Everything posted by Shiro
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Kingdom Royale 3700
- 5 downloads
- Version v1.2.3
Kingdom Royale is a 3700 custom map started as a public comission for a brand new Battle Royale server for Rust , the map is purely adapted to battle royale style of gameplay. All monuments are within reach and connected by roads from one to another , terrain is very unique and each monument has tactical placement using the terrain. All puzzle monuments have extra elite crates. Lobby island is surrounded by Invisible Colliders to prevent entering and exiting without being invited on it , we suggest using a plugin if you want to use that island for your server. If you don't want to use the island for spawns the spawn points are only on desert and temperate biome , no spawns on arctic biome or smaller islands. There are no oil rigs , no underwater laboratories or underwater loot. There are no underground tunnels , the entrances have been blocked by trash piles. Map has beem optimized to the maximum to offer your players and server the best performance. If you wish to make any changes you can do them using the password provided in the zip file or you can contact me anytime. Password comes with the map inside the "Read me" file. The map features procedural monuments ~Procedural Monuments : - Water Treatment Plant - Train Yard - Airfield - Power Plant - Launch Site - Satellite Dish - Sewer Branch - 1 Gas Stations - 1 Supermarket - Junkyard - Harbor 1 & 2 - Harbor Lobby ~ Entity Count : 7000 ~ Map Size : 3700 Password Comes with the map.$10 -
Markeb 2.5K - With Launch Site
View File Markeb 2.5K - With Launch Site Markeb 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Harbor Dome Caves Junkyard Swamps Sewer Branch Satellite Dish Water Treatment Power Plant Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Mini Monuments And More! Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Dalim 2.5K - With Launch Site
View File Dalim 2.5K - With Launch Site Dalim 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system and two bridges connecting the islands. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Satellite Dish Airfield Military Tunnels Launch Site Both Oil Rigs Mini Monuments And More! Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Atria 2.5K - With Launch Site
View File Atria 2.5K - With Launch Site Atria 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Bandit Town Lighthouses Dome Caves Junkyard Water Treatment Swamps Satellite Dish Train Yard Power Plant Airfield Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Acrux 2.5K - With Launch Site
View File Acrux 2.5K - With Launch Site Acrux 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Harbor Lighthouses Dome Caves Junkyard Swamps Satellite Dish Train Yard Power Plant Airfield Military Tunnels Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Corvus 2.5K - With Launch Site
View File Corvus 2.5K - With Launch Site How many times have your players asked for more monuments a few days into wipe? Are your players tired of basic progen maps every wipe, and possibly... playing other servers behind your back?? 👀 If you want to maintain pop and keep your players busy all wipe, Corvus is the map for you! Corvus features many of your player's favorite monuments, including Launch Site, but with maximum building space taken into account. Monuments and gunfights are right next door to your players bases, and because the map is 2.5K, players will be fighting for control all day and night. With Corvus, your players can keep PVP focused nearby, and not have to worry about if they can make it back to the fight in time to recover their loot. Corvus also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3080 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Harbor Bandit Town Sewer Branch Lighthouses Caves Dome Junkyard Train Yard Power Plant Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001 Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/03/2023 Category Maps
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Lyra 2.5k - With Launch Site
View File Lyra 2.5k - With Launch Site Lyra 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Sewer Branch Satellite Dish Train Yard Power Plant Military Tunnels Arctic Research Base Desert Military Base Launch Site Both Oil Rigs Underwater Labs Mini Monuments And More! Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Serpens 2.5K - With Launch Site
View File Serpens 2.5K - With Launch Site If your players are looking for a small map with a huge variety of monuments, look no further! Serpens will keep your players entertained all wipe! Serpens features many of your player's most requested monuments, including Launch Site, but with maximum building space taken into account. This map will peek your players busy all wipe, and because the map is 2.5K, players will be fighting for control all day and night. Keep PVP focused nearby, and eliminate long roams searching for players. Serpens also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3415 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Compound Desert Military Base Dome Fishing Village (3) Gas Station HQM Quarry Icebergs (5) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rigs Power Plant Powerline zipline path Satellite Dish Stables A Stone Quarry Sulfur Quarry Supermarket Train Yard Underwater Labs (2) Warehouse Monuments procedurally added: Caves (3) Ice Lakes (2) Swamp (2) Water Well Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001 Submitter 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃 Submitted 01/02/2023 Category Maps
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Markeb 2.5K - With Launch Site
- 6 downloads
- Version 2.1
