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Ionut Shiro

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Files posted by Ionut Shiro

  1. Michigan 4K is a custom shaped map with procedural monuments , it has been shaped after the State of Michigan
    Map has been optimized even for the players with low spec computers to ensure quality and pleasure while playing on it !
    Map will offer unique areas for players to explore and build at or just tactical placement of monuments for the action to develop smoothly.
    Map contains a custom cargo path to go between the 2 northern islands 
    It is important to load plugin before starting your server otherwise your server will not start with the map!
    Password comes with the map inside the "Read me" file.
    The map contains the monuments :
    ~Procedural Monuments :
    - Water Treatment Plant
    - Train Yard
    - Airfield 
    - Power Plant 
    - Launch Site 
    - Satellite Dish
    - Giant Excavator
    - Bandit Camp
    - Military Tunnels
    - Harbor
    - Arctic Research Base
    - Outpost
    - Sewer Branch
    - The Dome
    - HQM & Sulfur & Stone Quarries
    -  Gas Stations
    -  Mining Outpost
    -  Abandoned Supermarket
    - Large & Small Oil Rigs
    - 6 Underwater Labs
    ~ Entity Count : 7089
    ~ Map Size : 4000
    Password Comes with the map.
    • $10
    • 4 Downloads
  2. Bermuda's Rectangle 4K is a rust custom map with 4 different islands where each island has a different biome and landscape than the others.
    A balanced monument placement with unique sightings from each island.
    The map contains all procedural monuments except Junkyard 
    It is called Bermuda's Rectangle and not Triangle because we have 4 islands and not 3 
    Map has 2 versions , Normal version without railways and the other version with Railways connecting all 4 islands and couple stations!
    A strange force is pulling ships towards the bottom of the ocean , dwell down to the bottom and explore the riches of the ocean.
    Password comes with the map inside the "Read me" file.
    Zip file contains a normal version which has no railways and the railways version with the plugin for railways and config for locations
    It is important to load plugin before starting your server otherwise your server will not start with the map!
     
    The map features custom and procedural monuments 
    ~Procedural Monuments :
    - Water Treatment Plant
    - Train Yard
    - Airfield 
    - Power Plant 
    - Launch Site 
    - Satellite Dish
    - Giant Excavator
    - Bandit Camp
    - Outpost
    - Sewer Branch
    - The Dome
    - HQM & Sulfur & Stone Quarries
    - 3 Gas Stations
    - 3 Mining Outpost
    - 2 Abandoned Supermarket
    - Large & Small Oil Rigs
    - 6 Underwater Labs
    ~Custom Monuments :
    - 2 Custom Shipwrecks by Niko & Lambo
    ~ Entity Count : 14541 Simple Version
    ~ Entity Count : 21517 Railways Version
    ~ Map Size : 4000
    Password Comes with the map.
    • $25
    • 16 Downloads
  3. Welcome to Impact isle, this map is 4k in size.

    Prefab count is 19569

    Enjoy






    • $10
    • 1 Downloads
  4. AdvancedTeleport is an all-in-one teleportation system designed for modern Rust servers.
    Homes, TPR, warps, outpost/bandit teleports — all wrapped in a clean UI with VIP tiers and admin tools.
    Unlike basic teleporter plugins, AdvancedTeleport focuses on server control, balance, and player experience.
    Features
    Homes with limits, cooldowns & warmups

    TPR request system with accept/deny UI

    Customizable VIP tiers

    Outpost & Bandit teleports (auto-detect OR custom coords)

    Fully configurable warp locations

    Daily usage limits

    Combat / raid / building-blocked restrictions

    Economy support: Scrap/ServerRewards/Economics

    Admin panel (no config editing needed)

    Auto-wipe detection resets teleport data safely

    Clean, modern UI players understand instantly

    Commands :
    Description
    /home
    Open homes UI / teleport to a home
    /sethome <name>
    Save a home
    /delhome <name>
    Delete a home
    /homes
    Show homes UI


    /tpr <player>
    Request teleport to player
    /tpa
    Accept a TPR
    /tpc
    Cancel/decline pending teleport


