151, 1229561297, 882451685, 1294812700, 1145786859 ] }, { "Short Name Item": "burlap.trousers", "SkinID Item": [ 1127409880, 1438049211, 1755140135, 921250017, 1394040054, 1354675665, 1760352876, 2216144342, 1994622998, 809968188, 1145780081, 1323664071 ] }, { "Short Name Item": "burlap.headwrap", "SkinID Item": [ 942098139, 1691834772, 896506958, 861551572, 1694253807, 868014709, 785890135, 822358002 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pistol.revolver", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_spacesuit", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist spacesuit", "Health": 350.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit.spacesuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "lmg.m249", "SkinID Item": [ 1719536313 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "chinooklockedcrate" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_heavy_l96", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist heavy", "Health": 250.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 80.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "scientistsuit_heavy", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.l96", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_crate_elite" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_heavy_lr300", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist heavy", "Health": 250.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 80.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "scientistsuit_heavy", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.lr300", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_crate_elite" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_lr300", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.lr300", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_mp5", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "smg.mp5", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_shotgun", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "shotgun.spas12", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_m92", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pistol.m92", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } } ], "Rule Spawn NPC for Monument": [ { "Name Monument": "powerplant_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "powerplant_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "powerplant_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientis_heavy_l96", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 1, "Max Amount Npc": 1 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientist_heavy_lr300", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientist_spacesuit", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "satellite_dish", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "harbor_1", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "harbor_2", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "sphere_tank", "Name Preset Npc": "butcher_revolver", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "warehouse", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "gas_station_1", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "supermarket_1", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 } ], "Rule Spawn NPC for Biome": [ { "Name Biome": "Arctic", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 } ], "Names for monument. Read-only!": [ "powerplant_1", "military_tunnel_1", "harbor_1", "harbor_2", "airfield_1", "trainyard_1", "water_treatment_plant_1", "satellite_dish", "sphere_tank", "radtown_small_3", "launch_site_1", "excavator_1", "junkyard_1", "warehouse", "gas_station_1", "supermarket_1", "mining_quarry_c", "mining_quarry_a", "mining_quarry_b", "desert_military_base_a", "arctic_research_base_a", "Water Well A (x)", "Water Well E (x)", "MONUMENT Dome", "Mining Quarry A2 ***", "MONUMENT Junkyard *", "MONUMENT Pumpjack Compound ***", "MONUMENT Fishing Village South A **", "MONUMENT Fishing Village East C **", "MONUMENT Compound ***", "Lighthouse", "Lighthouse 2", "MONUMENT Military Tunnels Underground (old)", "MONUMENT Satellite Dish Island ***", "Warehouse 2", "Mining Quarry C2 ***", "MONUMENT Water Treatment Plant ***", "MONUMENT Waste Management ***", "MONUMENT Launch Site ***", "MONUMENT Stables A" ], "Names for biome. Read-only!": [ "Arctic", "Arid", "Temperate", "Tundra" ], "Names for loot crate. Read-only!": [ "radtown_loot_component_test", "radtown_crate_elite", "radtown_bradley_crate", "radtown_heli_crate", "radtown_foodbox", "radtown_crate_normal", "radtown_crate_normal_2", "radtown_crate_normal_2_medical", "radtown_crate_basic", "radtown_crate_tools", "underwater_labs_crate_normal", "underwater_labs_crate_normal_2", "underwater_labs_crate_tools", "underwater_labs_crate_food_2", "underwater_labs_tech_parts_2", "underwater_labs_crate_elite", "radtown_crate_underwater_basic", "radtown_crate_underwater_advanced", "chinooklockedcrate", "supply_drop", "presentdrop" ] }
What's New in Version 1.0.15 See changelog
Released
This update adds full support for the Kits plugin, including loot.
You will need to make a backup copy of your config file before upgrading.
Then update the plugin, the plugin will restore the default config file.
Then you will have to reconfigure the config file.
Don't miss these settings!
"UseLootRust": false,
"UseLootKit": false,
"UseExtraLoot": false,
"UseCratesLoot": false,
otherwise, the NPCs will be without loot, with empty pockets!
What has been done in update "1.0.11"
Translation errors fixed.
Added support for the Kits plugin (clothing and Loot).
Added settings to the config file.
"UseLootKit"
Update version 1.0.12
Fixed NPC spawning in water.
Added to kill NPCs in water, after 10 sec.
Update version 1.0.13
In this update.
Changed the configuration file, I'm sorry for the inconvenience, before updating, make a backup copy of your config file, delete the old config, and reconfigure everything.
Changes have been made to Scarecrow intellect, now Scarecrow can use firearms.
Scarecrow interact better with grenades, and with other types of weapons.
Fixed a bug when Bradley attacked the Scarecrow.
Plugin version 1.0.14
Added weapon support (Jackhammer, Chainsaw) for Scarecrow.
Fixed Scarecrow not attacking if a weapon was used (pitchfork).
Scarecrow now shoots faster and deals more damage.
Update version 1.0.15
In this update.
Added new parameters to the config file!
"Check home position this NPC Scientist (kill an this NPC at a given distance from the spawn point)": false,
"Distance from spawn point this NPC Scientist": 250.0,
"Check home position this NPC Scarecrows (kill an this NPC at a given distance from the spawn point)": false,
"Distance from spawn point this NPC Scarecrows": 250.0,
Moved the "Roam Range this NPC" settings to the "Preset for the NPC" section.
Now this can be configured individually for each NPC
Sections that were given as examples have been removed from the config file so that there is less confusion.
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