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South America

This is a free download custom map (Procedural map) outlining South America and its surroundings with some custom monuments that will be added in later versions.
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Hydrae Oxide

Hydrae Oxide 4K is our second free map project
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AutoCopter

AutoCopter brings you all the tools needed to survive the Rust Apocalypse while flying in your private helicopter.
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Tanks Factory

This is great alternative of Launch Site. For looting needs red card.
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Cobalt Police Department

Custom Monument for RUST
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Popular Content

Showing content with the highest reputation since 04/27/2023 in all areas

  1. Version 1.0.25

    795 downloads

    This plugin creates NPC on Rust monuments. This plugin works with new intelligence for NPC. The plugin has many settings for creating NPC of any type of complexity. For each NPC separately, it is possible to customize different clothes, weapons, loot. You can use additional plugins such as: Kits, MarkerManager. For the issuance of NPS kits. Kits plugin from https://umod.org. You can add a marker for the NPC. MarkerManager plugin from https://umod.org [ spawnnpc.command ] - Permission to use chat commands command to chat [ /npc count ] - Shows how many NPC are on the map. [ /npc kill ] - Kill all NPCs on the map. [ /npc respawn ] - Respawn all NPC on the map. [ /npc reload ] - Reload plugin. Weapon advice for the Scarecrow For melee weapons for example (knife.combat, pitchfork, salvaged.cleaver, machete) and other things that pierce or cut. Weapon advice for the Scientist For ranged weapons for example (pistol.revolver, smg.2, rifle.lr300, lmg.m249) and other things that shoot.
    Free
    1 point
    What a great map! This was a very detailed piece of work! It is an excellent map that I would recommend to anyone interested in purchasing it. I will be back to purchase from Shiro again 🙂
    1 point
  2. Version 1.0.6

    1 download

    ChristmasDead Features Are you also a big Christmas fan and want a little more Christmas feeling in the game? With this plugin you can turn the bodies of NPCs and players into a snowman. Animals get a Christmassy wreath. I have set it so that the items spawn offset next to the corpse so that it does not interfere with looting or mining! You can adjust the duration in the config until it despawns. Config: { "Spawn Snowman for Players": true, "Spawn Snowman for NPCs": true, "Spawn Christmas Door Wreath for Animals": true, "Show Duration (Seconds)": 15 } load, run, enjoy 💝
    $1.99
    1 point
  3. Version 1.0.0

    0 downloads

    A modern house built in an old ruin. You can still see the remains of the old walls. Large windows and a lot of space make this house a special place. Right next to it flows a small stream that turns this place into an oasis of well-being. Offer your players a special building place like this. Perfect for RP/PVE servers. In one of the rooms there is a hole in the roof that fits perfectly for a staircase or an elevator, so you can still build on the roof. The trees and plants in the pictures are not included, but they are spawned by the topology layer. Prefabs count: ~220 Modifiers: Height, Topology, Biome, Splat Installation: 1. Download file 2. Unzip the file and copy the folder to RustEdit\CustomPrefabs 3. Open RustEdit and place the prefab 4. Apply the modifiers (Height/Topology/Biome/Splat) Skins: I am happy to share with you suitable skins for your skin mods (you will find the ID's in the READ ME file): Big Window (Garage Door) Large Window (Garage Door) Glass-Wood Door (Sheet Metal Double Door)
    $3.49
    1 point
  4. Thank you for the ideea but for that you would need a plugin like Statistics , there is one already made that can be used along with the template.
    1 point
  5. the commands don't work am I doing something wrong [ spawnnpc.command ] - Permission to use chat commands command to chat [ /npc count ] - Shows how many NPC are on the map. [ /npc kill ] - Kill all NPCs on the map. [ /npc respawn ] - Respawn all NPC on the map. [ /npc reload ] - Reload plugin.
    1 point
  6. Version v2.1

