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Files posted by Shiro
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Mini Saloon Buildable [RDR2]
Mini Saloon is a recreation of a small bar from Red Dead Redemption 2 for a rust map project i worked on with a friend of mine.
Perfect location to build on side of the road or somewhere remote in a forest or desert , 2 entrances on front and back that can be easily covered with foundations and nice lighting from the windows to give you a better view of the outside world or to give your enemies a better view of your base 🤔
This is the buildable version not the monument one , if you want both i recommend you to buy the monument version below :
Entity Count : 668
0 purchases 0 downloads
0 comments
Submitted
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Mini Saloon [RDR2]
Mini Saloon is a recreation of a small bar from Red Dead Redemption 2 for a rust map project i worked on with a friend of mine.
It's perfect for roadside placement and inside players can find 2 custom loot barrels and 1 normal crate behind the counter , whether you are running from another player or just want to rest this will be the perfect place to hide or rest.
The zip file contains both monument version and a buildable version.
Entity Count : 1099
0 purchases 0 downloads
- rust custom prefabs
- shiro
- (and 4 more)
0 comments
Updated
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Valentine Station [RDR2]
Valentine Station is a train station in Red Dead Redemption 2 and a recreation of it in Rust which served for a western map of mine which will be released soon and it was created by me and a friend of mine.
A full scale recreation of it for Rust.
Ideally it should be placed near rail system , custom loot crates have been placed inside on top of open luggage along with a normal crate and a recycler behind the counter.
When placing this on your map make sure to apply all masks present as topology for monument and building is needed to avoid plats/animal spawns inside the area and prevent players from building
Entity Count : 2786
Name typo from pics has been fixed in v1.1
0 purchases 0 downloads
0 comments
Updated
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GFVoter
GFVoter it's a voting rewards system for Rust servers listed on GamesFinder.net.
It's designed to reward players for voting for your server/s on gamesfinder.net and players earn points by doing so which they can then redeem for in-game rewards.
What is GamesFinder.net? It's a new platform designed for server owners to list and describe their servers better with more options and gives the players the ability to search for a server easier tailored to their needs and get rewards by voting the server.
Features:
Vote Tracking: Players can vote for the server on the website, and their votes are tracked. Rewards: Players can exchange their accumulated points for rewards. Rewards can be items and executed commands or kits. Cooldown Management: Ensures players can't spam vote claims by implementing a cooldown system. Vote Verification: Checks if a player has voted and then claims their reward via the API. Custom Commands: Players can check their points, claim rewards, or view available rewards through chat commands. Discord Integration: Option to send notifications to a Discord server when a vote is made or a reward is claimed. Commands :
gfvote "Amount" "PlayerName or SteamID" : Allows admins to manually add points to players (Console Command). /claimpoint or /clp : Used by players to claim their voting points. /rewardlist or /rl : Displays available rewards to players. /claimreward or /cr : Players use this to claim a specific reward. /checkpoints or /checkp : Check the amount of points earned. Config Example :
{ "Use discord webhook at vote": true, "Use discord webhook at claim": true, "Discord webhook": "Your discord server webhook", "Chat command to claim reward point": [ "claimpoint", "clp" ], "Chat command for check rewards": [ "rewardlist", "rl" ], "Chat command for get reward": [ "claimreward", "cr" ], "Chat commands for checking points": [ "checkpoints", "checkp" ], "GamesFinder API": "Your API from gamesfinder.net", "Rewards": { "economics": { "Display name for chat (if empty - use key or item name)": "x50 Economics", "NeedPoints": 3, "Type": 1, "Item": null, "Command (%STEAMID% - player user id)": "deposit %STEAMID% 50" }, "group": { "Display name for chat (if empty - use key or item name)": "x1 Group 'Member'", "NeedPoints": 10, "Type": 1, "Item": null, "Command (%STEAMID% - player user id)": "oxide.grant user %STEAMID% (Permission)" }, "sr": { "Display name for chat (if empty - use key or item name)": "x10 ServerRewards", "NeedPoints": 2, "Type": 1, "Item": null, "Command (%STEAMID% - player user id)": "sr add %STEAMID% 10" }, "wood": { "Display name for chat (if empty - use key or item name)": null, "NeedPoints": 1, "Type": 0, "Item": { "Shortname": "wood", "Amount": 1000, "SkinID": 0 }, "Command (%STEAMID% - player user id)": null } }, "Reminder message": "Hey! Don't forget to vote for our server on gamesfinder.net and claim your points.", "Reminder interval minutes": 15 }
2 downloads
- voting rewards
- rust voting
- (and 6 more)
0 comments
Updated
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Serbia 4K Terrain Map
This is a map file for Serbia 4K map without any monuments , splat , biomes , topology or rocks on it only the terrain elevation and shape to let you and your creativity do whatever you want on it.