Markeb features monuments from every tier level, including Launch Site, but with balanced building space kept in mind. There is also a railway loop with beautiful bridges that circles the island for easy commute and player enjoyment. Markeb also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate Prefab Count: 9760 All monuments are vanilla, there are no custom monuments on this map. All monuments were hand placed Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Above Ground Railway Loop High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Caves (5) Compound Desert Military Base Dome Fishing Village (3) Gas Station Harbor 1 & 2 HQM Quarry Ice Lakes (3) Junkyard Launch Site Lighthouse (2) Military Tunnels Large & Small Oil Rig Power Plant Satellite Dish Stone Quarry Sulfur Quarry Sewer Branch Supermarket Swamps (3) Train Yard Underwater Labs Warehouse Water Treatment Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Dalim 2.5K - With Launch Site
- 2 downloads
- Version 2.0
Dalim 2.5K - With Launch Site This map is perfect for up and coming servers with pop lower than 50. Smaller map size keeps PVP centralized. Large tunnel system and two bridges connecting the islands. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments Included: Outpost Bandit Town Lighthouses Dome Caves Junkyard Swamps Satellite Dish Airfield Military Tunnels Launch Site Both Oil Rigs Custom Above Ground Labs with Puzzles Mini Monuments And More!$5.50 -
Atria 2.5K - With Launch Site
- 1 download
- Version 2.1
Are your players tired of traveling across a large map, only to find that they haven't encountered any roaming teams along the way? Does everything seem too spread out in proportion to your server's pop, but you want to keep a wide selection of monuments to keep your players entertained? If so, Atria is the perfect map to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Atria is loaded with monuments, including the much requested Launch Site, but also carefully designed in a way that still provides plenty of room to build. Your players will love the shorter commute to monuments, and because the map is 2.5K, competition will be greatly enhanced. Never will your players travel halfway across a large map when there is PVP right in their own backyard. Atria also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3875 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Bandit Town Lighthouses Dome Junkyard Sewer Branch Water Treatment Swamps Satellite Dish Train Yard Power Plant Airfield Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse Ranch The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Water Well Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Acrux 2.5K - With Launch Site
- 1 download
- Version 2.1
Are you growing your server's pop, but feel that 3.5K+ maps are just too big for your players? Do your players want a greater challenge and larger monuments without being too spread out? Acrux solves all these problems, and your players will love all of the benefits this map provides your up and coming server! Players will have plenty of space to base up, and with so many monuments just around the corner, Launch Site included for the chads, they can improve their skills or run cards any time they want. There will never be a shortage of PVP on a map that keeps everything contained in a smaller area, and no matter how late players join the wipe, they will always have something to do or someone to fight only a short distance from home. Acrux also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 2755 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Harbor Lighthouses Junkyard Satellite Dish Train Yard Power Plant Airfield Military Tunnels Excavator Large and Small Oil Rigs Launch Site Icebergs Underwater Labs Dome Gas Station Two Warehouses Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Corvus 2.5K - With Launch Site
- 4 downloads
- Version V2.2
How many times have your players asked for more monuments a few days into wipe? Are your players tired of basic progen maps every wipe, and possibly... playing other servers behind your back?? 👀 If you want to maintain pop and keep your players busy all wipe, Corvus is the map for you! Corvus features many of your player's favorite monuments, including Launch Site, but with maximum building space taken into account. Monuments and gunfights are right next door to your players bases, and because the map is 2.5K, players will be fighting for control all day and night. With Corvus, your players can keep PVP focused nearby, and not have to worry about if they can make it back to the fight in time to recover their loot. Corvus also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3080 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Harbor Bandit Town Sewer Branch Lighthouses Caves Dome Junkyard Train Yard Power Plant Launch Site Large and Small Oil Rigs Underwater Labs Water Well Gas Station Supermarkets Warehouse The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs, feel free to message me here, or on discord: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Lyra 2.5k - With Launch Site
- 1 download
- Version 2.1
Is your map too large for your pop, but you want maximum monuments to keep you players busy? Or worse yet, do your players farm all day, raid each other, then log off or switch to another server because they ran out of things to do? If so, Lyra is exactly what you are looking for to host on your weekly or even monthly server - this isn't your average 2.5K procgen map! Lyra features a high monument count, including everyone's favorite, Launch Site, but with balanced building space kept in mind. Your players will love the shorter commute to monuments, and because the map is 2.5K, players will be contesting monuments like never before. Gone are the days of traveling halfway through the map for one gun fight, only to die and lose motivation to travel all the way back again and find that everyone is gone. Lyra also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 4385 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with plenty of room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Outpost Bandit Town Lighthouses Dome Junkyard Swamps Sewer Branch Satellite Dish Train Yard Power Plant Military Tunnels Launch Site Large and Small Oil Rigs Underwater Labs Gas Station Warehouse Supermarket The following monuments have been procgen added: Arctic Research Base Desert Military Base Caves Swamps Ice Lakes Fishing Villages Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Serpens 2.5K - With Launch Site