    3 downloads

    Seongapdo Island is a real-life island located off the coast of South Korea. Known for its stunning natural scenery and historical landmarks the island was also used as a filming location for the hit Netflix series "Squid Game". The map terrain features rugged mountains, deep forests, and rocky cliffs that overlook the sea. I've managed to capture the natural beauty and ruggedness of the real-life island, with its mountainous terrain and scenic lake. Including procedural monuments and custom prefabs adds an interesting twist to the gameplay, allowing players to explore the island and engage in various activities. The large tunnel through the mountains adds an element of adventure and exploration to the map, and the custom safezone on the lake provides a peaceful retreat for players. Map been optimized to run on low entity count and ensure players satisfaction. Password in the ReadMe file. ~Procedural Monuments : - Launch Site - Excavator - Military Tunnels - Airfield - Power Plant - Water Treatment Plant - Trainyard - Sewerbranch - Bandit Camp - Compound - Junkyard - Sphere Tank - Satellite Dish - Desert Military Base - Roadside monuments including Supermarkets - Mining Outposts - Fishing Villages - Lighthouses - Stables - Supermarkets & Mining Outposts and Gas Stations - Large and Small Oil Rigs - Several underwater Labs ~ Entity Count : 10940 ~ Map Size : 4000
    $20
    1 point
  7. Version 1.0.10

    33 downloads

    This plugin allows NPC to not only deal damage to the on hit player, but also reduce the durability of equipped armor. Currently, the plugin randomly selects from the available equipped armor what has durability and reduces this value when it hits the player. The perfect plugin for Hardcore servers to keep players from stockpiling a lot of items. The plugin only processes items that have a durability scale. Reduces armor durability for each item that is listed in the config file. Permission, for the plugin to work = "armornotforever.use"; Permission, armor will take damage such as player = "armornotforever.damagetotal"; Permission, armor will take damage as you set = "armornotforever.damagemultiplier"; Permission, armor does not take damage = "armornotforever.damagebypass"; If the player has "armornotforever.damagetotal" permission. This means the settings from the "Multiplier settings" list will not be taken into account and the armor with a probability (50/50) will be damaged such as the player receives. If the player has "armornotforever.damagemultiplier" permission. This means if in the settings "attire.hide.poncho": 1.0, then the poncho has a (50/50) chance of taking 1 damage. If the player has "armornotforever.damagebypass" permission. This means that the player's armor will not take damage. I also want to draw attention to the fact that if you test the plugin in god mode, then the armor will not take damage. In the "Global settings" there is an item "Debag" by turning it on you will see in the server console what item and what damage is done to the player's armor. Default the config file. { "Global settings": { "Debag": true, "Damage from (Suicide). Does not damage armor.": false, "Damage from (Bleeding). Does not damage armor.": false, "Damage from (Drowning). Does not damage armor.": false, "Damage from (Thirst). Does not damage armor.": false, "Damage from (Hunger). Does not damage armor.": false, "Damage from (Cold). Does not damage armor.": false, "Damage from (Heat). Does not damage armor.": false, "Damage from (Fall). Does not damage armor.": false, "Damage from (Radiation). Does not damage armor.": false }, "Multiplier settings": { "Item list Head (item shortname : multiplier)": { "metal.facemask": 1.0, "diving.mask": 1.0, "hat.gas.mask": 1.0, "heavy.plate.helmet": 1.0, "bucket.helmet": 1.0, "wood.armor.helmet": 1.0, "sunglasses": 1.0, "twitchsunglasses": 1.0, "riot.helmet": 1.0, "coffeecan.helmet": 1.0, "deer.skull.mask": 1.0 }, "Item list Body (item shortname : multiplier)": { "hazmatsuit": 1.0, "hazmatsuit.arcticsuit": 1.0, "hazmatsuit.nomadsuit": 1.0, "hazmatsuit.spacesuit": 1.0, "heavy.plate.jacket": 1.0, "metal.plate.torso": 1.0, "roadsign.jacket": 1.0, "bone.armor.suit": 1.0, "wood.armor.jacket": 1.0, "attire.hide.poncho": 1.0, "jumpsuit.suit": 1.0, "jumpsuit.suit.blue": 1.0, "cratecostume": 1.0, "barrelcostume": 1.0, "gloweyes": 1.0 }, "Item list Pants (item shortname : multiplier)": { "heavy.plate.pants": 1.0, "wood.armor.pants": 1.0, "roadsign.kilt": 1.0 } } }
    Free
    1 point
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