    /outpost
    Teleport to Outpost (if allowed)
    /bandit
    Teleport to Bandit Camp
    /warp <name>
    Warp to location
    /warps
    Open warp list UI
    Admin Commands :
    Description
    /tpadmin
    Open admin GUI
    /setcoord
    Save coordinates during setup wizard
    Permissions :
    Purpose
    advancedteleport.use
    Basic teleport features
    advancedteleport.admin
    Full admin panel & tools
    advancedteleport.vip1
    VIP Tier 1
    advancedteleport.vip2
    VIP Tier 2
    advancedteleport.vip3
    VIP Tier 3
    advancedteleport.outpost
    Use Outpost teleport
    advancedteleport.bandit
    Use Bandit teleport
    advancedteleport.warp
    Use warps
    Config :
    { "Request Timeout (seconds)": 30, "Teleport Sound Effect": "assets/prefabs/missions/effects/mission_victory.prefab", "Block Teleport In Combat": true, "Block Teleport When Raiding": true, "Block Teleport When Building Blocked": true, "Require TC Authorization For Home": true, "Use Economics": false, "Use ServerRewards": false, "Use Scrap": false, "Outpost Settings": { "Enabled": true, "Auto Detect Location": true, "Display Name": "Outpost", "Asset Filter (for auto-detect)": "compound", "Custom X": 0.0, "Custom Y": 0.0, "Custom Z": 0.0 }, "Bandit Camp Settings": { "Enabled": true, "Auto Detect Location": true, "Display Name": "Bandit Camp", "Asset Filter (for auto-detect)": "bandit", "Custom X": 0.0, "Custom Y": 0.0, "Custom Z": 0.0 }, "Custom Warp Locations": { "lobby": { "Enabled": true, "Display Name": "Lobby", "X": 1355.97791, "Y": 10.4623671, "Z": 567.7058, "Permission (leave empty for default warp permission)": "" } }, "Permission Tiers": { "default": { "Display Name": "Default", "Max Homes": 2, "Home Cooldown (seconds)": 300, "Home Warmup (seconds)": 10, "Home Cost": 0, "TPR Cooldown (seconds)": 300, "TPR Warmup (seconds)": 10, "TPR Cost": 0, "Daily Home Limit (-1 = unlimited)": 10, "Daily TPR Limit (-1 = unlimited)": 10, "Outpost Cooldown (seconds)": 300, "Outpost Warmup (seconds)": 10, "Outpost Cost": 0, "Bandit Cooldown (seconds)": 300, "Bandit Warmup (seconds)": 10, "Bandit Cost": 0, "Warp Cooldown (seconds)": 300, "Warp Warmup (seconds)": 10, "Warp Cost": 0, "Daily Outpost Limit (-1 = unlimited)": 5, "Daily Bandit Limit (-1 = unlimited)": 5, "Daily Warp Limit (-1 = unlimited)": 10 }, "vip1": { "Display Name": "VIP Bronze", "Max Homes": 4, "Home Cooldown (seconds)": 180, "Home Warmup (seconds)": 7, "Home Cost": 0, "TPR Cooldown (seconds)": 180, "TPR Warmup (seconds)": 7, "TPR Cost": 0, "Daily Home Limit (-1 = unlimited)": 20, "Daily TPR Limit (-1 = unlimited)": 20, "Outpost Cooldown (seconds)": 300, "Outpost Warmup (seconds)": 10, "Outpost Cost": 0, "Bandit Cooldown (seconds)": 300, "Bandit Warmup (seconds)": 10, "Bandit Cost": 0, "Warp Cooldown (seconds)": 300, "Warp Warmup (seconds)": 10, "Warp Cost": 0, "Daily Outpost Limit (-1 = unlimited)": 5, "Daily Bandit Limit (-1 = unlimited)": 5, "Daily Warp Limit (-1 = unlimited)": 10 }, "vip2": { "Display Name": "VIP Silver", "Max Homes": 6, "Home Cooldown (seconds)": 90, "Home