Modifies the damage from your weapon.
Permission = "weapondamagemodifier.use";
Some weapons have already been added to the config file for example.
You can edit the list to your liking by adding or removing weapons from the list.
How to find out the shortname of a weapon?
Enable debugging in the config file.
"Default: what weapon the player is using, what damage was received from this weapon.": true,
"Modifier: what weapon the player is using, what damage was received from this weapon.": true
Reload the plugin.
Choose an active weapon for your character, and deal damage to the entity.
Information will be displayed to you in the server console.
"Hit Info (Initiator - who did the damage). Weapon (ShortName - what weapon). Damage (Total - what was the damage)."
Copy the name of the weapon and add it to the list in your config file.
Save the config file.
Reload the plugin.
Default config file.
{ "Debag settings": { "Default: what weapon the player is using, what damage was received from this weapon.": true, "Modifier: what weapon the player is using, what damage was received from this weapon.": true }, "Multiplier settings": { "Weapon list (weapon shortname : multiplier)": { "explosive.timed.deployed": 1.0, "explosive.satchel.deployed": 1.0, "grenade.beancan.deployed": 1.0, "grenade.f1.deployed": 1.0, "rocket_basic": 1.0, "rocket_hv": 1.0, "rocket_fire": 1.0, "mp5.entity": 1.0, "thompson.entity": 1.0, "m92.entity": 1.0, "bolt_rifle.entity": 1.0, "l96.entity": 1.0, "m39.entity": 1.0 } } }
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