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Revolut

  1. Version v1.1

    0 downloads

    Valentine Station is a train station in Red Dead Redemption 2 and a recreation of it in Rust which served for a western map of mine which will be released soon and it was created by me and a friend of mine. A full scale recreation of it for Rust. Ideally it should be placed near rail system , custom loot crates have been placed inside on top of open luggage along with a normal crate and a recycler behind the counter. When placing this on your map make sure to apply all masks present as topology for monument and building is needed to avoid plats/animal spawns inside the area and prevent players from building Entity Count : 2786 Name typo from pics has been fixed in v1.1
    $7
  2. Version v1

    0 downloads

    Mini Saloon is a recreation of a small bar from Red Dead Redemption 2 for a rust map project i worked on with a friend of mine. It's perfect for roadside placement and inside players can find 2 custom loot barrels and 1 normal crate behind the counter , whether you are running from another player or just want to rest this will be the perfect place to hide or rest. The zip file contains both monument version and a buildable version. Entity Count : 1099
    $7
  3. View File Mini Saloon [RDR2] Mini Saloon is a recreation of a small bar from Red Dead Redemption 2 for a rust map project i worked on with a friend of mine. It's perfect for roadside placement and inside players can find 2 custom loot barrels and 1 normal crate behind the counter , whether you are running from another player or just want to rest this will be the perfect place to hide or rest. The zip file contains both monument version and a buildable version. Entity Count : 1099 Submitter Shiro Submitted 04/11/2024 Category Monuments  
  4. View File Valentine Station [RDR2] Valentine Station is a train station in Red Dead Redemption 2 and a recreation of it in Rust which served for a western map of mine which will be released soon and it was created by me and a friend of mine. A full scale recreation of it for Rust. Ideally it should be placed near rail system , custom loot crates have been placed inside on top of open luggage along with a normal crate and a recycler behind the counter. When placing this on your map make sure to apply all masks present as topology for monument and building is needed to avoid plats/animal spawns inside the area and prevent players from building Entity Count : 2786 Name typo from pics has been fixed in v1.1 Submitter Shiro Submitted 04/11/2024 Category Monuments  
  5. Shiro

    ProcG14 3000

    View File ProcG14 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Power Plant Water Treatment Plant Sewer Branch Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Submitter Shiro Submitted 03/07/2024 Category Maps  
  6. Shiro

    ProcG14 3000

    Version v1.1

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Power Plant Water Treatment Plant Sewer Branch Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  7. Shiro

    ProcG13 3000

    View File ProcG13 3000 Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses Submitter Shiro Submitted 03/07/2024 Category Maps  
  8. Shiro

    ProcG13 3000

    Version v1.1

    0 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop and connected with underground system . Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Military Tunnel Train Yard Nuclear Missile Silo Junkyard Satellite Dish Sphere Tank Stables Quarries Swamps Ice Lakes Gas Stations , warehouses , Supermarkets Caves Oil Rigs and Lighthouses
    $8
  9. Shiro

    Serbia 4K

    View File Serbia 4K Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081 Submitter Shiro Submitted 03/07/2024 Category Maps  
  10. Shiro

    Serbia 4K

    Version v1.1

    0 downloads

    Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server. Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers. Procedural monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Arctic Research Base Bandit Town Launch Site Compound Nuclear Missile Silo Junkyard Quarries Sphere Tank Airfield Train Yard Satellite Dish Swamps , Ice Lakes Gas Stations , Supermarkets , Warehouses Caves Oil rigs Lighthouses Size : 4000 Entity Count : 5081
    $12
  11. Version v1

    0 downloads

    Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Entity Count : 886
    $5
  12. View File Off-Shore Safezone Off-Shore Safezone is a monument combining elements from large fishing village + bandit camp along with some Compound Vending Machines. Ease of access to boat & air vendors all in same spot. Vending Machines for Attire , Building , Components , Resources , Tools , Weapons , Vehicles and Fish are present. Gambling amenities are present in the standard Bandit Barge docked behind the wooden cabins. Marketplace is present for exchange of resources between different vending machine locations from monuments/players. Submitter Shiro Submitted 02/15/2024 Category Monuments  
  13. View File Arctic Grotto [ Building Spot ] Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  14. Version v1