Warmup (seconds)": 5, "Home Cost": 0, "TPR Cooldown (seconds)": 90, "TPR Warmup (seconds)": 5, "TPR Cost": 0, "Daily Home Limit (-1 = unlimited)": 35, "Daily TPR Limit (-1 = unlimited)": 35, "Outpost Cooldown (seconds)": 300, "Outpost Warmup (seconds)": 10, "Outpost Cost": 0, "Bandit Cooldown (seconds)": 300, "Bandit Warmup (seconds)": 10, "Bandit Cost": 0, "Warp Cooldown (seconds)": 300, "Warp Warmup (seconds)": 10, "Warp Cost": 0, "Daily Outpost Limit (-1 = unlimited)": 5, "Daily Bandit Limit (-1 = unlimited)": 5, "Daily Warp Limit (-1 = unlimited)": 10 }, "vip3": { "Display Name": "VIP Gold", "Max Homes": 10, "Home Cooldown (seconds)": 30, "Home Warmup (seconds)": 3, "Home Cost": 0, "TPR Cooldown (seconds)": 30, "TPR Warmup (seconds)": 3, "TPR Cost": 0, "Daily Home Limit (-1 = unlimited)": -1, "Daily TPR Limit (-1 = unlimited)": -1, "Outpost Cooldown (seconds)": 300, "Outpost Warmup (seconds)": 10, "Outpost Cost": 0, "Bandit Cooldown (seconds)": 300, "Bandit Warmup (seconds)": 10, "Bandit Cost": 0, "Warp Cooldown (seconds)": 300, "Warp Warmup (seconds)": 10, "Warp Cost": 0, "Daily Outpost Limit (-1 = unlimited)": 5, "Daily Bandit Limit (-1 = unlimited)": 5, "Daily Warp Limit (-1 = unlimited)": 10 } } }
    • $15
    • 15 Downloads
  5. Modern GUI Vehicle Shop with License System & Karuza's Custom Vehicles Support
    VehicleShop is a full-featured, GUI-based vehicle store for Rust servers, built around a license-based ownership system instead of disposable spawns.
    Players buy vehicles once, then spawn, store, and recall them safely — while admins stay in full control of balance, limits, cooldowns, and permissions.
    Supports vanilla Rust vehicles and Karuza's custom vehicles, fully categorized and configurable.
    Features :
    Vehicle Shop UI
    Clean, modern GUI
    Category-based browsing
    Search support
    Pagination
    Custom icons (ImageLibrary)
    Per-vehicle descriptions
    License-Based Vehicles
    Vehicles are owned by players
    Recall / store system
    Optional revoke on destruction
    Max vehicles per player (VIP-aware)
    Economy Support
    Choose one currency:
    Scrap
    Economics
    ServerRewards (RP)
    VIP pricing supported per vehicle.
    VIP Support
    Lower prices
    Shorter cooldowns
    Higher vehicle limits
    Restrictions & Safety
    Combat & raid block (NoEscape)
    Building privilege required
    Distance checks for storing
    Optional vehicle locking
    Team / clan / friends access support
    TruePVE / NextGenPVE integration
    Karuza Vehicle Support
    It has pre-filled categories with all vehicles available in Karuza's store so you only need to disable/enable the vehicles you own or do not own to use , keep in mind this plugin will not spawn custom vehicles if you do not own any Karuza's vehicles and will only spawn the ones you own and purchased from Karuza!
    Fully categorized:
    Aircraft
    Ground
    Water
    Sci-Fi
    Military
    Special
    Each vehicle can:
    be enabled/disabled
    require its own permission
    have unique cooldowns & prices

