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๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ

RustEdit Designer
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Everything posted by ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ

  1. View File Altair 3K - With Launch Site Immerse your players in world packed with monuments and beautiful aesthetics. This 3k map contains every vanilla monument, caves, a zipline path from Power Plant to Train Yard, freshwater lakes, and a custom mineshaft with a secret building area and loot. Below is a full list of monuments included. Altair features a very high monument count, including everyone's favorite, Launch Site, but with balanced building space kept in mind. Your players will love the endless variety, and because the map is 3K, players will be contesting monuments like never before. This map is the closest you can come to pleasing everyone! Altair also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 75. General Information: Map size: 3K Approximate Prefab count: 7770 All monuments are vanilla. There is one custom mineshaft with loot and a secret building area inside. Map Highlights: Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Multiple rivers and lakes. Small building blocked radius around quarries to prevent walling in. Every vanilla monument is included and hand placed in this map. Monuments Included: Airfield Arctic Research Base Bandit Camp Caves (4) Compound Desert Military Base Dome Excavator Fishing Village (4) Freshwater handmade lakes Gas Station Harbor 1 & 2 HQM Quarry Ice Lake (3) Junkyard Launch Site Lighthouse (2) Military Tunnels Mineshaft Tunnel Large & Small Oil Rigs Power Plant Powerline Zipline Path Sewer Branch Stables A Stone Quarry Sulfur Quarry Supermarket (2) Swamp (2) Train Yard Underwater Labs (2) Warehouse (2) Water Treatment Plant Water Well (5) Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001 Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 02/16/2023 Category Maps  
  2. Version 1.0.0

    0 downloads

    Immerse your players in world packed with monuments and beautiful aesthetics. This 3k map contains every vanilla monument, caves, a zipline path from Power Plant to Train Yard, freshwater lakes, and a custom mineshaft with a secret building area and loot. Below is a full list of monuments included. Altair features a very high monument count, including everyone's favorite, Launch Site, but with balanced building space kept in mind. Your players will love the endless variety, and because the map is 3K, players will be contesting monuments like never before. This map is the closest you can come to pleasing everyone! Altair also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 75. General Information: Map size: 3K Approximate Prefab count: 7770 All monuments are vanilla. There is one custom mineshaft with loot and a secret building area inside. Map Highlights: Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Multiple rivers and lakes. Small building blocked radius around quarries to prevent walling in. Every vanilla monument is included and hand placed in this map. Monuments Included: Airfield Arctic Research Base Bandit Camp Caves (4) Compound Desert Military Base Dome Excavator Fishing Village (4) Freshwater handmade lakes Gas Station Harbor 1 & 2 HQM Quarry Ice Lake (3) Junkyard Launch Site Lighthouse (2) Military Tunnels Mineshaft Tunnel Large & Small Oil Rigs Power Plant Powerline Zipline Path Sewer Branch Stables A Stone Quarry Sulfur Quarry Supermarket (2) Swamp (2) Train Yard Underwater Labs (2) Warehouse (2) Water Treatment Plant Water Well (5) Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $10.60
  3. View File Leonis 2.5K - With Launch Site and Railway Welcome to Leonis - a 2.5K island filled with all of your favorite monuments and an above ground railway system. With rivers, caves, and plenty of space to build, players will have no problem finding a safe area to base up and stash their loot! Leonis also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4855 There is one custom monument included in this map. It is a Military Surplus Bridge that leads to the Airfield island. It contains multiple loot areas and diesel barrels, as well as a blue card shack, but the interior loot is well guarded by scientists. If the bridge is too difficult for some players to cross, they can also make their way to airfield through the underground tunnel system. Custom Monument included: Military Surplus Bridge Vanilla Monuments Included: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station (2) Harbor 1 Harbor 2 HQM Quarry Ice Lake (3) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rig Power Plant Satellite Dish Sewer Branch Stables A Stone Quarry Sulfur Quarry Supermarket Swamp (2) Underwater Labs Warehouse Water Well (3) Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001 Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/28/2023 Category Maps  
  4. Version 2.1