    2 downloads

    Arctic Grotto is a 1 grid and a half size island ( see pictures for size reference) built for off shore player base building , the top of the island is reachable from the side of the island or by flying , the inside is reachable by boat or swimming. There are spots to build bases inside the grotto and on top/sides of the island ! A blue key card garage is on top of the island that can only be opened with a blue keycard. No loot present this is just a base building location! For trees and edibles to spawn properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise nothing will spawn around the island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 168
    $5
  15. View File Stalker Checkpoint Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  16. Version v1

    0 downloads

    Stalker Checkpoint is a on road prefab that's best placed obviously on a flat road , no masks come along with it to not mess up with your road placement / height and so on. For ease of use place it on a flat road , not all the green crates present are lootable some of them are just decor. Players can find a green card and a recycler at this roadside prefab. Entiy Count : 1864
    $8
  17. Version v1

    2 downloads

    Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321
    $5
  18. View File Castaway Island [Building Spot] Castaway Island is a 2 grid size island ( see pictures for size reference) built for off shore player base building , the island is only reachable via the cove in front of the island and an underground tunnel to go on the island or by flying. A small lake is present on left side of the island for farmers! There is plenty of space to build clan bases on the exterior of the island and small bases under the rock formation on the island or on top of the rock formation. For trees and lake topology to work properly when adding this to your map make sure you delete Ocean topology , it is removed by default but the moment you add it on your map it will be added back to it , otherwise pumpkins , corn and trees won't spawn around the lake and island , if you don't know how to you can contact me and i can guide you to do it! Entity Count : 321 Submitter Shiro Submitted 02/07/2024 Category Prefabs  
  19. Version v1

    1 download

    Mini-Airfield is a reconstruction of the Facepunch procedural broken Airfield from @kilgoar but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-.
    $15
  20. Shiro

    Mini-Airfield

    View File Mini-Airfield Mini-Airfield is a reconstruction of the Facepunch procedural Airfield but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-. Submitter Shiro Submitted 01/31/2024 Category Monuments  
  21. Shiro

    ProcG3 2500

    View File ProcG3 2500 Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148 Submitter Shiro Submitted 01/25/2024 Category Maps  
  22. Shiro

    ProcG3 2500

    Version v1.2

    0 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148
    $8
  23. Version 1.0.0

    2 downloads

    This is a full scale laboratory from S.T.A.L.K.E.R Shadow of Chernobyl , it features a complex maze of underground corridors with a puzzle to put your brains at work. To reach the final loot room you need to study and look in detail for in every corner of the underground Laboratory and find the access codes. This is one of the many upcomming monuments from our S.T.A.L.K.E.R inspired project and it was realised by a good friend of mine. Entity Count: 4471
    $12
  24. Shiro

    Build Island

    Version v1.2

    2 downloads

    Building Island is one of my first ever prefabs that i had built for my server years ago , the concept is a separated island from the mainland for players to build the best and nicest bases safe from dangers of the main island. The inside where the paths are has a cave built in the cliffs where you can build inside , the backside of the island has a cove caved into the cliffs for players to dock their boat and build easily. Helipads around the island for easier landing with flying vehicles. Entity Count 518
    $5
  25. Shiro

    Build Island

    View File Build Island Building Island is one of my first ever prefabs that i had built for my server years ago , the concept is a separated island from the mainland for players to build the best and nicest bases safe from dangers of the main island. The inside where the paths are has a cave built in the cliffs where you can build inside , the backside of the island has a cove caved into the cliffs for players to dock their boat and build easily. Helipads around the island for easier landing with flying vehicles. Entity Count 518 Submitter Shiro Submitted 01/04/2024 Category Prefabs  
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