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jestermgee

WeOxide Member
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Everything posted by jestermgee

  1. jestermgee replied to Shiro's topic in Plugins
    Probably pointless to try post again for support but seems there is an issue after last Rust release. I note all free roaming murderer NPCs, zombies and surgeons are wandering towards hills and just stopping halfway up rocks and cliffs.There are none around the POIs as they are getting stuck and it's all of them not just a few. Second to this, harbors seem to not be spawning NPCs at all, nor does Radtown.
  2. jestermgee replied to Shiro's topic in Plugins
    So cannot find any option for this and also have noted that many of the murderers around the map especially ones that should roam around the supermarket and gas station will wander towards a rock formation and basically just stick there unless someone gets very close to wake them. Also getting no spawns now at Harbor 2 either. Not sure i'm confident to invest in further plugins from here given lack of documentation and interest to check the forums even just once a week. I mean, if you run a website and take money for products seems at least resonable to expect when questions are posted on forums or direct as a comment they would be answered at some stage. Disappointing.
  3. jestermgee replied to Shiro's topic in Plugins
    Thanks. Documentation is terribly lacking for this plugin and seems the dev is not interested to monitor the forum for paying customers. No idea where this Discord server is suppose to be for support?
  4. jestermgee replied to Shiro's topic in Plugins
    ??????
  5. jestermgee replied to Shiro's topic in Plugins
    Is there a discord for support? Just purchased and seems to be working however I note no NPCs at any lighthouses and see this in the console on reload: [RESpawnNPC] Found 126 monuments [RESpawnNPC] Found 126 monuments [RESpawnNPC] Unable to spawn 2 at underwater_lab, result is 0 [RESpawnNPC] Unable to spawn 2 at underwater_lab, result is 0 [RESpawnNPC] Unable to spawn 3 at oilrig_1, result is 0 [RESpawnNPC] Unable to spawn 3 at oilrig_1, result is 0 [RESpawnNPC] Unable to spawn 4 at oilrig_2, result is 0 [RESpawnNPC] Unable to spawn 4 at oilrig_2, result is 0 [RESpawnNPC] Unable to spawn 2 at fishing_village_a, result is 0 [RESpawnNPC] Unable to spawn 2 at fishing_village_a, result is 0 [RESpawnNPC] Unable to spawn 2 at fishing_village_c, result is 0 [RESpawnNPC] Unable to spawn 2 at fishing_village_b, result is 0 [RESpawnNPC] Unable to spawn 2 at fishing_village_c, result is 0 [RESpawnNPC] Unable to spawn 1 at lighthouse, result is 0 [RESpawnNPC] Unable to spawn 1 at lighthouse, result is 0 [RESpawnNPC] Unable to spawn 1 at lighthouse, result is 0 [RESpawnNPC] Unable to spawn 1 at lighthouse, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_a, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_b, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_d, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_d, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_d, result is 0 [RESpawnNPC] Unable to spawn 1 at water_well_d, result is 0 [RESpawnNPC] Successfully spawned 268 NPCs
  6. jestermgee replied to Shiro's topic in Plugins
    Yeah saw that. I'm working on a personally hosted server for friends and sadly the cost of plugins being USD adds up fast so before sinking cash into random plugins I like to get what I can out of the available free versions where possible. The free plugin still works fine, like many abandoned plugins there is usually some changes needed in code, something I don't mind doing as it's good practice to stave off the need to lower my standards to have to consider using AI for anything. The issue eluded to where the server crashes is linked to the Loot Crates assigned to some NPCs (and nothing to do with server speed). From what I can tell the crate being called does not exist so throws it into a spiral. A simple fix is disable the loot crate option for an NPC and set instead the default Rust loot and it solves that problem. Sadly lack of documentation makes some settings a challenge to figure out (such as the info on where these "loot crates" are being read from) Now I would consider the paid version, however, I assume a chunk of the function is based off the original code with some new improvements so that factors into the cost consideration since while there is info on what features are available, no video or further info into how any of it is improved so hard to know what extra function I will get that is applicable to my needs (I personally don't need the GUI options as editing cfg files is far more efficient. Second is support, when a plugin is free, support is a nicety but never expected however when a plugin is sold for profit, support is expected and I see in the support thread the only question asked which was your question funnily but it's still a concern it remained unanswered as info is useful to everyone so unanswered questions on a user facing forum is never good. Will see if it is worth the investment down the track but I may simply start modifying the current free version to add in the functionality I need.
  7. jestermgee replied to Shiro's topic in Plugins
    Does not appear to be the case. I ahve the same issue. Killing NPCs at launchsite throws a heap of "Attempting to kill scientist, alreadykilled?" or something to that affect then the server freezes. I believe it is to do with the loot crate option.

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