    2 downloads

    Welcome to Leonis - a 2.5K island filled with all of your favorite monuments and an above ground railway system. With rivers, caves, and plenty of space to build, players will have no problem finding a safe area to base up and stash their loot! Leonis also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4855 There is one custom monument included in this map. It is a Military Surplus Bridge that leads to the Airfield island. It contains multiple loot areas and diesel barrels, as well as a blue card shack, but the interior loot is well guarded by scientists. If the bridge is too difficult for some players to cross, they can also make their way to airfield through the underground tunnel system. Custom Monument included: Military Surplus Bridge Vanilla Monuments Included: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station (2) Harbor 1 Harbor 2 HQM Quarry Ice Lake (3) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rig Power Plant Satellite Dish Sewer Branch Stables A Stone Quarry Sulfur Quarry Supermarket Swamp (2) Underwater Labs Warehouse Water Well (3) Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  5. View File Markeb 2.5K - With Launch Site Markeb 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Harbor Dome Caves Junkyard Swamps Sewer Branch Satellite Dish Water Treatment Power Plant Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  6. View File Dalim 2.5K - With Launch Site Dalim 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system and two bridges connecting the islands. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Satellite Dish Airfield Military Tunnels Launch Site Both Oil Rigs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  7. View File Atria 2.5K - With Launch Site Atria 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Bandit Town Lighthouses Dome Caves Junkyard Water Treatment Swamps Satellite Dish Train Yard Power Plant Airfield Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  8. View File Acrux 2.5K - With Launch Site Acrux 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Harbor Lighthouses Dome Caves Junkyard Swamps Satellite Dish Train Yard Power Plant Airfield Military Tunnels Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  9. View File Corvus 2.5K - With Launch Site About Corvus 2.5K - With Launch Site Corvus 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Caves Dome Junkyard Swamps Train Yard Power Plant Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  10. View File Lyra 2.5k - With Launch Site Lyra 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Sewer Branch Satellite Dish Train Yard Power Plant Military Tunnels Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  11. View File Serpens 2.5K - With Launch Site If your players are looking for a small map with a huge variety of monuments, look no further! Serpens will keep your players entertained all wipe! Serpens features many of your player's most requested monuments, including Launch Site, but with maximum building space taken into account. This map will peek your players busy all wipe, and because the map is 2.5K, players will be fighting for control all day and night. Keep PVP focused nearby, and eliminate long roams searching for players. Serpens also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3415 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Compound Desert Military Base Dome Fishing Village (3) Gas Station HQM Quarry Icebergs (5) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rigs Power Plant Powerline zipline path Satellite Dish Stables A Stone Quarry Sulfur Quarry Supermarket Train Yard Underwater Labs (2) Warehouse Monuments procedurally added: Caves (3) Ice Lakes (2) Swamp (2) Water Well Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001 Submitter ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ Submitted 01/02/2023 Category Maps  
  12. Version 2.1

    6 downloads

    Markeb features monuments from every tier level, including Launch Site, but with balanced building space kept in mind. There is also a railway loop with beautiful bridges that circles the island for easy commute and player enjoyment. Markeb also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate Prefab Count: 9760 All monuments are vanilla, there are no custom monuments on this map. All monuments were hand placed Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Above Ground Railway Loop High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station Harbor 1 & 2 HQM Quarry Ice Lakes (3) Junkyard Launch Site Lighthouse (2) Military Tunnels Large & Small Oil Rig Power Plant Satellite Dish Stone Quarry Sulfur Quarry Sewer Branch Supermarket Swamps (3) Train Yard Underwater Labs Warehouse Water Treatment Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  13. Version 2.0

    2 downloads

    Dalim 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system and two bridges connecting the islands. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Satellite Dish Airfield Military Tunnels Launch Site Both Oil Rigs Custom Above Ground Labs with Puzzles Mini Monuments And More!
    $5.50
  14. Version 2.1

