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Showing results for tags 'weoxide'.
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Version v1.1
1 download
Dichotomy 3K is a rust archipelago style map consiting of 2 main islands with completly different biomes with around 1400 land mass each island and several small islands spread around including 3 building islands and 1 buildable stone structure between the island. Main islands are connected by bridges and railway system both above and underground although above ground and underground railway system is not linked. What does dichotomy mean ? Dichotomy is a division into two especially mutually exclusive or contradictory groups or entities. The dichotomy between theory and practice. also : the process or practice of making such a division. dichotomy of the population into two opposed classes showcasing the differences between the north and south islands in terms of climate but also monuments/terrain layout. There are no train stations as i applied roadside topology near rails aswell to have roadside loot spawn along the rails. All underground train entrances are unique. Procedural Monuments : Missile Silo Launch Site Outpost Bandit Camp Gas Stations Supermarkets Lighthouses Fishing Villages Oil Rigs Quarries Custom Monuments : Stalker Research Docks Bomb Shelter Road Checkpoints Several Building Islands/Spots Map Size : 3000 landmass Entity Count : 35562$25-
- rust 3k maps
- rust maps
- (and 7 more)
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Version v1.2.4
37 downloads
Map is built on a exotic layout with unique sightseeing points and tactical placements to ensure players interactions at any corner around the island or inside the island. The map contains custom monuments and prefabs laid around for interaction Modified fishing village safezone and a ravaged lighthouse A large cave system built like a maze with easter eggs and a loot room hidden in the mineshafts Map has both Oil rigs and underwater labs and underground tunnel system. ~ Entity Count : 2176 ~ Map Size : 1000 Password Comes with the map.$5- 1 review
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- rust custom map
- one grid
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View File Loading Station - Doublepack: Monument | Arena The scene shows a rotten loading station surrounded by a little forest, which was used to reload goods from trains to trucks and trucks to trains in the good old times. But it isn´t so leave as it seems. A group of scientists was using the loading station to reload armory to a train and send it to the compound as suddenly one of the rusty structures collapsed and buried an armored truck among themselves. It´s your task to clear the area of scientists and find a way to open the armored truck to gain access to the weapons inside. While exploring the area you will see, you and the scientists are not the only ones who used the loading station for their own purposes. Includes: Two versions of the "Loading Station". First one is the monument version for normal use on your server, with all loot, effects, IO elements and levels you can go to The second one is the arena version for using with the deathmatch or gungame plugins. Reduced prefab count and no loot + colliders Prefab count monument: 4820 Prefab count arena: 1819 Monument: alpha mask, biome mask, height mask, texture mask, topology mask Arena: texture mask, topology mask Custom Loot (custom loot presets included if you have trouble loading the custom loot) Custom vending machine (custom vending preset included if you have trouble loading the loot inside of it) Custom CCTVs Scientist NPCs Many custom prefabs Path around the area for optional bradley spawns Hidden "easteregg" crate A more demanding door puzzle as the usual greencard/bluecard/redcard puzzles Little safezone inside the monument (you just have to find it) Fully accessible. You can climb any building and travel trough the sewer system Video: The Prefab was initially created by ☆☆☆ Abracadaver ☆☆☆ Submitter Shiro Submitted 09/03/2024 Category Monuments
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Version v1.1
4 downloads
The scene shows a rotten loading station surrounded by a little forest, which was used to reload goods from trains to trucks and trucks to trains in the good old times. But it isn´t so leave as it seems. A group of scientists was using the loading station to reload armory to a train and send it to the compound as suddenly one of the rusty structures collapsed and buried an armored truck among themselves. It´s your task to clear the area of scientists and find a way to open the armored truck to gain access to the weapons inside. While exploring the area you will see, you and the scientists are not the only ones who used the loading station for their own purposes. Includes: Two versions of the "Loading Station". First one is the monument version for normal use on your server, with all loot, effects, IO elements and levels you can go to The second one is the arena version for using with the deathmatch or gungame plugins. Reduced prefab count and no loot + colliders Prefab count monument: 4820 Prefab count arena: 1819 Monument: alpha mask, biome mask, height mask, texture mask, topology mask Arena: texture mask, topology mask Custom Loot (custom loot presets included if you have trouble loading the custom loot) Custom vending machine (custom vending preset included if you have trouble loading the loot inside of it) Custom CCTVs Scientist NPCs Many custom prefabs Path around the area for optional bradley spawns Hidden "easteregg" crate A more demanding door puzzle as the usual greencard/bluecard/redcard puzzles Little safezone inside the monument (you just have to find it) Fully accessible. You can climb any building and travel trough the sewer system Video: The Prefab was initially created by ☆☆☆ Abracadaver ☆☆☆Free -
