April 8, 20242 yr Author Administrator 9 hours ago, Sharkey said: @Shiro Will you answer my question? Is there perhaps such a possibility? I would very much like there to be such a function in your plugin 🙂 I'll look into it when i have free time , i only took over to maintain it so adding new features to it is not on my to-do list for now as i'm busy with other projects ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶
April 16, 20242 yr Do you know why i can't get the npc's to use any weapon that requires Pistol Bullets.? FYI i am using Kits and giving them weapons and ammo with the kits.
April 16, 20242 yr 28 minutes ago, GreyWolfe64 said: Do you know why i can't get the npc's to use any weapon that requires Pistol Bullets.? FYI i am using Kits and giving them weapons and ammo with the kits. o.k. I fixed that, now the only problem is the npc only use the bullets in the weapon and when its empty they won.t reload??
April 16, 20242 yr Author Administrator Did you also add bullets to the kit? 25 minutes ago, GreyWolfe64 said: o.k. I fixed that, now the only problem is the npc only use the bullets in the weapon and when its empty they won.t reload?? ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶
April 16, 20242 yr 21 minutes ago, Shiro said: Did you also add bullets to the kit? yes, each npc kit gets 100 bullets.
April 16, 20242 yr 1 hour ago, GreyWolfe64 said: Not to be a pest, but where does the info for npc base Loot files such as radtown_loot_component_test xist in the file structure?
July 25, 20242 yr On 4/16/2024 at 11:42 AM, GreyWolfe64 said: Do you know why i can't get the npc's to use any weapon that requires Pistol Bullets.? FYI i am using Kits and giving them weapons and ammo with the kits. On 4/16/2024 at 12:38 PM, Shiro said: Did you also add bullets to the kit?
May 19, 20251 yr @Shiro Do you anticipate being able to update this plugin to work with the new update? I.E. The jungle and the new NPC's? Edited May 19, 20251 yr by Thumpit
November 30, 2025Nov 30 @Shiro Plugin is causing red text to pop up on the screen after killing any NPC's spawned in by this plugin. Any thoughts on when an update may be published for the current release of Rust?
January 31Jan 31 SpawnNPC is crashing my server when NPCs have loot crates set. No errors are being reported, hard crash requiring a server restart.Any ideas???
February 1Feb 1 Author Administrator 23 hours ago, digiacomtech said:SpawnNPC is crashing my server when NPCs have loot crates set. No errors are being reported, hard crash requiring a server restart.Any ideas???Your compiler is freezing which is server related not plugin ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶
Wednesday at 12:00 PM2 days On 2/2/2026 at 9:28 AM, Shiro said:Your compiler is freezing which is server related not pluginDoes not appear to be the case. I ahve the same issue. Killing NPCs at launchsite throws a heap of "Attempting to kill scientist, alreadykilled?" or something to that affect then the server freezes. I believe it is to do with the loot crate option.
Wednesday at 12:04 PM2 days Author Administrator 3 minutes ago, jestermgee said:Does not appear to be the case. I ahve the same issue. Killing NPCs at launchsite throws a heap of "Attempting to kill scientist, alreadykilled?" or something to that affect then the server freezes. I believe it is to do with the loot crate option.Free version is no longer maintained this plugin was merged to a paid version with more features and customization. ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶
Wednesday at 12:54 PM2 days 53 minutes ago, jestermgee said:Does not appear to be the case. I ahve the same issue. Killing NPCs at launchsite throws a heap of "Attempting to kill scientist, alreadykilled?" or something to that affect then the server freezes. I believe it is to do with the loot crate option.Link is here. It's an amazing plugin!!
Wednesday at 10:25 PM1 day 8 hours ago, Thumpit said:Link is here. It's an amazing plugin!!Yeah saw that. I'm working on a personally hosted server for friends and sadly the cost of plugins being USD adds up fast so before sinking cash into random plugins I like to get what I can out of the available free versions where possible. The free plugin still works fine, like many abandoned plugins there is usually some changes needed in code, something I don't mind doing as it's good practice to stave off the need to lower my standards to have to consider using AI for anything. The issue eluded to where the server crashes is linked to the Loot Crates assigned to some NPCs (and nothing to do with server speed). From what I can tell the crate being called does not exist so throws it into a spiral. A simple fix is disable the loot crate option for an NPC and set instead the default Rust loot and it solves that problem. Sadly lack of documentation makes some settings a challenge to figure out (such as the info on where these "loot crates" are being read from)Now I would consider the paid version, however, I assume a chunk of the function is based off the original code with some new improvements so that factors into the cost consideration since while there is info on what features are available, no video or further info into how any of it is improved so hard to know what extra function I will get that is applicable to my needs (I personally don't need the GUI options as editing cfg files is far more efficient. Second is support, when a plugin is free, support is a nicety but never expected however when a plugin is sold for profit, support is expected and I see in the support thread the only question asked which was your question funnily but it's still a concern it remained unanswered as info is useful to everyone so unanswered questions on a user facing forum is never good. Will see if it is worth the investment down the track but I may simply start modifying the current free version to add in the functionality I need.
