Jump to content

Search the Community

Showing results for tags 'rustedit'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Landing Zone
    • Announcements
    • Giveaways
    • Polls
  • Existing Assets Discussions
    • Maps
    • Prefabs
    • Monuments
    • Plugins
  • Suggestions
    • Website Suggestions
    • Map Suggestions
    • Prefabs Suggestions
    • Monument Suggestions
    • Plugins Suggestions
  • Requests
    • Map requests
    • Prefabs Requests
    • Monuments Requests
    • Plugins Requests

Categories

  • Maps
  • Prefabs
  • Monuments
  • Plugins
  • Tools
  • Templates

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


PayPal


Patreon


Revolut

  1. Shiro

    Dichotomy 3K

    View File Dichotomy 3K Dichotomy 3K is a rust archipelago style map consiting of 2 main islands with completly different biomes with around 1400 land mass each island and several small islands spread around including 3 building islands and 1 buildable stone structure between the island. Main islands are connected by bridges and railway system both above and underground although above ground and underground railway system is not linked. What does dichotomy mean ? Dichotomy is a division into two especially mutually exclusive or contradictory groups or entities. The dichotomy between theory and practice. also : the process or practice of making such a division. dichotomy of the population into two opposed classes showcasing the differences between the north and south islands in terms of climate but also monuments/terrain layout. There are no train stations as i applied roadside topology near rails aswell to have roadside loot spawn along the rails. All underground train entrances are unique. Procedural Monuments : Missile Silo Launch Site Outpost Bandit Camp Gas Stations Supermarkets Lighthouses Fishing Villages Oil Rigs Quarries Custom Monuments : Stalker Research Docks Bomb Shelter Road Checkpoints Several Building Islands/Spots Map Size : 3000 landmass Entity Count : 35562 Submitter Shiro Submitted 05/02/2024 Category Maps  
  2. Shiro

    Dichotomy 3K

    Version v1

    0 downloads

    Dichotomy 3K is a rust archipelago style map consiting of 2 main islands with completly different biomes with around 1400 land mass each island and several small islands spread around including 3 building islands and 1 buildable stone structure between the island. Main islands are connected by bridges and railway system both above and underground although above ground and underground railway system is not linked. What does dichotomy mean ? Dichotomy is a division into two especially mutually exclusive or contradictory groups or entities. The dichotomy between theory and practice. also : the process or practice of making such a division. dichotomy of the population into two opposed classes showcasing the differences between the north and south islands in terms of climate but also monuments/terrain layout. There are no train stations as i applied roadside topology near rails aswell to have roadside loot spawn along the rails. All underground train entrances are unique. Procedural Monuments : Missile Silo Launch Site Outpost Bandit Camp Gas Stations Supermarkets Lighthouses Fishing Villages Oil Rigs Quarries Custom Monuments : Stalker Research Docks Bomb Shelter Road Checkpoints Several Building Islands/Spots Map Size : 3000 landmass Entity Count : 35562
    $27
  3. Shiro

    Hydra Isle 4K

    View File Hydra Isle 4K Hydra Isle 4K is a custom shaped Island initially made as a competitive comissioned map and we decided to publish it after half a year with a more procedural gameplay feeling to it. Main Island is about 3K in size and the remaining 8 islands make up for the remaining space , the 8 islands surrounding main island were made with the purpouse that large groups would spawn on each island separate and they can go to main land by bridge to collect resources and take part in action. All 8 islands have same amount of resources and pattern , 1 custom lighthouse inland , a river and a lake each one of the islands is connected by a bridge to the mainland. There is no Launch Site on the map although Nuclear Power Plant was placed to replace Launch Site since it has puzzles , 2 hackable locked crates and a Bradley roaming outside entrance of it. Map has a variety of roadside and inland hidden gems , small prefabs and monuments to get loot from and some even have puzzles! If you need any changes to this map don't hesitate to contact me. Procedural Monuments : Dome Missile Silo Satellite Dish Power Plant Train Yard Sewer Branch Mining Outposts Gas Stations SuperMarket Custom Monuments : The Heaps (Building Monument) Warehouses (Puzzle + Hackable Locked Crate) Nuclear Power Plant ( Puzzle + Hackable Locked Crate + Roaming Bradley outside) OffShore Safezones , 4 placed on each direction of the map NSEW (Airwolf Vendor , Gambling , Boat Vendor , Vending Area) Ravaged Lighthouses , 8 - 1 on each island Finkelstein Lab - Small loot prefab inland Drive In - Roadside loot prefab Camp Blood - Roadside Loot Prefab Bathory Mansion - Roadside Loot Prefab Town Hall - Roadside Loot Prefab Freddy Krueger Boiler Room - Inland loot prefab Witches House - Inland loot prefab Myers House - Inland loot prefab Map Size : 4800 (4000 land) Entity Count : 35401 Password included in ReadMe file. Submitter Shiro Submitted 05/01/2024 Category Maps  
  4. Shiro