    1 download

    Are your players tired of traveling across a large map, only to find that they haven't encountered any roaming teams along the way? Does everything seem too spread out in proportion to your server's pop, but you want to keep a wide selection of monuments to keep your players entertained? If so, Atria is the perfect map to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Atria is loaded with monuments, including the much requested Launch Site, but also carefully designed in a way that still provides plenty of room to build. Your players will love the shorter commute to monuments, and because the map is 2.5K, competition will be greatly enhanced. Never will your players travel halfway across a large map when there is PVP right in their own backyard. Atria also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3875 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Bandit Town Lighthouses Dome Junkyard Sewer Branch Water Treatment Swamps Satellite Dish Train Yard Power Plant Airfield Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse Ranch The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Water Well Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  15. Version 2.1

    1 download

    Are you growing your server's pop, but feel that 3.5K+ maps are just too big for your players? Do your players want a greater challenge and larger monuments without being too spread out? Acrux solves all these problems, and your players will love all of the benefits this map provides your up and coming server! Players will have plenty of space to base up, and with so many monuments just around the corner, Launch Site included for the chads, they can improve their skills or run cards any time they want. There will never be a shortage of PVP on a map that keeps everything contained in a smaller area, and no matter how late players join the wipe, they will always have something to do or someone to fight only a short distance from home. Acrux also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 2755 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Harbor Lighthouses Junkyard Satellite Dish Train Yard Power Plant Airfield Military Tunnels Excavator Large and Small Oil Rigs Launch Site Icebergs Underwater Labs Dome Gas Station Two Warehouses Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  16. Version 2.1

    2 downloads

    How many times have your players asked for more monuments a few days into wipe? Are your players tired of basic progen maps every wipe, and possibly... playing other servers behind your back?? ๐Ÿ‘€ If you want to maintain pop and keep your players busy all wipe, Corvus is the map for you! Corvus features many of your player's favorite monuments, including Launch Site, but with maximum building space taken into account. Monuments and gunfights are right next door to your players bases, and because the map is 2.5K, players will be fighting for control all day and night. With Corvus, your players can keep PVP focused nearby, and not have to worry about if they can make it back to the fight in time to recover their loot. Corvus also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3080 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Harbor Bandit Town Sewer Branch Lighthouses Caves Dome Junkyard Train Yard Power Plant Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  17. Version 2.1

    1 download

    Is your map too large for your pop, but you want maximum monuments to keep you players busy? Or worse yet, do your players farm all day, raid each other, then log off or switch to another server because they ran out of things to do? If so, Lyra is exactly what you are looking for to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Lyra features a high monument count, including everyone's favorite, Launch Site, but with balanced building space kept in mind. Your players will love the shorter commute to monuments, and because the map is 2.5K, players will be contesting monuments like never before. Gone are the days of traveling halfway through the map for one gun fight, only to die and lose motivation to travel all the way back again and find that everyone is gone. Lyra also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4385 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with plenty of room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Lighthouses Dome Junkyard Swamps Sewer Branch Satellite Dish Train Yard Power Plant Military Tunnels Launch Site Large and Small Oil Rigs Underwater Labs Gas Station Warehouse Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
  18. Version 2.1.1

    1 download

    If your players are looking for a small map with a huge variety of monuments, look no further! Serpens will keep your players entertained all wipe! Serpens features many of your player's most requested monuments, including Launch Site, but with maximum building space taken into account. This map will peek your players busy all wipe, and because the map is 2.5K, players will be fighting for control all day and night. Keep PVP focused nearby, and eliminate long roams searching for players. Serpens also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3415 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Compound Desert Military Base Dome Fishing Village (3) Gas Station HQM Quarry Icebergs (5) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rigs Power Plant Powerline zipline path Satellite Dish Stables A Stone Quarry Sulfur Quarry Supermarket Train Yard Underwater Labs (2) Warehouse Monuments procedurally added: Caves (3) Ice Lakes (2) Swamp (2) Water Well Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: ๐“ก๐“ฒ๐“ฌ๐“ฑ๐“ช๐“ป๐“ญ ๐“—๐“ฎ๐“ป๐“ฝ๐”ƒ#0001
    $6.10
    This is one of the greatest maps I have used so far. The attention to detail is top notch, and there are many unique elements of this map that you wont fins anywhere else. The frame rate has stayed steadily high for all my players, and through word of mouth has really helped my server grow. Thank you!
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