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Markeb 2.5K - With Launch Site 2.1


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Markeb features monuments from every tier level, including Launch Site, but with balanced building space kept in mind. There is also a railway loop with beautiful bridges that circles the island for easy commute and player enjoyment.

Markeb also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times.

All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50.

General Information:

  • Map size: 2.5K
  • Approximate Prefab Count: 9760
  • All monuments are vanilla, there are no custom monuments on this map.
  • All monuments were hand placed

Map Highlights:

  • Smaller map size keeps PVP centralized.
  • Large tunnel system.
  • Above Ground Railway Loop
  • High monument density with balanced room for player to build.
  • Launch Site is included, which is not possible for this map size through procedural generated maps.

Monuments manually placed:    

  • Airfield
  • Arctic Research Base
  • Bandit Town
  • Caves (5)
  • Compound
  • Desert Military Base
  • Dome
  • Fishing Village (3)
  • Gas Station
  • Harbor 1 & 2
  • HQM Quarry
  • Ice Lakes (3)
  • Junkyard
  • Launch Site
  • Lighthouse (2)
  • Military Tunnels
  • Large & Small Oil Rig
  • Power Plant
  • Satellite Dish
  • Stone Quarry
  • Sulfur Quarry
  • Sewer Branch
  • Supermarket
  • Swamps (3)
  • Train Yard
  • Underwater Labs
  • Warehouse
  • Water Treatment

Password is included with the map file. After purchase, you may edit or adjust however you see fit.
To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001

Edited by 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃

What's New in Version 2.1


  • Map completely reworked
  • Touched up road and path connections
  • Smoothed areas of rough terrain
  • Relocated Oil Rigs
  • Relocated lighthouse
  • Added roadside powerlines/objects
  • Increased node spawnpoints
  • Password added
Purchaser may modify the map; however, resale is prohibited.

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