Shiro Posted June 7, 2022 Share Posted June 7, 2022 View File SpawnNPC This plugin creates NPC on Rust monuments. This plugin works with new intelligence for NPC. The plugin has many settings for creating NPC of any type of complexity. For each NPC separately, it is possible to customize different clothes, weapons, loot. You can use additional plugins such as: Kits, MarkerManager. For the issuance of NPS kits. Kits plugin from https://umod.org. You can add a marker for the NPC. MarkerManager plugin from https://umod.org [ spawnnpc.command ] - Permission to use chat commands command to chat [ /npc count ] - Shows how many NPC are on the map. [ /npc kill ] - Kill all NPCs on the map. [ /npc respawn ] - Respawn all NPC on the map. [ /npc reload ] - Reload plugin. Weapon advice for the Scarecrow For melee weapons for example (knife.combat, pitchfork, salvaged.cleaver, machete) and other things that pierce or cut. Weapon advice for the Scientist For ranged weapons for example (pistol.revolver, smg.2, rifle.lr300, lmg.m249) and other things that shoot. Quote { "Safe Zone Kills": false, "Turrets don't attack": false, "Bradley doesn't attack": false, "Preset for the NPC": [ { "Preset name": "murderer_machete", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Murderer", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 30.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "burlap.headwrap", "SkinID Item": [ 811534810 ] }, { "Short Name Item": "burlap.trousers", "SkinID Item": [ 1177788927 ] }, { "Short Name Item": "burlap.shirt", "SkinID Item": [ 1177719024 ] }, { "Short Name Item": "shoes.boots", "SkinID Item": [ 820952520 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "machete", "SkinID Item": [ 928142240 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scarecrow_sickle", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Scarecrow", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "scarecrow.suit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "sickle", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "surgeon_butcher", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Surgeon", "Health": 100.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "gloweyes", "SkinID Item": [ 0 ] }, { "Short Name Item": "halloween.surgeonsuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "knife.butcher", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "mummy_pitchfork", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Mummy", "Health": 200.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "halloween.mummysuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pitchfork", "SkinID Item": [ 0 ] }, { "Amount Item": 10, "Short Name Item": "grenade.beancan", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "mummy_chainsaw", "How many seconds until the respawns": 600, "Use random appearance on the map, after the destruction of the NPC": true, "NPC Type (Scientist = true | Scarecrow = false)": false, "Display name": "Mummy", "Health": 200.0, "At what distance does the NPC see the enemy": 30.0, "At what distance does the NPC attack the enemy": 0.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "halloween.mummysuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "chainsaw", "SkinID Item": [ 0 ] }, { "Amount Item": 10, "Short Name Item": "grenade.beancan", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "butcher_revolver", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Butcher", "Health": 100.0, "At what distance does the NPC see the enemy": 40.0, "At what distance does the NPC attack the enemy": 30.0, "Roam range, (affects the Scientist only)": 30.0, "Enable map marker NPC": false, "Radio disabled": true, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "shoes.boots", "SkinID Item": [ 1100926907, 882570089, 869090082, 826587881, 1406796292, 1441308562, 1432967312, 899942107, 838205144, 919261524, 784559403, 1395755190, 1106548545, 613481881, 1111680681, 809586899, 1084392788, 920390242, 962503020, 961096730, 944997041 ] }, { "Short Name Item": "burlap.shirt", "SkinID Item": [ 849866944, 1127407306, 809909900, 1438049725, 654502725, 899941622, 1755124648, 926478499, 1294811936, 1394039696, 1354670586, 1323654151, 1229561297, 882451685, 1294812700, 1145786859 ] }, { "Short Name Item": "burlap.trousers", "SkinID Item": [ 1127409880, 1438049211, 1755140135, 921250017, 1394040054, 1354675665, 1760352876, 2216144342, 1994622998, 809968188, 1145780081, 1323664071 ] }, { "Short Name Item": "burlap.headwrap", "SkinID Item": [ 942098139, 1691834772, 896506958, 861551572, 1694253807, 868014709, 785890135, 822358002 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pistol.revolver", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_loot_component_test" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_spacesuit", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist spacesuit", "Health": 350.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 100.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit.spacesuit", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "lmg.m249", "SkinID Item": [ 1719536313 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "chinooklockedcrate" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_heavy_l96", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist heavy", "Health": 250.