- 1 download
- Version 2.1.1
If your players are looking for a small map with a huge variety of monuments, look no further! Serpens will keep your players entertained all wipe! Serpens features many of your player's most requested monuments, including Launch Site, but with maximum building space taken into account. This map will peek your players busy all wipe, and because the map is 2.5K, players will be fighting for control all day and night. Keep PVP focused nearby, and eliminate long roams searching for players. Serpens also features a higher node count than typical procgen maps . Nodes spawn on all topology and biomes (Fields, forests, deserts, etc.) not just on cliffsides, providing a much needed increase in building materials. Your players can recover from a raid quicker or take care of upkeep in their massive compound, so that they can focus on PVPing. This is also a great way to keep players from moving on to a new server if their base is raided, since rebuilding a base can be a daunting task at times. All of my maps have one goal in common, increasing engagement and retaining players. Through trial, error, and suggestions on my own personal servers, I can confidently say that this map is perfect for up and coming servers with pop at or below 50. General Information: Map size: 2.5K Approximate prefab count: 3415 All monuments are vanilla, there are no custom monuments on this map. Map Highlights: Smaller map size keeps PVP centralized. Large tunnel system. Low prefab count for optimized FPS. High monument density with balanced room for player to build. Launch Site is included, which is not possible for this map size through procedural generated maps. Monuments manually placed: Airfield Arctic Research Base Bandit Town Compound Desert Military Base Dome Fishing Village (3) Gas Station HQM Quarry Icebergs (5) Junkyard Launch Site Lighthouse (2) Large and Small Oil Rigs Power Plant Powerline zipline path Satellite Dish Stables A Stone Quarry Sulfur Quarry Supermarket Train Yard Underwater Labs (2) Warehouse Monuments procedurally added: Caves (3) Ice Lakes (2) Swamp (2) Water Well Password is included with the map file. After purchase, you may edit or adjust however you see fit. To report bugs or give suggestions, feel free to message me here, or on discord any time: 𝓡𝓲𝓬𝓱𝓪𝓻𝓭 𝓗𝓮𝓻𝓽𝔃#0001$6.10 -
Winter Promotion ! 50% off
WeOxide wishes you a Merry Christmas and happy holidays ! Our hosting has started a winter promotion ! Get your dream server/s with us at a 50% discount for the first month ! Use code winteroxide On check-out to claim the 50% discount on your new server/s! Happy Holidays!
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Winter Wonderland 4k
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Winter Wonderland 4k
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Winter Wonderland 4k
Well they are just sentry turrets from outpost placed on different buildings , nothing else , in editor or in game when i tested earlier i did not have that issue , did you edit the map before using it on your server ? Also by corrupt save i mean a corrupt save of this map file on your server , it happened in the past with different maps even procedurals people reporting having misplaced or missing assets after save or restart
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Winter Wonderland 4k
Updated the terrain around airfield , but i got no flying stuff around Terminus myself on server or editor , it could be your save file of the map is corrupted so the locations of your turrets and NPCs are moved
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Winter Wonderland 4k
No , map wad not touched for maybe 6 months or more as it didnt require updates , I can check tomorrow when I'm home or Monday at latest , currently in holiday
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Winter Wonderland 4k
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Island Recovery Center
View File Island Recovery Center https://kaho.wtf/discord?site=weoxide Recovery Island is a small Island with a street to the Recovery Center. The Recovery Center is a other Name for an Asylum located on the Water. The Entrance will Open only at Night... If you get the Code... you can get Access also on Daytime with an RF Transmitter Center is Protected with SAMs to not let player Drop into the Center... Without any Damage. There are 2 Versions Available: Full Size: 520 Diameter (whole Island) Center Only (Missing Lighthouse and Cave (bluecard) Puzzle) but its fully working You need 1x Greencard 1x Bluecard 1x Redcard 3 Switch Puzzle and a Keylock inside the Asylum. Find the last Switch to get an Extra Lootroom outside of the Asylum in the Lighthouse. Submitter Shiro Submitted 11/27/2022 Category Monuments
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Island Recovery Center
- 0 downloads
- Version V1.2
Recovery Island is a small Island with a street to the Recovery Center. The Recovery Center is a other Name for an Asylum located on the Water. The Entrance will Open only at Night... If you get the Code... you can get Access also on Daytime with an RF Transmitter Center is Protected with SAMs to not let player Drop into the Center... Without any Damage. There are 2 Versions Available: Full Size: 520 Diameter (whole Island) Center Only (Missing Lighthouse and Cave (bluecard) Puzzle) but its fully working You need 1x Greencard 1x Bluecard 1x Redcard 3 Switch Puzzle and a Keylock inside the Asylum. Find the last Switch to get an Extra Lootroom outside of the Asylum in the Lighthouse.$12 -
Satellite Crash Site
View File Satellite Crash Site https://kaho.wtf/discord A Military Satellit had a Emergency Shutdown after the Start and Crashed in a Forest. The Transport-Container smashed into the ground and need to be resettet to get the Container Loot. This Monument need a Fuse and Bluecard to work. Puzzle there are 3 Buttons and 1 Fuse to activate the CardReader Cardreader is hidden unter a woodpile After swiping the Bluecard the Container will Open and you can Loot 2 Greencrates + a RedSpawn - Submitter Shiro Submitted 11/23/2022 Category Monuments