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Shiro

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Everything posted by Shiro

  1. Shiro posted a topic in Prefabs
    View File Dr. Finkelsteins lab Dr. Finkelsteins lab (nightmare before christmas) entity count: 300 Various loot and NPC's. Bloody red water runs around the prefab. Collider placed inside to cause damage to the player if they disobey the danger signs and go for a swim. Pumpkins with glowing eyes greet you at the gates. Eerily green glowing lights come from the window and the top floor. We just Dr. Finkelstein is up to some kind of new experiment while Sally tends to her garden of deadly nightshade on the side with her bench. Nice prefab to add for Halloween to give the players a spooky treat! Submitter Shiro Submitted 08/10/2022 Category Prefabs  
  2. Shiro posted a file in Prefabs
    • 4 downloads
    • Version 1.2
    Entity Count: 562 Various loot inside. No NPC's placed, you must add yourself. I use Better NPC and kit my NPC's on my server as you can see in the pics. Your better off adding your own NPC to this prefab, there is tight spaces where the clowns go and they will not stay there. There is also a collider to cause damage if you fight the NPC's and step on the hot charcoal as you can see in the pic. The player will take some damage. There is a dummy button at the front door that tells them they are trapped til the end and must continue through. Only a wheelswitch to turn to get in the door and then the fight begins and they are trapped. I usually add four Better NPC's in this first room on my server to give them a challenge since they have to be careful where they step in there. The next room will be a card door they must go through to get to the clown maze part. If you decide to add your own NPC's and not use clowns you can certainly remove the letters and add your own. Great spooky prefab for Halloween because everyone loves clowns right?
    $4.99
  3. Shiro posted a file in Prefabs
    • 2 downloads
    • Version 1.1
    Sphere of Doom has an entity count of 823 Sphere of Doom is a giant pumpkin with various loot and NPC's inside and out. I replaced Dome on my Server with this one. It has some parkour to jump in the middle to gain loot as well as outside to get to the very top to gain loot. There is NPC's up top for those who choose to fly a heli there to just take the military crates. If you would like to kit out your NPC's as i did in the above pictures, i like to use Better NPC. It works very well once you get it set up and you can kit them out in various outfits and they will stay in places you want much better, very configurable plugin. Nice prefab to add for Halloween to give the players a different monument to explore for the month with a touch of spooky!
    $4.99
    • 4 downloads
    • Version V1.1
    Dr. Finkelsteins lab (nightmare before christmas) entity count: 300 Various loot and NPC's. Bloody red water runs around the prefab. Collider placed inside to cause damage to the player if they disobey the danger signs and go for a swim. Pumpkins with glowing eyes greet you at the gates. Eerily green glowing lights come from the window and the top floor. We just Dr. Finkelstein is up to some kind of new experiment while Sally tends to her garden of deadly nightshade on the side with her bench. Nice prefab to add for Halloween to give the players a spooky treat!
    $2.99
  4. Shiro posted a file in Prefabs
    • 3 downloads
    • Version V1.2
    Entity count: 697 Various loot on the alligator and NPC's. Just lay the Alligator into the water somewhere and let players jump across the rocks to get to the alligator to loot and fight the NPC's. But if they fall in the water there are triggers to injure them (mid). Also you will notice signs posted of piranhas in the water so they know not to go in the water, they must use the rocks to parkour across and gain the loot without falling in. Some fog also over the alligator as well and breath coming out of his nose and bright red eyes. He looks amazing at night with the fog and red eyes. You could also place on land somewhere if you like, just remove the triggers of damage all around the alligator if you like or leave them to make it a little harder. Up to you. Great prefab to add to your map for a change of stuff to do in game!
    $3.99
    • 4 downloads
    • Version 1.0.0
    This pack of three prefabs includes: Christmas truck red junkpile: only 15 Entities, various loot, pickable red berries and 1 NPC Christmas truck green junkpile: only 15 Entities, various loot, pickable red berries and 1 NPC Black Halloween van junkpile: only 40 Entities, various loot, pickable corn and pumpkins and 1 NPC Nice addition to junkpile to add for the holidays.
    $2.99
  5. Shiro posted a topic in Prefabs
    View File Pumpkin Infestation Low entity count of 367. Pumpkin Infestation has Npc's and loot inside. Red card room included to get inside. Nice prefab if your not afraid of spiders, but its ok, these are cute! Submitter Shiro Submitted 08/09/2022 Category Prefabs  
  6. Shiro posted a file in Prefabs
    • 0 downloads
    • Version V1.2.1
    Low entity count of 367. Pumpkin Infestation has Npc's and loot inside. Red card room included to get inside. Nice prefab if your not afraid of spiders, but its ok, these are cute!
    $1.99
  7. Shiro replied to BADGYVER's topic in Prefabs
    I enjoyed testing it , the coridors system inside it with the rooms is very neatly built , feels like a maze haha ! Great work!