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 80.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "scientistsuit_heavy", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.l96", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_crate_elite" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_heavy_lr300", "How many seconds until the respawns": 1200, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist heavy", "Health": 250.0, "At what distance does the NPC see the enemy": 80.0, "At what distance does the NPC attack the enemy": 70.0, "Roam range, (affects the Scientist only)": 80.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "scientistsuit_heavy", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.lr300", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": false, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": true, "Name crates loot": [ "radtown_crate_elite" ], "Min Item": 3, "Max Item": 6, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_lr300", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "rifle.lr300", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientist_mp5", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "smg.mp5", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_shotgun", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "shotgun.spas12", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } }, { "Preset name": "scientis_m92", "How many seconds until the respawns": 900, "Use random appearance on the map, after the destruction of the NPC": false, "NPC Type (Scientist = true | Scarecrow = false)": true, "Display name": "Scientist", "Health": 175.0, "At what distance does the NPC see the enemy": 60.0, "At what distance does the NPC attack the enemy": 50.0, "Roam range, (affects the Scientist only)": 50.0, "Enable map marker NPC": false, "Radio disabled": false, "Enable weapon damage multiplier": false, "Weapon damage multiplier": 100.0, "Use kit (clothing and Loot)": false, "Kit ID": "", "Wear": [ { "Short Name Item": "hazmatsuit_scientist", "SkinID Item": [ 0 ] } ], "Belt": [ { "Amount Item": 1, "Short Name Item": "pistol.m92", "SkinID Item": [ 0 ] } ], "Loot": { "Use loot Rust": true, "Use loot Kit": false, "Use Loot Extra": false, "Use loot Crates": false, "Name crates loot": [ "radtown_crate_normal_2_medical" ], "Min Item": 1, "Max Item": 3, "List exclude items": null, "Extra loot definition": null } } ], "Rule Spawn NPC for Monument": [ { "Name Monument": "powerplant_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "powerplant_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "powerplant_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "military_tunnel_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "airfield_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "trainyard_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "water_treatment_plant_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "radtown_small_3", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 60.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientis_heavy_l96", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 1, "Max Amount Npc": 1 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientist_heavy_lr300", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "launch_site_1", "Name Preset Npc": "scientist_spacesuit", "Min Radius Spawn Npc": 180.0, "Max Radius Spawn Npc": 200.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientist_lr300", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientist_mp5", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "junkyard_1", "Name Preset Npc": "scientis_shotgun", "Min Radius Spawn Npc": 50.0, "Max Radius Spawn Npc": 100.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "satellite_dish", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "harbor_1", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "harbor_2", "Name Preset Npc": "scientis_m92", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "sphere_tank", "Name Preset Npc": "butcher_revolver", "Min Radius Spawn Npc": 30.0, "Max Radius Spawn Npc": 50.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "warehouse", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "gas_station_1", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 }, { "Name Monument": "supermarket_1", "Name Preset Npc": "murderer_machete", "Min Radius Spawn Npc": 10.0, "Max Radius Spawn Npc": 20.0, "Min Amount Npc": 3, "Max Amount Npc": 3 } ], "Rule Spawn NPC for Biome": [ { "Name Biome": "Arctic", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arctic", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Arid", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Temperate", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "scarecrow_sickle", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "surgeon_butcher", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "mummy_pitchfork", "Min Amount Npc": 5, "Max Amount Npc": 5 }, { "Name Biome": "Tundra", "Name Preset Npc": "mummy_chainsaw", "Min Amount Npc": 5, "Max Amount Npc": 5 } ], "Names for monument. Read-only!": [ "powerplant_1", "military_tunnel_1", "harbor_1", "harbor_2", "airfield_1", "trainyard_1", "water_treatment_plant_1", "satellite_dish", "sphere_tank", "radtown_small_3", "launch_site_1", "excavator_1", "junkyard_1", "warehouse", "gas_station_1", "supermarket_1", "mining_quarry_c", "mining_quarry_a", "mining_quarry_b", "desert_military_base_a", "arctic_research_base_a", "Water Well A (x)", "Water Well E (x)", "MONUMENT Dome", "Mining Quarry A2 ***", "MONUMENT Junkyard *", "MONUMENT Pumpjack Compound ***", "MONUMENT Fishing Village South A **", "MONUMENT Fishing Village East C **", "MONUMENT Compound ***", "Lighthouse", "Lighthouse 2", "MONUMENT Military Tunnels Underground (old)", "MONUMENT Satellite Dish Island ***", "Warehouse 2", "Mining Quarry C2 ***", "MONUMENT Water Treatment Plant ***", "MONUMENT Waste Management ***", "MONUMENT Launch Site ***", "MONUMENT Stables A" ], "Names for biome. Read-only!": [ "Arctic", "Arid", "Temperate", "Tundra" ], "Names for loot crate. Read-only!": [ "radtown_loot_component_test", "radtown_crate_elite", "radtown_bradley_crate", "radtown_heli_crate", "radtown_foodbox", "radtown_crate_normal", "radtown_crate_normal_2", "radtown_crate_normal_2_medical", "radtown_crate_basic", "radtown_crate_tools", "underwater_labs_crate_normal", "underwater_labs_crate_normal_2", "underwater_labs_crate_tools", "underwater_labs_crate_food_2", "underwater_labs_tech_parts_2", "underwater_labs_crate_elite", "radtown_crate_underwater_basic", "radtown_crate_underwater_advanced", "chinooklockedcrate", "supply_drop", "presentdrop" ] } Submitter Shiro Submitted 02/14/2022 Category Plugins Quote ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶ Link to comment Share on other sites More sharing options...
Sapnu Puas Posted August 7, 2022 Share Posted August 7, 2022 why is there a map marker for a locked crate in the center of my map with this plugin running ? . there also seems to be a chair and code lock in it postion under the map. is there any way to remove the map marker Quote Link to comment Share on other sites More sharing options...
obicumblowme Posted October 20, 2022 Share Posted October 20, 2022 I think the update might have broke this plugin. Quote Link to comment Share on other sites More sharing options...
Shiro Posted October 21, 2022 Author Share Posted October 21, 2022 22 hours ago, obicumblowme said: I think the update might have broke this plugin. Plugin has been updated 14 hours ago , enjoy! Quote ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶ Link to comment Share on other sites More sharing options...
bjorn winkler Posted December 1, 2022 Share Posted December 1, 2022 I think the new update might have broke this plugin. Error while compiling: SpawnNPC.cs(618,41): error CS1501: No overload for method `Init' takes `14' arguments Thank you Quote Link to comment Share on other sites More sharing options...
Heartless_Genocide Posted December 2, 2022 Share Posted December 2, 2022 23 hours ago, bjorn winkler said: I think the new update might have broke this plugin. Error while compiling: SpawnNPC.cs(618,41): error CS1501: No overload for method `Init' takes `14' arguments Thank you Same thing for me. Quote Link to comment Share on other sites More sharing options...
MeGuchaMucho Posted December 2, 2022 Share Posted December 2, 2022 update please 🙂 Quote Link to comment Share on other sites More sharing options...
Wollie Posted December 5, 2022 Share Posted December 5, 2022 Hi guy's think plugin needs some update or am i doing it wrong? Quote Link to comment Share on other sites More sharing options...
Wollie Posted December 15, 2022 Share Posted December 15, 2022 Any news on this plugin, my error code: Error while compiling: SpawnNPC.cs(618,41): error CS1501: No overload for method `Init' takes `14' arguments Quote Link to comment Share on other sites More sharing options...
Hawke Posted March 9, 2023 Share Posted March 9, 2023 Just installed, seems like a good plugin, but none of the NPC's are taking damage. Tried uninstalling/reinstalling plugin, reloading NPC's, still not taking damage. Haven't touched anything in the config file that might've messed things up. Suggestions? Quote Link to comment Share on other sites More sharing options...
ejby Posted April 14, 2023 Share Posted April 14, 2023 How do i do, so they only spawn at Airfield, water threatment, powerplant and launch site? Everytime i changed locations i get a error? Failed to initialize plugin 'SpawnNPC v1.0.24' (ArgumentException: Must specify valid information for parsing in the string.) at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <fb001e01371b4adca20013e0ac763896>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00077] in <fb001e01371b4adca20013e0ac763896>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <fb001e01371b4adca20013e0ac763896>:0 at Newtonsoft.Json.Utilities.EnumUtils.ParseEnumName (System.String enumText, System.Boolean isNullable, System.Type t) [0x00073] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Converters.StringEnumConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00054] in <271c58b7a8684db5a2c92be17a81f252>:0 04/14 23:28:40 | Unloaded plugin Spawn NPC v1.0.24 by Author mod from Flames 04/14 23:28:40 | Previous version of plugin failed to load: SpawnNPC Quote Link to comment Share on other sites More sharing options...