    Player Commands :
    Description
    /vshop
    Open the vehicle shop
    /vspawn
    Spawn owned vehicle
    /vstore
    Store nearby vehicle
    /vrecall
    Recall vehicle to player
    Admin Command :
    Description
    /vshopadmin
    Open admin control panel
    Admin UI allows:
    editing vehicles
    adjusting prices
    enabling/disabling categories
    managing licenses
    viewing player vehicles
    No config editing required.

    Permissions :
    Description
    vehicleshop.use
    Allows access to the shop
    vehicleshop.admin
    Full admin access
    vehicleshop.vip
    Enables VIP benefits
    vehicleshop.bypass
    Bypass cooldowns & limits

    Plugin Dependencies :
    Purpose
    ImageLibrary
    Vehicle icons
    Economics ( Optional )
    Currency
    ServerRewards ( Optional )
    RP currency
    NoEscape ( Optional )
    Raid/combat block
    Clans / Friends ( Optional )
    Shared vehicle access
    Karuza Vehicles ( Required if you want custom vehicles not just Rust vehicles )
    Custom vehicles
    • $35
    • 36 Downloads
  6. Welcome Player gives your players a warm, modern first impression — without being annoying or spammy.
    The plugin automatically detects whether someone is joining for the first time or coming back, then shows customized messages, optional rewards, a clean UI banner, and (if you want) sends notifications straight to Discord. It also tracks connection history, so players can check when they first joined and how often they’ve played.
    What it does ?
    Detects first-time vs returning players
    Sends configurable private messages, global join messages (optional), and disconnect messages
    Gives custom rewards (with skin support)
    Displays a subtle, polished UI welcome banner
    Detects player country (with fallback)
    Sends Discord webhook embeds for joins and disconnects
    Tracks basic player stats (first join, last join, total connects)
    Integrates with BetterChat if installed
    Supports multiple languages using Oxide lang
    And yes — everything can be turned on or off.
    Examples (default behavior)
    First time player joins → welcome message, optional starter reward, UI banner, optional Discord notification
    Returning player joins → short “welcome back” message, optional loyalty reward
    Player disconnects → optional global message + Discord embed
    Player runs /welcomestats → sees their join history + country + total connections

    Permissions :
    welcomeplayer.bypass - Skips all welcome events — useful for admins and test accounts.
    Commands :
    /welcomestats sees their join history + country + total connections
    welcomeplayer.reset <steamid|all> - Console Command
    welcomeplayer.stats - Console Command
    Config :
    { "First Time Player Settings": { "Enable First Time Welcome": true, "Send Global Message": true, "Private Message": "<size=18><color=#00ffff>Welcome</color> <color=#FFFFFF>{player}</color> to <color=#ff00ff>{server}</color></size>\n<size=14><color=#888888>It seems like this is your <color=#00ffff>first time</color> joining us</color></size>\n<size=12><color=#00ff00>Check your inventory for a welcome gift</color></size>", "Global Message": "<size=14><color=#00ff00>[+]</color> <color=#FFFFFF>{player}</color> <color=#00ff00>has joined us for the first time</color> from <color=#00ffff>{country}</color></size>", "Sound Effect": "assets/bundled/prefabs/fx/invite_notice.prefab", "Rewards (shortname:amount:skinId)": [ "syringe.medical:3:0", "bandage:5:0", "apple:10:0", "syringe.medical:3:0", "bandage:5:0", "apple:10:0" ], "Message Display Duration (seconds)": 10.0 }, "Returning Player Settings": { "Enable Returning Player Welcome": true, "Send Global Message": true, "Private Message": "<size=18><color=#00ffff>Welcome Back</color> <color=#FFFFFF>{player}</color></size>\n<size=14><color=#888888>We're glad to see you came back to us</color></size>\n<size=12><color=#00ff00>Check your inventory for a loyalty reward</color></size>", "Global Message": "<size=14><color=#00ffff>[+]</color> <color=#FFFFFF>{player}</color> <color=#00ffff>has come back online</color> from <color=#00ffff>{country}</color></size>", "Sound Effect": "assets/bundled/prefabs/fx/notice/loot.copy.fx.prefab", "Rewards (shortname:amount:skinId)": [ "syringe.medical:1:0", "syringe.medical:1:0" ], "Message Display Duration (seconds)": 8.0 }, "Disconnect Settings": { "Enable Disconnect Message": true, "Send Global Message": true, "Global Message": "<size=14><color=#ff00ff>[-]</color> <color=#FFFFFF>{player}</color> <color=#ff00ff>just went offline</color></size>" }, "General Settings": { "Server Name (leave empty to use server hostname)": "", "Use IP-API for Country Detection": true, "Default Country (if detection fails)": "Unknown", "Welcome Delay (seconds after connect)": 2.0, "Show UI Welcome Banner": true, "UI Banner Duration (seconds)": 8.0, "Log Player Connections": true }, "Discord Webhook Settings": { "Enable Discord Webhooks": false, "Webhook URL": "", "Embed Color - First Time (decimal)": 65280, "Embed Color - Returning (decimal)": 65535, "Embed Color - Disconnect (decimal)": 16711935, "Send First Time Join": true, "First Time Message": ":green_circle: **{player}** has joined for the first time from **{country}**", "Send Returning Player Join": true, "Returning Message": ":blue_circle: **{player}** has come back online from **{country}**", "Send Disconnect": true, "Disconnect Message": ":red_circle: **{player}** just went offline", "Include Player Steam ID": true, "Include Timestamp": true } }
    • $5
    • 6 Downloads
  7. Latvia Custom Map was made after the shape of Latvia for a friend of mine and we decided to make it public , it has procedural monuments spread across the map and few additions on the roadside including a hidden cave in the mountains with a procedural Water Treatment Plant inside it + several scientist spawns guarding 2 locked crates in the mysterious fog , cave is being locked behind a red key card door yet still accessible via subway entrance .
    What makes this map special is obviously the shape and terrain of it and Bradley will roam Power Plant inside and the road surrounding it.
    Map contains 3 bradley paths
    1 at launch site by default
    1 at airfield custom
    1 at powerplant
    Procedural Monuments :
     