    Hydra Isle 4K

    Version v1

    0 downloads

    Hydra Isle 4K is a custom shaped Island initially made as a competitive comissioned map and we decided to publish it after half a year with a more procedural gameplay feeling to it. Main Island is about 3K in size and the remaining 8 islands make up for the remaining space , the 8 islands surrounding main island were made with the purpouse that large groups would spawn on each island separate and they can go to main land by bridge to collect resources and take part in action. All 8 islands have same amount of resources and pattern , 1 custom lighthouse inland , a river and a lake each one of the islands is connected by a bridge to the mainland. There is no Launch Site on the map although Nuclear Power Plant was placed to replace Launch Site since it has puzzles , 2 hackable locked crates and a Bradley roaming outside entrance of it. Map has a variety of roadside and inland hidden gems , small prefabs and monuments to get loot from and some even have puzzles! If you need any changes to this map don't hesitate to contact me. Procedural Monuments : Dome Missile Silo Satellite Dish Power Plant Train Yard Sewer Branch Mining Outposts Gas Stations SuperMarket Large & Small Oil rig Custom Monuments : The Heaps (Building Monument) Warehouses (Puzzle + Hackable Locked Crate) Nuclear Power Plant ( Puzzle + Hackable Locked Crate + Roaming Bradley outside) OffShore Safezones , 4 placed on each direction of the map NSEW (Airwolf Vendor , Gambling , Boat Vendor , Vending Area) Ravaged Lighthouses , 8 - 1 on each island Finkelstein Lab - Small loot prefab inland Drive In - Roadside loot prefab Camp Blood - Roadside Loot Prefab Bathory Mansion - Roadside Loot Prefab Town Hall - Roadside Loot Prefab Freddy Krueger Boiler Room - Inland loot prefab Witches House - Inland loot prefab Myers House - Inland loot prefab Map Size : 4800 (4000 land) Entity Count : 35401 Password included in ReadMe file.
    $25
  5. Shiro

    Puerto Rico 4K

    View File Puerto Rico 4K Puerto Rico 4K is a rust custom map shaped after the country of Puerto Rico and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. It may seem abit bigger although landmass is 4K with rest ocean to be able to keep a proper shape of the island. Puzzle monuments have been spread around coast area of the island and middle has been left for building and action. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Launch Site Excavator Train Yard Military Tunnel Water Treatment Power Plant Airfield Compound Bandit Town Junkyard Sewer Branch Satellite Dish Harbor Ferry Terminal Sphere Tank Desert Military Base Quarries Warehouses , Gas Stations and Supermarkets Caves Fishing Villages Lighthouses Oil Rigs ~ Entity Count : 9178 ~ Map Size : 4000 Password Comes with the map. Submitter Shiro Submitted 04/25/2024 Category Maps  
  6. Shiro

    Puerto Rico 4K

    Version v1.2

    0 downloads

    Puerto Rico 4K is a rust custom map shaped after the country of Puerto Rico and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. It may seem abit bigger although landmass is 4K with rest ocean to be able to keep a proper shape of the island. Puzzle monuments have been spread around coast area of the island and middle has been left for building and action. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Launch Site Excavator Train Yard Military Tunnel Water Treatment Power Plant Airfield Compound Bandit Town Junkyard Sewer Branch Satellite Dish Harbor Ferry Terminal Sphere Tank Desert Military Base Quarries Warehouses , Gas Stations and Supermarkets Caves Fishing Villages Lighthouses Oil Rigs ~ Entity Count : 9178 ~ Map Size : 4000 Password Comes with the map.
    $17
  7. Shiro

