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Shiro

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Everything posted by Shiro

  1. Shiro

    ProcG9 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Power Plant Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  2. Shiro

    ProcG8 3000

    View File ProcG8 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Satellite Dish Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Map Size : 3000 Submitter Shiro Submitted 03/07/2024 Category Maps  
  3. Shiro

    ProcG8 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Satellite Dish Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Map Size : 3000
    $8
  4. Shiro

    Serbia 4K

    View File Serbia 4K Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081 Submitter Shiro Submitted 03/07/2024 Category Maps  
  5. Shiro

    Serbia 4K

    Version v1.1

    0 downloads

    Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081
    $12
  6. View File Counter-Strike Office (Monument & Arena) A remake of the OG cs_office map and it is set in the winter in a office building with parking areas and outside yards. Counter-Terrorists (CT) spawn zone is in a parking garage while the Terrorists are inside the offices. Counter-Terrorists can enter the offices by the front entrance, back hallway or through the glass windows. Near their spawn are rooms which can be used for sniping. There is also a backyard and a hallway at the back of the garage which leads to the offices. This path is connected to the main hallway and leads directly to the Terrorist spawn. The zip file contains a monument version and arena version. For monument version i have added NPC spawns and some loot locations and a drop spawn on helipad on top of the building so Chinook will eventually fly by it and drop a locked crate on the helipad, adjust the loot as you please as personally i like the more cleaner look of it as it now. Submitter Shiro Submitted 02/15/2024 Category Monuments  
  7. Version 1.0.0

    0 downloads

    A remake of the OG cs_office map and it is set in the winter in a office building with parking areas and outside yards. Counter-Terrorists (CT) spawn zone is in a parking garage while the Terrorists are inside the offices. Counter-Terrorists can enter the offices by the front entrance, back hallway or through the glass windows. Near their spawn are rooms which can be used for sniping. There is also a backyard and a hallway at the back of the garage which leads to the offices. This path is connected to the main hallway and leads directly to the Terrorist spawn. The zip file contains a monument version and arena version. For monument version i have added NPC spawns and some loot locations and a drop spawn on helipad on top of the building so Chinook will eventually fly by it and drop a locked crate on the helipad, adjust the loot as you please as personally i like the more cleaner look of it as it now.
    $15
  8. View File Off-Shore Safezone Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Submitter Shiro Submitted 02/15/2024 Category Monuments  
  9. Version v1

    0 downloads

    Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Entity Count : 886
    $5
  10. View File Arctic Grotto [ Building Spot ] Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  11. Version v1

    2 downloads

    Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168
    $5
  12. View File Stalker Checkpoint Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  13. Version v1

    0 downloads

    Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864
    $8
  14. View File Castaway Island [Building Spot] Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  15. Version v1

    2 downloads

    Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321
    $5
  16. View File 6 2500 Maps Bundle With Railways & Launch Site This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map. All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing . Submitter Shiro Submitted 02/05/2024 Category Maps  
  17. Version v1.1

    0 downloads

    This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map. All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing .
    $35
  18. Shiro

    ProcG7 2500

    View File ProcG7 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Large & Small Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Nuclear Silo Junkyard Dome Quarries Swamps Gas Stations & Mining Outpost Caves Oil Rig Large & Small Lighthouse Underwater Labs Map Size : 2500 Entity Count : 3062 Submitter Shiro Submitted 02/05/2024 Category Maps  
  19. Shiro

    ProcG7 2500

    Version v1.1

    0 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Large & Small Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Nuclear Silo Junkyard Dome Quarries Swamps Gas Stations & Mining Outpost Caves Oil Rig Large & Small Lighthouse Underwater Labs Map Size : 2500 Entity Count : 3062
    $8
  20. Shiro

    ProcG6 2500

    View File ProcG6 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Small & Large Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Missile Silo Dome Satellite Dish Power Plant Quarries Swamps Gas Stations & Supermarkets & Mining Outposts Caves Underwater Labs Oil Rig Small & Large Lighthouse Map Size : 2500 Entity Count : 3685 Submitter Shiro Submitted 02/05/2024 Category Maps  
  21. Shiro

    ProcG6 2500

    Version v1.1

    0 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Small & Large Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Missile Silo Dome Satellite Dish Power Plant Quarries Swamps Gas Stations & Supermarkets & Mining Outposts Caves Underwater Labs Oil Rig Small & Large Lighthouse Map Size : 2500 Entity Count : 3685
    $8
  22. Shiro

    ProcG5 2500

    View File ProcG5 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Nuclear Missile Silo Sat Dish Quarries Swamps Supermarket & Warehouse Caves Underwater Labs Lighthouses Oil Rig Small & Large Map Size : 2500 Entity Count : 3868 Submitter Shiro Submitted 02/05/2024 Category Maps  
  23. Shiro

    ProcG5 2500

    Version v1.1

    1 download

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Nuclear Missile Silo Sat Dish Quarries Swamps Supermarket & Warehouse Caves Underwater Labs Lighthouses Oil Rig Small & Large Map Size : 2500 Entity Count : 3868
    $8
  24. Shiro

    ProcG4 3000

    View File ProcG4 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Outpost + Bandit camp air vending and gambling Launch site Power Plant Train Yard Military Tunnel Water Treatment Junkyard Nuclear Silo Dome Satellite dish Stables Sewer Branch Quarries Swamps Gas Stations , Mining Outposts and Supermarkets Lighthouses Caves Oil Rig Small and Big Underwater Labs Map Size : 3000 Entity Count : 5455 Submitter Shiro Submitted 02/05/2024 Category Maps  
  25. Shiro

    ProcG4 3000

    Version v1.1

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Outpost + Bandit camp air vending and gambling Launch site Power Plant Train Yard Military Tunnel Water Treatment Junkyard Nuclear Silo Dome Satellite dish Stables Sewer Branch Quarries Swamps Gas Stations , Mining Outposts and Supermarkets Lighthouses Caves Oil Rig Small and Big Underwater Labs Map Size : 3000 Entity Count : 5455
    $8
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