View File Stone Island [Building Prefab] Stone Island is part of a series of off-shore islands made for player building only. The island is 1 grid big ! The first level is accessible from ocean level by jumping on the low cliffs and the whole area is buildable , to access the second level of the island there are 3 spots accessible with rocks ladder to climb up. Second level of the island has topology for trees , animals , ore and edibles spawns , second level is also fully buildable. All masks are present (height , topology , splat) , please make sure if you place it down on your maps to remove ocean topology where it is placed to make sure everything spawns properly and there's no ocean spawns on the island! This will have to be done with any off-shore monuments as it takes the ocean topology of the map and it applies it automatically when you place it down. Entity Count : 108 Submitter Shiro Submitted 05/15/2024 Category Prefabs
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- building spot
- rust custom prefab
- (and 7 more)
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Version v1
0 downloads
Stone Island is part of a series of off-shore islands made for player building only. The island is 1 grid big ! The first level is accessible from ocean level by jumping on the low cliffs and the whole area is buildable , to access the second level of the island there are 3 spots accessible with rocks ladder to climb up. Second level of the island has topology for trees , animals , ore and edibles spawns , second level is also fully buildable. All masks are present (height , topology , splat) , please make sure if you place it down on your maps to remove ocean topology where it is placed to make sure everything spawns properly and there's no ocean spawns on the island! This will have to be done with any off-shore monuments as it takes the ocean topology of the map and it applies it automatically when you place it down. Entity Count : 108$5-
- building spot
- rust custom prefab
- (and 7 more)
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View File Dichotomy 3K Dichotomy 3K is a rust archipelago style map consiting of 2 main islands with completly different biomes with around 1400 land mass each island and several small islands spread around including 3 building islands and 1 buildable stone structure between the island. Main islands are connected by bridges and railway system both above and underground although above ground and underground railway system is not linked. What does dichotomy mean ? Dichotomy is a division into two especially mutually exclusive or contradictory groups or entities. The dichotomy between theory and practice. also : the process or practice of making such a division. dichotomy of the population into two opposed classes showcasing the differences between the north and south islands in terms of climate but also monuments/terrain layout. There are no train stations as i applied roadside topology near rails aswell to have roadside loot spawn along the rails. All underground train entrances are unique. Procedural Monuments : Missile Silo Launch Site Outpost Bandit Camp Gas Stations Supermarkets Lighthouses Fishing Villages Oil Rigs Quarries Custom Monuments : Stalker Research Docks Bomb Shelter Road Checkpoints Several Building Islands/Spots Map Size : 3000 landmass Entity Count : 35562 Submitter Shiro Submitted 05/02/2024 Category Maps
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- rust 3k maps
- rust maps
- (and 7 more)
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View File Serbia 4K Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081 Submitter Shiro Submitted 03/07/2024 Category Maps
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- serbia rust
- rust serbia custom map
- (and 7 more)
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Version v1.1.1
0 downloads
Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081$12-
- serbia rust
- rust serbia custom map
- (and 7 more)
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- rustedit
- rust custom prefabs
- (and 5 more)
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Version v1
4 downloads
Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321$5-
- building prefab
- building island
- (and 8 more)
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View File Castaway Island [Building Spot] Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321 Submitter Shiro Submitted 02/07/2024 Category Prefabs
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- building prefab
- building island
- (and 8 more)
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Version v1.1
2 downloads
Mini-Airfield is a reconstruction of the Facepunch procedural broken Airfield from @kilgoar but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-.$15-
- mini airfield
- rust monument
- (and 8 more)
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View File Mini-Airfield Mini-Airfield is a reconstruction of the Facepunch procedural broken Airfield from @kilgoar but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-. Submitter Shiro Submitted 01/31/2024 Category Monuments
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- mini airfield