    Giant Excavator Pit Satellite Dishn Launch Site Military Tunnel Arctic Research Basen Power Plant Water Treatment Plant with abit of extra in an unique location  
    Abandoned Military Base Sewer Branch The Dome Airfield Large harbor Junkyard The usual gas stations , spermekts , quarries , caves , swamps and icelakes , barns , fishing villages and mining outposts spread across. The map does not have Outpost or Bandit Camp but it has a custom safezone including vending machines from both bandit camp and outpost + the airwolf vendor in an unique spot , on the map you can find plenty of good base building spots or just for sightseeing! Bradleys can be removed on demand if you use a plugin for them or you just don't want them at all. Map has been optimized even for the players with low spec computers to ensure quality and pleasure while playing on it Entity count is 12118 Map size : 4000
    • $15
    • 2 Downloads
  8. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is not a loop.
    Procedural Monuments : 
    Launch Site
    Ferry Terminal
    Military tunnel
    Missile Silo
    Sewer Branch
    Outpost with bandit camp helicopter vendor and gambling area
    Fishing Villages
    Warehouse
    Caves
    Swamps
    Oil rigs
    Gas Station
    Lighthouses
    Stables
    Quarries.
     
    Map Size : 2500
    Entity Count : 2025
  9. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and is a loop.
    Procedural Monuments : 
    Launch Site
    Outpost with bandit airwolf vendor + gambling area
    Large harbor
    Dome
    Missile Silo
    Ferry Terminal
    Sewer Branch
    Fishing Villages
    Swamps
    Caves
    Underwater Lab
    Oil Rigs
    Lighthouses
    Stables 
    Quarries
    Gas Station
    Warehouse
     
    Map Size : 2500
    Entity Count : 4464
    • $8
    • 2 Downloads
  10. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and is a loop.
    Procedural Monuments : 
    Launch Site
    Outpost with bandit airwolf vendor + gambling area
    Airfield
    Large Harbor
    Ferry Terminal
    Sewer Branch
    Desert Mil Base
    Fishing Villages
    Swamps
    Supermarket
    Warehouse
    Caves
    Oil Rigs
    Underwater Lab
    Lighthouses
    Quarries
    Stables
     
    Map Size : 2500
    Entity Count : 2148
  11. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is a loop.
    Procedural Monuments : 
    Ferry Terminal
    Small & Large Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Train Yard
    Junkyard
    Missile Silo
    Dome
    Satellite Dish
    Power Plant
    Quarries
    Swamps
    Gas Stations  & Supermarkets & Mining Outposts
    Caves
    Underwater Labs
    Oil Rig Small & Large
    Lighthouse
     
    Map Size : 2500
    Entity Count : 3685
    • $8
    • 2 Downloads
  12. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop.
    Procedural Monuments : 
    Ferry Terminal
    Harbor Large & Small
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Train Yard
    Nuclear Silo
    Junkyard
    Dome
    Quarries
    Swamps
    Gas Stations & Mining Outpost
    Caves
    Oil Rig Large  & Small
    Lighthouse
    Underwater Labs
     
