At a configurable rate and amount setting , apple(s) can fall from a tree making it a little less hard to find food
Features :
- Drops a set amount of apples after cutting down trees
- Set the droprates (0 to 1) ea 0.25 would be 25% chance
- Simple configuration
- Permissions
- Debug option for console logging
Permissions :
- apples.drop : To give the player the chance to find the apples
Configuration :
{ "Main config": { "Debug": true, "Chat Steam64ID": 0, "Chat Prefix": "[<color=orange>Apples</color>] : " }, "Dropchance (0-1)": 1.0, "Min apples": 1, "Max apples": 3, "Put in Inventory (true/false)": true, "Excluded Tree Prefabs (full paths)": [ "assets/bundled/prefabs/autospawn/resource/wood_log_pile/wood-pile.prefab" ] }
Localisation :
{ "Applesdrop": "{0} Apple(s) fell from the tree" }
Edited by Krungh Crow
What's New in Version 1.0.0
Released
No changelog available for this version.
Copyright (c) 2022 Krungh Crow
No copying editing or reselling .Any additions can be asked for.
No copying editing or reselling .Any additions can be asked for.
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