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South America

This is a free download custom map (Procedural map) outlining South America and its surroundings with some custom monuments that will be added in later versions.
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Hydrae Oxide

Hydrae Oxide 4K is our second free map project
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AutoCopter

AutoCopter brings you all the tools needed to survive the Rust Apocalypse while flying in your private helicopter.
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Tanks Factory

This is great alternative of Launch Site. For looting needs red card.
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Cobalt Police Department

Custom Monument for RUST
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Showing content with the highest reputation on 11/13/2023 in all areas

  1. Version 1.0.10

    33 downloads

    This plugin allows NPC to not only deal damage to the on hit player, but also reduce the durability of equipped armor. Currently, the plugin randomly selects from the available equipped armor what has durability and reduces this value when it hits the player. The perfect plugin for Hardcore servers to keep players from stockpiling a lot of items. The plugin only processes items that have a durability scale. Reduces armor durability for each item that is listed in the config file. Permission, for the plugin to work = "armornotforever.use"; Permission, armor will take damage such as player = "armornotforever.damagetotal"; Permission, armor will take damage as you set = "armornotforever.damagemultiplier"; Permission, armor does not take damage = "armornotforever.damagebypass"; If the player has "armornotforever.damagetotal" permission. This means the settings from the "Multiplier settings" list will not be taken into account and the armor with a probability (50/50) will be damaged such as the player receives. If the player has "armornotforever.damagemultiplier" permission. This means if in the settings "attire.hide.poncho": 1.0, then the poncho has a (50/50) chance of taking 1 damage. If the player has "armornotforever.damagebypass" permission. This means that the player's armor will not take damage. I also want to draw attention to the fact that if you test the plugin in god mode, then the armor will not take damage. In the "Global settings" there is an item "Debag" by turning it on you will see in the server console what item and what damage is done to the player's armor. Default the config file. { "Global settings": { "Debag": true, "Damage from (Suicide). Does not damage armor.": false, "Damage from (Bleeding). Does not damage armor.": false, "Damage from (Drowning). Does not damage armor.": false, "Damage from (Thirst). Does not damage armor.": false, "Damage from (Hunger). Does not damage armor.": false, "Damage from (Cold). Does not damage armor.": false, "Damage from (Heat). Does not damage armor.": false, "Damage from (Fall). Does not damage armor.": false, "Damage from (Radiation). Does not damage armor.": false }, "Multiplier settings": { "Item list Head (item shortname : multiplier)": { "metal.facemask": 1.0, "diving.mask": 1.0, "hat.gas.mask": 1.0, "heavy.plate.helmet": 1.0, "bucket.helmet": 1.0, "wood.armor.helmet": 1.0, "sunglasses": 1.0, "twitchsunglasses": 1.0, "riot.helmet": 1.0, "coffeecan.helmet": 1.0, "deer.skull.mask": 1.0 }, "Item list Body (item shortname : multiplier)": { "hazmatsuit": 1.0, "hazmatsuit.arcticsuit": 1.0, "hazmatsuit.nomadsuit": 1.0, "hazmatsuit.spacesuit": 1.0, "heavy.plate.jacket": 1.0, "metal.plate.torso": 1.0, "roadsign.jacket": 1.0, "bone.armor.suit": 1.0, "wood.armor.jacket": 1.0, "attire.hide.poncho": 1.0, "jumpsuit.suit": 1.0, "jumpsuit.suit.blue": 1.0, "cratecostume": 1.0, "barrelcostume": 1.0, "gloweyes": 1.0 }, "Item list Pants (item shortname : multiplier)": { "heavy.plate.pants": 1.0, "wood.armor.pants": 1.0, "roadsign.kilt": 1.0 } } }
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