    Map Size : 2500
    Entity Count : 3062
    • $8
    • 1 Downloads
  13. Procedural 3000 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop and connected with underground system .
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Military Tunnel
    Train Yard
    Nuclear Missile Silo
    Junkyard
    Satellite Dish
    Sphere Tank
    Power Plant
    Water Treatment Plant
    Stables
    Quarries
    Swamps
    Ice Lakes
    Gas Stations , warehouses , Supermarkets
    Caves
    Oil Rigs and Lighthouses
    • $8
    • 1 Downloads
  14. Stalker 2K is a 2000 map size featuring Stalker monuments mostly , a mini airfield and Shemov's Tanks Factory.
    The map has been comisioned and we decided to publish it , the concept of the map is mostly above ground space for base building and scavenging and underground action and looting/puzzles since most of the monuments have their core puzzles in large underground structures.
    Map has been optimized for performance and to encourage action easier thanks to terrain and layout.
    Procedural Monuments :
    Fishing Village
    Train Yard
    Gas Station
    Supermarket
    Lighthouse
    Harbor
    Oil Rigs
    Custom Monuments : 
    Mini-Airfield
    Stalker Nuclear Plant
    Stalker Lab 1
    Stalker Lab 2
    Stalker Bar Safezone
    Tanks Factory
    Offshore Safezone
    Entities count : 30093
  15. The Unknown is part of a 4 maps bundle done under a request from someone where we decided to make them all public after they are finished
    It has an unique terrain and procedural monuments in unique locations and a procedural Outpost with an Airwolf Vendor and bandit camp vending machines + gambling wheel.
    The aim for this is for pvp servers where action can happen between the monuments faster and more often .
    Monuments:
     
    Train yard  
    Satellite Dish  
    Military Tunnel  
    Launch Site  
    Water Treatment Plant  
    Harbor  
    Airfield  
    Junkyard  
    Abandoned Military Base  
    Big & Small Oil Rigs  
    4 Underwater labs  
    2 Fishing Villages  
    2 Lighthouses  
    3 Mining Outposts  
    2 Abandoned Supermarkets  
    1 Gas Station  
    Large Barn Map size is 3200 Entity Count : 2950 All maps are optimized and made to be used on any type of server and to ensure performance for every player
    • $12
    • 9 Downloads
  16. Turkiye is a rust custom map shaped after the country of Turkiye and it features all procedural monuments with unique building spots and tactical placement for fast paced action on your server.
    The island of Istanbul is connected with a bridge and between them is a helicopter tower.
    Railway system is functional and present both above and underground connected.
    Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
    Size: 4000 land / 1000 ocean
    Entity Count : 12467
    Map can be edited: Yes.
    Monuments :
    Harbors Nuclear Missile Silo Arctic Research Base Ferry Terminal Airfield Excavator Military Tunnel Power Plant Train Yard Water Treatment Plant Junkyard Sewer Branch Radtown Sphere Tank Launch Site Oil Rigs Fishing Villages Lighthouses Gas Stations / Warehouses / Supermarkets Swamps / Ice Lakes / Caves Quarries Stables Jungle ziggurat Outpost Bandit camp Underwater Laboratories
    • $18
    • 5 Downloads
  17. he Oxide UNLocked  is the paid version with password included version of my first free custom map released 3 years ago  , you can clearly see the difference in terrain between my most recent maps and this one, it features vanilla monuments and a few custom freebies from Pravum and Star .
    If you have any questions or need help don't hesitate to contact me via website or my discord https://discord.gg/54P3mv4n93
    Map Size : 4000
    Entity Count : 12210
    Procedual Monuments :
    Launch Site
    Excavator
    Arctic Research Base
    Dome
    Outpost
    Arctic Research Base
    Airfield
    Satelite Dish
    Sewer Branch
    Small & Large Oil rig
    Couple of Gas Stations , Spermkets , Mining Outposts
    Fishing Village 1 - 2
    HQM , Stone and Sulfur Quarries
    1 Large Barn
    2 Abandoned Military Camps
    Custom Monuments :
    Nuclear Powerplant by Star
    Broken Excavator by Pravum
     
    • $19.99
    • 3 Downloads
  18. The Oxide Islands 3K  is a rust custom map containing 7 big islands with procedural  monuments and unique base opportunities and 5 small islands with no monuments or whatsoever
    to encourage building! 
    Terrain of the map is 3000 with all islands together , 5000 with ocean included.
    Map is done in a very unatural way for rust casual players with the terrain being split in different islands not too close together, the islands are connected via railways
    from one end to the other having stations at every major island and Terminus at important islands or monuments where one line ends.
    The map features Terminus Safe Zone which combines both Compound and Bandit Camp features all in 1 place in an unique reproduction i attempted at remaking Terminus and Alexandria
    from The Walking Dead show.
    On the mountains you will find a very tactical location for helicopters hunting , a unique custom Heli Tower prefab.
    Between the 3 major monuments in south you can find a custom military underwater base with elite loot and a bradley guarding it! 
    In the ZIP file you will find a SimpleWorkcartSpawner plugin thats be designed in a light way to spawn workcarts only on certain spots around the map which are added in
    the config that comes along with the map in the ZIP file , there you can edit which ones you want to spawn , if less or more , how often and if any.
    Along with that workcart plugin there is another plugin to prevent map theft that you will have to upload in your plugins folder to ensure that noone who joins your server
    will be able to run that map on theirs without owning it!
     