    ProcG15 3000

    View File ProcG15 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Power Plant Water Treatment Plant Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Submitter Shiro Submitted 03/07/2024 Category Maps  
  8. Shiro

    ProcG15 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Power Plant Water Treatment Plant Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  9. Shiro

    ProcG12 3000

    View File ProcG12 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Bandit Town Junkyard Satellite Dish Sphere Tank Power Plant Airfield Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Submitter Shiro Submitted 03/07/2024 Category Maps  
  10. Shiro

    ProcG12 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Bandit Town Junkyard Satellite Dish Sphere Tank Power Plant Airfield Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  11. Shiro

    ProcG9 3000

    View File ProcG9 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Power Plant Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Submitter Shiro Submitted 03/07/2024 Category Maps  
  12. Shiro

    ProcG9 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Power Plant Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  13. Shiro

    ProcG8 3000

    View File ProcG8 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Satellite Dish Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Map Size : 3000 Submitter Shiro Submitted 03/07/2024 Category Maps  
  14. Shiro

    ProcG8 3000

    Version v1.2

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Sphere Tank Satellite Dish Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Map Size : 3000
    $8
  15. View File Counter-Strike Office (Monument & Arena) A remake of the OG cs_office map and it is set in the winter in a office building with parking areas and outside yards. Counter-Terrorists (CT) spawn zone is in a parking garage while the Terrorists are inside the offices. Counter-Terrorists can enter the offices by the front entrance, back hallway or through the glass windows. Near their spawn are rooms which can be used for sniping. There is also a backyard and a hallway at the back of the garage which leads to the offices. This path is connected to the main hallway and leads directly to the Terrorist spawn. The zip file contains a monument version and arena version. For monument version i have added NPC spawns and some loot locations and a drop spawn on helipad on top of the building so Chinook will eventually fly by it and drop a locked crate on the helipad, adjust the loot as you please as personally i like the more cleaner look of it as it now. Submitter Shiro Submitted 02/15/2024 Category Monuments  
  16. Version 1.0.0

    0 downloads

    A remake of the OG cs_office map and it is set in the winter in a office building with parking areas and outside yards. Counter-Terrorists (CT) spawn zone is in a parking garage while the Terrorists are inside the offices. Counter-Terrorists can enter the offices by the front entrance, back hallway or through the glass windows. Near their spawn are rooms which can be used for sniping. There is also a backyard and a hallway at the back of the garage which leads to the offices. This path is connected to the main hallway and leads directly to the Terrorist spawn. The zip file contains a monument version and arena version. For monument version i have added NPC spawns and some loot locations and a drop spawn on helipad on top of the building so Chinook will eventually fly by it and drop a locked crate on the helipad, adjust the loot as you please as personally i like the more cleaner look of it as it now.
    $15
  17. View File Off-Shore Safezone Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Submitter Shiro Submitted 02/15/2024 Category Monuments  
  18. Version v1

    0 downloads

    Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Entity Count : 886
    $5
  19. View File Arctic Grotto [ Building Spot ] Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  20. Version v1

    2 downloads

    Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168
    $5
  21. View File Stalker Checkpoint Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  22. Version v1

    0 downloads

    Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864
    $8
  23. View File 6 2500 Maps Bundle With Railways & Launch Site This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map. All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing . Submitter Shiro Submitted 02/05/2024 Category Maps  
  24. Version v1.1

    0 downloads

    This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map. All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing .
    $35
  25. Shiro

    ProcG7 2500

    View File ProcG7 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Large & Small Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Nuclear Silo Junkyard Dome Quarries Swamps Gas Stations & Mining Outpost Caves Oil Rig Large & Small Lighthouse Underwater Labs Map Size : 2500 Entity Count : 3062 Submitter Shiro Submitted 02/05/2024 Category Maps  
×
×
  • Create New...