  8. Shiro posted a topic in Plugins
    View File SAM Site Targets Ever wanted to make SAMSites shoot at the Heli or whatever? Well you can with SAMSiteTargets, Config is easy and simple, use https://github.com/OrangeWulf/Rust-Docs/blob/master/Entities.md to find the entities shortprefabname, and change the config and bam! Notes: Unfortunately the default targeting vehicles like the minicopter are hardcoded in the samsite code, so if u change the targeting range to under 150 it wont work as the hardcoded value takes over... If you have the permission set to "", it would make it so all SAMSites attack that entity, bypassing the entity owner check! Configuration: { "Entities": { "attackhelicopter.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.attackhelicopter", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "bradleyapc": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.bradley", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "ch47.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.ch47", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "minicopter.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.minicopter", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "patrolhelicopter": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.patrolheli", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "scraptransporthelicopter": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.scrapheli", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 } } } Submitter Shiro Submitted 07/30/2022 Category Plugins  
  9. Shiro posted a file in Plugins
    • 8 downloads
    • Version 1.1.0
    Ever wanted to make SAMSites shoot at the Patrol Helicopter or any other vehicles/entities? Well you can with SAM Site Targets, Config is easy and simple, use https://github.com/OrangeWulf/Rust-Docs/blob/master/Entities.md to find the entities shortprefabname, and change the config and bam! Notes: Unfortunately the default targeting vehicles like the minicopter are hardcoded in the samsite code, so if u change the targeting range to under 150 it wont work as the hardcoded value takes over... If you have the permission set to "", it would make it so all SAMSites attack that entity, bypassing the entity owner check! Configuration: { "Entities": { "attackhelicopter.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.attackhelicopter", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "bradleyapc": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.bradley", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "ch47.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.ch47", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "minicopter.entity": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.minicopter", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "patrolhelicopter": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.patrolheli", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 }, "scraptransporthelicopter": { "Can be targeted by static SAM Sites?": true, "Enabled": false, "Permission": "samsitetargets.scrapheli", "Rocket damage multiplier!": 1.0, "Rocket speed multiplier!": 1.0, "Seconds between rocket bursts!": 5.0, "Targeting range!": 150.0 } } }
    $10
  10. View File Freddy Kreugers Boiler Room Entity count: 618 No NPC's included. When placing them with Rust Edit they tend to run off or dont act right. I highly suggest you try a plugin such as Better NPC, works amazing once you get it set up for prefabs like this. There is a /sil picture inside (you will need sign artist). I did place a barrier over to keep players from taking the pic. While in game an admin would need to hover at the very top to use /sil to add the pic. This is put in place like this to prevent players from removing the frame. There is plenty of loot inside. Takes a green card to get inside and a fuse. There are low volume damage colliders placed near steam so when the player walks through the steam areas they will take very minimal damage to there health. The electric, switches, timers, etc set up to give the player a little harder time getting through it. There are fake buttons, sequenced timers you must use to get through so beware, all the electric works and has been tested but switches are hidden behind loot that they will need to hit to get to the next area of the prefab to make it more challenging is all. Any questions you can always reach out to me. Hope everyone will enjoy this prefab for Halloween and bring some spookiness to their servers! Submitter Morgana Submitted 07/24/2022 Category Prefabs  
    • 3 downloads
    • Version 1.0.0
    Entity count: 618 No NPC's included. When placing them with Rust Edit they tend to run off or dont act right. I highly suggest you try a plugin such as Better NPC, works amazing once you get it set up for prefabs like this. There is a /sil picture inside (you will need sign artist). I did place a barrier over to keep players from taking the pic. While in game an admin would need to hover at the very top to use /sil to add the pic. This is put in place like this to prevent players from removing the frame. There is plenty of loot inside. Takes a green card to get inside and a fuse. There are low volume damage colliders placed near steam so when the player walks through the steam areas they will take very minimal damage to there health. The electric, switches, timers, etc set up to give the player a little harder time getting through it. There are fake buttons, sequenced timers you must use to get through so beware, all the electric works and has been tested but switches are hidden behind loot that they will need to hit to get to the next area of the prefab to make it more challenging is all. Any questions you can always reach out to me. Hope everyone will enjoy this prefab for Halloween and bring some spookiness to their servers!
    $3.99
  11. Shiro replied to Shiro's topic in Maps
    It was updated 2 weeks ago , can you send me a screenshot?