    The map features custom and procedural monuments 
    ~Procedural Monuments :
    - Launch Site
    - Excavator
    - Military Tunnels
    - Airfield
    - Power Plant
    - Water Treatment Plant
    - Trainyard
    - Sewerbranch
    - Sphere Tank
    - Desert Military Base
    - Roadside monuments including  Supermarkets - Mining Outposts
    - Fishing Villages
    - Lighthouses
    - Stables 
    - Several underwater Labs
    ~ Custom Monuments :
    - Terminus Safezone
    - Public Heli Tower
    - Military Underwater Base made by Immp & edited by me

    ~ Entity Count : 37571
    ~ Map Size : 5000
    Password Comes with the map.
    • $25
    • 3 Downloads
  19. Sri Lanka 3K is a rust custom map shaped after the country of Sri Lanka and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server.
    Map is separated by north and south with 2 massive rivers connected with bridges on both sides to ensure smooth crossing
    Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
    Monuments :
    Harbor
    Fishing Villages
    Desert Military Base
    Arctic Research Base
    Bandit Town
    Outpost
    Stables
    Sphere Tank
    Stone Quarry
    Oil rigs
    Lighthouse
    Ferry Terminal
    Underwater Laboratories
    Pagodas
    Research Pods
     

    ~ Entity Count : 9171
    ~ Map Size : 3000
    Password Comes with the map.
  20. A small map centered around the newest monument, the missile silo. This map features an extended fishing village with all the amenities of both outpost and bandit camp. All the terrain on this map has been hand-made for the best experience. This map is also perfect for those who have potato PCs because of its high-fps design. The map features a full progression system, from greencard to redcard, allowing t1-t3 progression throughout the wipe without mods.
    "good things come in small packages"
     
    Monuments:
    Missile Silo Military Base Fishing Villages Lighthouse Mining Outpost Small Harbor Supermarket Sewer Branch Both Oilrigs Underwater Labs  
    Map Size: 1500
    Editable: Yes
    Beautiful: Yes
    • $8
    • 2 Downloads
  21. This is a bundle consisting of 6 of my procedural edited 3000 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map.
    All maps are 3000 sized , to read in detail about each map you can check them out here individually before purchasing .
     
     
     
     
     
     
     
    • $35
    • 3 Downloads
  22. Procedural 3000 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop and connected with underground system .
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Military Tunnel
    Train Yard
    Nuclear Missile Silo
    Junkyard
    Satellite Dish
    Sphere Tank
    Power Plant
    Water Treatment Plant
    Sewer Branch
    Stables
    Quarries
    Swamps
    Ice Lakes
    Gas Stations , warehouses , Supermarkets
    Caves
    Oil Rigs and Lighthouses
  23. Procedural 3000 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop and connected with underground system .
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Military Tunnel
    Train Yard
    Nuclear Missile Silo
    Junkyard
    Satellite Dish
    Sphere Tank
    Stables
    Quarries
    Swamps
    Ice Lakes
    Gas Stations , warehouses , Supermarkets
    Caves
    Oil Rigs and Lighthouses
    • $8
    • 1 Downloads
  24. Procedural 3000 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop and connected with underground system .
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Military Tunnel
    Train Yard
    Nuclear Missile Silo
    Bandit Town
    Junkyard
    Satellite Dish
    Sphere Tank
    Power Plant
    Airfield
    Stables
    Quarries
    Swamps
    Ice Lakes
    Gas Stations , warehouses , Supermarkets
    Caves
    Oil Rigs and Lighthouses
    • $8
    • 1 Downloads
  25. Procedural 3000 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop and connected with underground system .
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Military Tunnel
    Train Yard
    Nuclear Missile Silo
    Junkyard
    Satellite Dish
    Sphere Tank
    Power Plant
    Water Treatment Plant
    Stables
    Quarries
    Swamps
    Ice Lakes
    Gas Stations , warehouses , Supermarkets
    Caves
    Oil Rigs and Lighthouses
    • $8
    • 1 Downloads

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