Yesterday at 05:31 PM1 day Author Administrator 19 hours ago, jestermgee said:Yeah saw that. I'm working on a personally hosted server for friends and sadly the cost of plugins being USD adds up fast so before sinking cash into random plugins I like to get what I can out of the available free versions where possible. The free plugin still works fine, like many abandoned plugins there is usually some changes needed in code, something I don't mind doing as it's good practice to stave off the need to lower my standards to have to consider using AI for anything. The issue eluded to where the server crashes is linked to the Loot Crates assigned to some NPCs (and nothing to do with server speed). From what I can tell the crate being called does not exist so throws it into a spiral. A simple fix is disable the loot crate option for an NPC and set instead the default Rust loot and it solves that problem. Sadly lack of documentation makes some settings a challenge to figure out (such as the info on where these "loot crates" are being read from)Now I would consider the paid version, however, I assume a chunk of the function is based off the original code with some new improvements so that factors into the cost consideration since while there is info on what features are available, no video or further info into how any of it is improved so hard to know what extra function I will get that is applicable to my needs (I personally don't need the GUI options as editing cfg files is far more efficient. Second is support, when a plugin is free, support is a nicety but never expected however when a plugin is sold for profit, support is expected and I see in the support thread the only question asked which was your question funnily but it's still a concern it remained unanswered as info is useful to everyone so unanswered questions on a user facing forum is never good. Will see if it is worth the investment down the track but I may simply start modifying the current free version to add in the functionality I need.Support is always provided via Discord quickly as messages here can be overlooked due to me having alot of notifications and also on discord i am active all time i am awake while here i am only checking few hours a day when i am home ⢀⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡀⠄⣀⣤⡤⢔⣖ ⠄⠄⠄⠄⣤⡔⠹⠫⠻⣤⠬⠉⣫⠇⠄⡒⠄⠝⠒⣢⡀ ⠄⣀⡴⣞⣍⠈⡂⢄⢂⡀⠄⠂⣀⡀⢁⠁⠢⠂⡇⠬⣃ ⠉⠙⠾⢈⢀⢍⠇⠆⠁⠁⠱⠭⠭⠍⡉⡲⢇⡀⠐⢈⠦ ⢌⢇⡐⡑⠈⠄⢀⣠⣷⣴⣄⡦⠥⡄⠂⠄⢸⣳⠦⡀⢒ ⠇⠄⡊⠒⠊⢤⢾⢿⢛⡛⣟⣿⣶⣶⣤⢶⡿⠷⡀⡂⡚ ⡄⡠⠈⠈⢘⠊⣷⡳⣕⢝⡜⣮⣿⣿⣷⣁⠄⡲⠌⠂⢣ ⡻⡥⠶⠒⣿⣽⣻⢽⢪⡳⡳⣱⣱⣦⡕⠚⠩⢠⣿⠄⡴ ⢅⠈⠄⠄⡿⠻⢈⠪⡘⠌⠍⡊⠏⠟⠟⠟⢶⣀⣿⡇ ⠸⠣⠈⣼⣄⠊⠆⡓⠌⡣⡣⢣⢱⢕⢕⣥⣣⢻⡣ ⠦⠨⢻⣿⣿⣶⣤⣶⣧⣄⣀⣑⠑⡱⡫⣖⢽⢜ ⣔⠒⣽⣟⢿⣿⣟⠟⣝⡟⣛⡛⢆⠪⠚⠜⡝⠁ ⡢⠂⣿⢝⣝⣿⣮⢷⡿⡛⡗⡮⣢⡌⢀⣴⡄ ⢌⠂⣿⣗⡆⢿⣿⡕⡩⠈⠄⣰⣿⣿⣿⣿⣿⡀ ⠄⠄⣿⢷⣗⢅⢿⣇⢄⣴⣿⣿⣷⣾⣿⡿⣿⣿⣿⣷⣶
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