RedRust Posted April 21, 2023 Share Posted April 21, 2023 the commands don't work am I doing something wrong [ spawnnpc.command ] - Permission to use chat commands command to chat [ /npc count ] - Shows how many NPC are on the map. [ /npc kill ] - Kill all NPCs on the map. [ /npc respawn ] - Respawn all NPC on the map. [ /npc reload ] - Reload plugin. 1 Quote Link to comment Share on other sites More sharing options...
thatJCguy Posted May 3, 2023 Share Posted May 3, 2023 Its pretty funny to watch the "native" scientists mow down murderers if they get too close 🤣 Quote Link to comment Share on other sites More sharing options...
thatJCguy Posted May 4, 2023 Share Posted May 4, 2023 After playing for a couple hours with this plugin installed, my server is experiencing a sudden freeze. I removed the plugin, restarted the server and it runs fine. When I reinstall the plugin (even fresh, deleting the plugin, config and data files) the server runs fine for a few minutes but then goes unresponsive. No errors on the console, it just freezes. It doesnt disconnect me, all NPCs freeze in place, and I have to force close the server. Anyone else experience this? Quote Link to comment Share on other sites More sharing options...
Glowry Rust Posted June 26, 2023 Share Posted June 26, 2023 hi Killing a bot with Use loot crates set to true will cause the server to freeze and force a forced termination. pls update Quote Link to comment Share on other sites More sharing options...
Evldoa Posted July 11, 2023 Share Posted July 11, 2023 Need an update to include the new ferry terminal How likely is it to happen?? Quote Link to comment Share on other sites More sharing options...
Gramadin Posted September 13, 2023 Share Posted September 13, 2023 The NPCs don't do damage to players, but they can cause bleeding which is the only thing that does damage... Can I fix this? Quote Link to comment Share on other sites More sharing options...
und3rline Posted October 11, 2023 Share Posted October 11, 2023 Literally no info on how to enable commands.. Quote Link to comment Share on other sites More sharing options...
Sharkey Posted November 12, 2023 Share Posted November 12, 2023 Is there any possibility to add to the plugin reward after killing an NPC? Quote Link to comment Share on other sites More sharing options...
JeLlee Posted November 29, 2023 Share Posted November 29, 2023 (edited) Hello plugin developer! I have a big request for you! Please add the ability to disable kills between NPCs! So they don't kill each other. Otherwise, the meaning of the plugin is lost. The NPCs seem to have gone mad and are staging a coup. On the one hand, it's funny, but on the other, they weren't put here for that. Thank you in advance!😇 I look forward to updating with a new feature! Edited November 29, 2023 by JeLlee Quote Link to comment Share on other sites More sharing options...
JeLlee Posted November 29, 2023 Share Posted November 29, 2023 Also, it would be good to add the function of removing corpses and turning them into backpacks. Quote Link to comment Share on other sites More sharing options...
Riaan79704 Posted April 6 Share Posted April 6 (edited) hello can you update this great plugin pls and thanks for the good work love this plugin Edited April 6 by Riaan79704 Quote Link to comment Share on other sites More sharing options...
Shiro Posted April 6 Author Share Posted April 6 1 hour ago, Riaan79704 said: hello can you update this great plugin pls and thanks for the good work love this plugin I took over maintaining the plugin until Flames return and fixed it for the wipe ! Quote ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶ Link to comment Share on other sites More sharing options...
Riaan79704 Posted April 7 Share Posted April 7 thank you its working great. some of the zombies at gas station is like hitting each other. is funny they making turns but no one dies. as soon as you get closer they agro me. but its working again thank you so much Quote Link to comment Share on other sites More sharing options...
Sharkey Posted April 7 Share Posted April 7 W dniu 12.11.2023 o 23:07, Sharkey napisał: Is there any possibility to add to the plugin reward after killing an NPC? @Shiro Will you answer my question? Is there perhaps such a possibility? I would very much like there to be such a function in your plugin 🙂 Quote Link to comment Share on other sites More sharing options...
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