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  13. Shiro posted a topic in Maps
    View File Lian Yu 3500 Lian Yu Map was created to present my Prefabs. Custom Prefabs Included by me: Cobalt Police Department with Bradly Spawn Ringroad (replaced Launchside) Bank of Lian Yu Trade Tower Compound (with Compound Spawn) Military Base V2 (Puzzle and Cards to get MLRS Access) Roadside Truck Skull Waterpring Underwater Bunker Offshore Prefab Miller Town New Prefabs Kirran & Lifas Swamp Zombie Home Graveyard of Rustcoon City Sunken Ship Kathi's Whine Heaven (not released yet) Facepunch Monuments Water Treatment Arctic Base Dome Airfield Oilrig Oilrig Large Excavator Military Tunnel Harbor 2x Fishing Village Underwater Lab Tunnels / Metro Roadside Monuments Stone / Sulfur / HQM Quarry No password provided. No editable Version will be public for the Map. Support Provided here or on Discord. You need to Put "KahoMapLock.cs" into your Oxide Plugin Folder else the Server will not start. Tested with the Armored Train. Convoy & Dangerous Treasures Plugin - works without problems. Submitter Shiro Submitted 02/18/2022 Category Maps  
  14. Shiro posted a topic in Prefabs
    View File Camp Blood Entity count 485. Camp Blood is designed after "Friday the 13th". There is a touch of fog in the air and you can just feel Jason lurking around the corner. Best to place by a large lake on your map. No NPC's placed because they will just run off with adding them in rust edit. I use zombies on my server from Umod. Its free and called "Better Scarecrows". (still need to place them in rust edit) The players love the zombie vibe with the fog and all the cabins to look around in search of loot. There are 2 latrines, 1 mess hall, girls cabin, boys cabin, counselors cabin, shower Room and lots of trails through the forest to each. There is an area for a campfire already lit and a large hay bale to practice shooting areas. This is a perfect prefab for the spooky holiday coming up that players will love! Theres loot all around and inside the cabins. Submitter Shiro Submitted 07/16/2022 Category Prefabs  
  15. Shiro posted a file in Prefabs
    • 3 downloads
    • Version v1
    Entity count 485. Camp Blood is designed after "Friday the 13th". There is a touch of fog in the air and you can just feel Jason lurking around the corner. Best to place by a large lake on your map. No NPC's placed because they will just run off with adding them in rust edit. I use zombies on my server from Umod. Its free and called "Better Scarecrows". (still need to place them in rust edit) The players love the zombie vibe with the fog and all the cabins to look around in search of loot. There are 2 latrines, 1 mess hall, girls cabin, boys cabin, counselors cabin, shower Room and lots of trails through the forest to each. There is an area for a campfire already lit and a large hay bale to practice shooting areas. This is a perfect prefab for the spooky holiday coming up that players will love! Theres loot all around and inside the cabins.
    $4.99
  16. Shiro posted a topic in Prefabs
    View File The Potion Shop Entity count: 253 This is a small prefab with various loot around it. No NPCs placed in rust edit since they just run off. There is a plugin on Umod called "Better Scarecrows" that works great tho. I use this on my server to place around. Or you can add your own NPC's through another plugin. Submitter Morgana Submitted 07/16/2022 Category Prefabs  
  17. Shiro posted a topic in Prefabs
    View File Pumpkin Festival Entity count of 339. The annual pumpkin festival has 3 NPCs and various loot all around it along with a dunktank, pumpkin carving, apple bobbing and water gun station. Great prefab for Halloween! Submitter Shiro Submitted 07/16/2022 Category Prefabs  
  18. Shiro posted a file in Prefabs
    • 5 downloads
    • Version 1.1
    Entity count: 253 This is a small prefab with various loot around it. No NPCs placed in rust edit since they just run off. There is a plugin on Umod called "Better Scarecrows" that works great tho. I use this on my server to place around. Or you can add your own NPC's through another plugin.
    $1.99
  19. Shiro posted a file in Prefabs
    • 4 downloads
    • Version 1.2.1
    The annual pumpkin festival has 3 NPC's and various loot all around it along with a dunk tank, pumpkin carving, apple bobbing and water gun station. Great prefab for Halloween! Entity count of 339. For questions or support in case i don't answer here right away feel free to join my new discord server for all my creations : https://discord.gg/qGMmaRMTS3!
    $1.99
  20. View File Weaponshop of Rustcoon City Small Weaponshop to intigrate in your City Bluecard Puzzle 1x Greencrate 1xc Recard Spawner To solve the Puzzle 2x Fuse 2 Bluecard Swipes Turrets are set to Peacekeeper! If you dont want Autoturrets you need to remove it. Submitter Shiro Submitted 07/16/2022 Category Monuments  
  21. View File Graveyard of Rustcoon City A world of living Undeads means that you need to die before you can life forever Full Graveyard with Puzzle and Redroom find the underground ritual room and place a fuse find 4 timer in the gravehouses that need to be activated after that activate the RedRoom by pushing the button on the ritual room Redcard Reader will be activated in the Waterspring Grave Submitter Shiro Submitted 07/16/2022 Category Monuments  
  22. View File LopLop Original Met - Brewery One drunken guy from the street started his trip to claim the ladder to be the best brewer in Rustcoon City. Loplop Original Met - get drunk... and vomit! Blue Card Puzzle 2x Green Crates Prefab with whole Scene like seen in the RustEdit Screenshot. Also one House with Accessoires inside Submitter Kaho Submitted 07/15/2022 Category Monuments  

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