Lately blank maps have been in demand with the rise in RustEdit enthusiasts and unfortunately i did not save blankmaps for my previous maps but this is the start of it.
Let your creativity flow and make your own Serbia version.
0 purchases 0 downloads
0 comments
Submitted
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6 3000 Maps Bundle With Railways & Launch Site
This is a bundle consisting of 6 of my procedural edited 3000 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map.
All maps are 3000 sized , to read in detail about each map you can check them out here individually before purchasing .
0 purchases 0 downloads
- map bundle
- rust map bundle
- (and 1 more)
0 comments
Updated
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ProcG15 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Satellite Dish
Sphere Tank
Power Plant
Water Treatment Plant
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- rust custom maps
- rust 3k map
- (and 2 more)
0 comments
Updated
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ProcG14 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Satellite Dish
Sphere Tank
Power Plant
Water Treatment Plant
Sewer Branch
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- rust custom map
- rust map
- (and 3 more)
0 comments
Updated
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ProcG13 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Satellite Dish
Sphere Tank
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- rust custom maps
- rust maps
- (and 3 more)
0 comments
Updated
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ProcG12 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Bandit Town
Junkyard
Satellite Dish
Sphere Tank
Power Plant
Airfield
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- rust custom maps
- rustedit
- (and 2 more)
0 comments
Updated
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ProcG11 3500
Procedural 3500 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Satellite Dish
Sphere Tank
Excavator
Power Plant
Water Treatment Plant
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- rust custom map
- rust 3.5k map
- (and 1 more)
0 comments
Updated
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ProcG10 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Satellite Dish
Sphere Tank
Power Plant
Water Treatment Plant
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- 3k rust map
- rustmaps
- (and 1 more)
0 comments
Updated
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ProcG9 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Sphere Tank
Power Plant
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
0 purchases 0 downloads
- 3k rust map
- rust custom maps
- (and 1 more)
0 comments
Updated
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ProcG8 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system .
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Military Tunnel
Train Yard
Nuclear Missile Silo
Junkyard
Sphere Tank
Satellite Dish
Stables
Quarries
Swamps
Ice Lakes
Gas Stations , warehouses , Supermarkets
Caves
Oil Rigs and Lighthouses
Map Size : 3000
0 purchases 0 downloads
- 3k rust map
- rust custom maps
- (and 1 more)
0 comments
Updated
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Serbia 4K
Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server.
Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
Procedural monuments :
Ferry Terminal
Harbor Small & Big
Fishing Villages
Desert Military Base
Arctic Research Base
Bandit Town
Launch Site
Compound
Nuclear Missile Silo
Junkyard
Quarries
Sphere Tank
Airfield
Train Yard
Satellite Dish
Swamps , Ice Lakes
Gas Stations , Supermarkets , Warehouses
Caves
Oil rigs
Lighthouses
Size : 4000
Entity Count : 5081
0 purchases 0 downloads
- serbia rust
- rust serbia custom map
- (and 7 more)
0 comments
Updated
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Counter-Strike Office (Monument & Arena)
A remake of the OG cs_office map and it is set in the winter in a office building with parking areas and outside yards.
Counter-Terrorists (CT) spawn zone is in a parking garage while the Terrorists are inside the offices.
Counter-Terrorists can enter the offices by the front entrance, back hallway or through the glass windows.