- rust monument
- (and 8 more)
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View File ProcG3 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148 Submitter Shiro Submitted 01/25/2024 Category Maps
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- procedural map
- 2500 railways
- (and 6 more)
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Version v1.2.1
0 downloads
Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148$8-
- procedural map
- 2500 railways
- (and 6 more)
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Version 1.0.0
3 downloads
This is a full scale safezone-bar from S.T.A.L.K.E.R Shadow of Chernobyl , it features a small sized safezone with underground vending machines and gambling area. This is one of the many upcomming monuments from our S.T.A.L.K.E.R inspired project and it was realised by a good friend of mine. Entity Count: 1961$8-
- stalker bar
- s.t.a.l.k.e.r
- (and 8 more)
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Version 1.0.0
2 downloads
This is a full scale laboratory from S.T.A.L.K.E.R Shadow of Chernobyl , it features a complex maze of underground corridors with a puzzle to put your brains at work. To reach the final loot room you need to study and look in detail for in every corner of the underground Laboratory and find the access codes. This is one of the many upcomming monuments from our S.T.A.L.K.E.R inspired project and it was realised by a good friend of mine. Entity Count: 4471$12-
- stalker lab
- stalker rust
- (and 10 more)
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Version v1.2
3 downloads
Building Island is one of my first ever prefabs that i had built for my server years ago , the concept is a separated island from the mainland for players to build the best and nicest bases safe from dangers of the main island. The inside where the paths are has a cave built in the cliffs where you can build inside , the backside of the island has a cove caved into the cliffs for players to dock their boat and build easily. Helipads around the island for easier landing with flying vehicles. Entity Count 518$5-
- building place
- rust
- (and 8 more)
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View File Build Island Building Island is one of my first ever prefabs that i had built for my server years ago , the concept is a separated island from the mainland for players to build the best and nicest bases safe from dangers of the main island. The inside where the paths are has a cave built in the cliffs where you can build inside , the backside of the island has a cove caved into the cliffs for players to dock their boat and build easily. Helipads around the island for easier landing with flying vehicles. Entity Count 518 Submitter Shiro Submitted 01/04/2024 Category Prefabs
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- building place
- rust
- (and 8 more)
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View File Rosenkreuz R1 [2800 With Launch Site] This is one of my first ever maps i edited in RustEdit for my own server 3 years ago so as i was browsing thru all my old maps i will publish each one of them edited and optimized one by one. Procedural 2800 size map edited with large monuments and connections to outer islands. Procedural Monuments : Launch Site Power Plant Train Yard Junkyard Stables Quarries Oil rigs Satellite Dish Swamps Caves Gas Station Lighthouses Underwater Labs Harbor Dome Fishing Village Bandit & Outpost North of the map there is a custom island made for player building , the lighthouse on top of it is not a monument and has no loot or recycler , it is empty. Map Size : 2800 Entity Count : 10507 Submitter Shiro Submitted 01/04/2024 Category Maps
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- rust custom map
- shiroedit
- (and 7 more)
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Version v1.3.3
0 downloads
This is one of my first ever maps i edited in RustEdit for my own server 3 years ago so as i was browsing thru all my old maps i will publish each one of them edited and optimized one by one. Procedural 2800 size map edited with large monuments and connections to outer islands. Procedural Monuments : Launch Site Power Plant Train Yard Junkyard Stables Quarries Oil rigs Satellite Dish Swamps Caves Gas Station Lighthouses Underwater Labs Harbor Dome Fishing Village Bandit & Outpost North of the map there is a custom island made for player building , the lighthouse on top of it is not a monument and has no loot or recycler , it is empty. Map Size : 2800 Entity Count : 10507$8-
- rust custom map
- shiroedit
- (and 7 more)
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View File Anansazi [HDRP] Anasazi is a 3K map set in the American southwest featuring the Ruins of cliff dwellers. Map has been originally created by @kilgoarand with his permissions i've ported it to HDRP and will maintain it from now on. Entity count : 2468 Submitter Shiro Submitted 01/04/2024 Category Maps
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- rust custom map
- anansazi
- (and 7 more)
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- rust custom map
- anansazi
- (and 7 more)
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View File Wangen Research Wangen Research is a small custom monument orginally made by @kilgoarand used in his works which are updated and maintaned by me. Ground floor has 2 normal crates First floor has 2 green crates and a research table Second Floor has 1 elite crate Submitter Shiro Submitted 01/04/2024 Category Monuments