Near their spawn are rooms which can be used for sniping.
There is also a backyard and a hallway at the back of the garage which leads to the offices.
This path is connected to the main hallway and leads directly to the Terrorist spawn.
The zip file contains a monument version and arena version.
For monument version i have added NPC spawns and some loot locations and a drop spawn on helipad on top of the building so Chinook will eventually fly by it and drop a locked crate on the helipad, adjust the loot as you please as personally i like the more cleaner look of it as it now.
0 purchases 0 downloads
0 comments
Submitted
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Off-Shore Safezone
Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines.
Ease of access to boat & air vendors all in same spot.
Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present.
Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins.
Marketplace is present for exchange of resources between different vending machine locations from monuments/players.
Entity Count : 886
0 purchases 0 downloads
0 comments
Updated
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Arctic Grotto [ Building Spot ]
Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming.
There are spots to build bases inside the grotto and on top/sides of the island !
A blue key card garage is on top of the island that can only be opened with a blue keycard.
No loot present this is just a base building location!
For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it!
Entity Count : 168
2 purchases 2 downloads
- arctic grotto
- rust custom maps
- (and 7 more)
0 comments
Submitted
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Stalker Checkpoint
Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on.
For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor.
Players can find a green card and a recycler at this roadside prefab.
Entiy Count : 1864
0 purchases 0 downloads
- stalker
- checkpoint
- (and 7 more)
0 comments
Submitted
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Castaway Island [Building Spot]
Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying.
A small lake is present on left side of the island for farmers!
There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation.
For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it!
Entity Count : 321
2 purchases 2 downloads
- building prefab
- building island
- (and 8 more)
0 comments
Updated
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6 2500 Maps Bundle With Railways & Launch Site
This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map.
All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing .
0 purchases 0 downloads
- 2500 maps
- rust railways
- (and 4 more)
0 comments
Updated
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ProcG7 2500
Procedural 2500 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop.
Procedural Monuments :
Ferry Terminal
Harbor Large & Small
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Train Yard
Nuclear Silo
Junkyard
Dome
Quarries
Swamps
Gas Stations & Mining Outpost
Caves
Oil Rig Large & Small
Lighthouse
Underwater Labs
Map Size : 2500
Entity Count : 3062
0 purchases 0 downloads
0 comments
Updated
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ProcG6 2500
Procedural 2500 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop.
Procedural Monuments :
Ferry Terminal
Small & Large Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Train Yard
Junkyard
Missile Silo
Dome
Satellite Dish
Power Plant
Quarries
Swamps
Gas Stations & Supermarkets & Mining Outposts
Caves
Underwater Labs
Oil Rig Small & Large
Lighthouse
Map Size : 2500
Entity Count : 3685
0 purchases 0 downloads
0 comments
Updated
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ProcG5 2500
Procedural 2500 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop.
Procedural Monuments :
Ferry Terminal
Large & Small Harbor
Fishing Villages
Desert Mil Base
Outpost + Airwolf Vendor + Gambling
Launch Site
Train Yard
Junkyard
Nuclear Missile Silo
Sat Dish
Quarries
Swamps
Supermarket & Warehouse
Caves
Underwater Labs
Lighthouses
Oil Rig Small & Large
Map Size : 2500
Entity Count : 3868
1 purchase 1 download
0 comments
Updated
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ProcG4 3000
Procedural 3000 size map edited with large monuments and above ground railway network
The railway network above ground passes by all the monuments and follows the road, it is a loop.
Procedural Monuments :
Ferry Terminal
Harbor Small & Big
Fishing Villages
Desert Military Base
Outpost + Bandit camp air vending and gambling
Launch site
Power Plant
Train Yard
Military Tunnel
Water Treatment
Junkyard
Nuclear Silo
Dome
Satellite dish
Stables
Sewer Branch
Quarries
Swamps
Gas Stations , Mining Outposts and Supermarkets
Lighthouses
Caves
Oil Rig Small and Big
Underwater Labs
Map Size : 3000
Entity Count : 5455
0 purchases 0 downloads
0 comments
Updated