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Ionut Shiro

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Files posted by Ionut Shiro

  1. Harry tried to start a new business again, farming. The attempt was unsuccessful, he used strange fertilizers. Radiation zones appeared in the hangars.
    The loot does not fit on the monument.
    I guarantee free updates and fixes!
  2. Nightmare in Rust is a 3000 in size rust custom map designed for this year's halloween festivities.
    It features procedural & custom themed halloween monuments with a unique terrain showcasing the map's layout.
    Venture onto this map and find unique spots to build your base or spooky monuments to get your loot!
    Map been optimized to run on low entity count and ensure players satisfaction.
    If you have any questions or need help don't hesitate to contact me via website or my discord   https://discord.gg/54P3mv4n93
    Password in the ReadMe file.
    ~Procedural Monuments :
    - Bandit Town
    - Launch Site
    - Sphere Tank
    - Water Treatment
    - Power Plant
    - Arctic research Base
    - Ferry Terminal
    - Harbor 
    - Airfield
    - Excavator
    - Trainyard
    - Nuclear Missile silo
    - Sewer Brnach
    - Outpost
    - Stables
    - Supermarkets & Gas Station
    - Lighthouses
    - Large and Small Oil Rigs
    - Underwater Labs
    ~ Custom Monuments & Prefabs:
    - Drive IN Theater
    - Dragon Guarding Dome
    - Bathory Masion
    - Custom Warehouse
    - Custom Marketplace
    - Krueger's Boiler Room
    - Camp Blood
    - Dracula's House
    - Witches House
    - Annual Pumpkin Festival
    - Finklestein's Lab
    - Myers House
    - Ravaged Lighthouse
    Pumpkin Island

    ~ Entity Count : 14841
    ~ Map Size : 3000
    • $25
    • 1 Downloads
  3. A piece of the factory from Escape From Tarkov, redesigned as a 1v1 arena.
  4. Seongapdo Island is a real-life island located off the coast of South Korea.
    Known for its stunning natural scenery and historical landmarks the island was also used as a filming location for the hit Netflix series "Squid Game". 
    The map terrain features rugged mountains, deep forests, and rocky cliffs that overlook the sea. 
    I've managed to capture the natural beauty and ruggedness of the real-life island, with its mountainous terrain and scenic lake. 
    Including procedural monuments and custom prefabs adds an interesting twist to the gameplay, allowing players to explore the island and engage in various activities. 
    The large tunnel through the mountains adds an element of adventure and exploration to the map, and the custom safezone on the lake provides a peaceful retreat for players. 
    Map been optimized to run on low entity count and ensure players satisfaction.
    Password in the ReadMe file.
    ~Procedural Monuments :
    - Launch Site
    - Excavator
    - Military Tunnels
    - Airfield
    - Power Plant
    - Water Treatment Plant
    - Trainyard
    - Sewerbranch
    - Bandit Camp
    - Compound 
    - Junkyard
    - Sphere Tank
    - Satellite Dish
    - Desert Military Base
    - Roadside monuments including  Supermarkets - Mining Outposts
    - Fishing Villages
    - Lighthouses
    - Stables
    - Supermarkets & Mining Outposts and Gas Stations
    - Large and Small Oil Rigs
    - Several underwater Labs

    ~ Entity Count : 10940
    ~ Map Size : 4000
    • $15
    • 3 Downloads
  5. Explore a massive custom Rust map inspired by the real shape and landscape of Portugal. The terrain features a long natural coastline, large mountain ranges, snowy northern and central regions, rivers, valleys, forests and an extensive road network designed around both progression and exploration.
    Ideal for large servers, PVE, PVP, roleplay and exploration-focused communities looking for something different from a standard procedural Rust island.
  6. Procedural 2500 size map edited with large monuments and above ground railway network
    The railway network above ground passes by all the monuments and follows the road, it is  a loop.
    Procedural Monuments : 
    Ferry Terminal
    Large & Small Harbor
    Fishing Villages
    Desert Mil Base
    Outpost + Airwolf Vendor + Gambling
    Launch Site
    Train Yard
    Junkyard
    Nuclear Missile Silo
    Sat Dish
    Quarries
    Swamps
    Supermarket & Warehouse
    Caves
    Underwater Labs
    Lighthouses 
    Oil Rig Small & Large
     
    Map Size : 2500
    Entity Count : 3868
    • $8
    • 1 Downloads
  7. In the heart of this Viking and Medieval world lies the 'Lonely Hunter' monument. A lone hunter ventured into the wilderness, disappearing for months.
    Upon investigation, a hidden cave was discovered, revealing relics left by the Gods for Thor's children.

    This monument holds the secrets of his solitude and the divine treasures he unearthed. Will you uncover its mysteries?
    - Bluecard
     
    - Fuse
    - Pickaxe and a good eye to find the hidden cave 😉" class="ipsEmoji" src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f609.png">



  8. The Cannibal Cabin is a small house surrounded by a small lake.
    The person living there loves to invite ppl and get a meal with them... or out of them?

    Beartraps are placed around the house.

    Puzzle
    fuel up the gen on the outside
    fuse the fusebox inside the house
    swipe the card in the toilet room
    to get down destory the wood under the pumpkins
    enjoy

    Loot
    1x Green Crate
    1x Normal Crate
    1x Tool Crate
    1x Medic Crate
    1x Fuel Crate
  9. Welcome to Helheim Village, a Rust custom prefab that brings the Viking Age to life in the harsh world of Rust! In this immersive medieval role-playing experience, players can embark on epic adventures, build their homes, and explore the rich history of this Viking-inspired village.
    Features:
    6 Buildable Locations: Helheim Village offers six distinct places for players to build their homes and establish their Viking legacy.
    All Fires have bbq.hidden attached. Add bbq.hidden to your Cooking config and use the Cooking Plugin with some special meals ❤️" class="ipsEmoji" src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2764.png">
    Viking Ship: Set sail on the high seas with a fully buildable Viking ship, ready to take you and your crew on daring raids or trading expeditions.
    Jarl House: Rule over your domain from the impressive Jarl House, which includes a spacious bottom floor and an upper floor featuring a sleeping room and a majestic throne room.
    Tavern: Enjoy the camaraderie of fellow adventurers in the village tavern. You can use both finished prefabs and create your own unique space to share tales of glory and strategy.
    Weapon/Armor Smith: Craft powerful weapons and armor in the Smithy, where your craftsmanship will be tested in the heat of battle.
    Thor's Hammer: On the edge of the village, you'll discover the mighty Mjölnir, Thor's Hammer, illuminated with thunderous lightning bolts, guarding the village against any who dare to challenge its might.
    Join us in this epic Viking saga, where you can build, battle, and forge your legacy in Rust's Helheim Village. Prepare for an adventure like no other as you dive into the world of Viking mythology and medieval warfare!
    If you're ready to embark on this journey, don't forget to like, subscribe, and share this video with your fellow Vikings. Skߥl!
     

    *Some Tips for your Viking Adventure
    Use a Animal Ride Plugin (we used Personal Animal)
    Make the Workbench Primlock (Only Fireweapon: Eoka, Bows, Crossbow)
    Ban Metal Chestplates, only Use HQ Armor, Coffeecan and Leather
    Use Hardcore Mode and give your player a Wallframe in the Villiage Center with the Map via SignManager

  10. Embark on a Viking-themed adventure in Maidheim, a monumental Rust experience. Explore the rugged landscape and conquer the Bluecard Puzzle, challenging your wits to uncover hidden switches and access the underground cave. Test your agility in the exhilarating Jump & Run course, braving obstacles to discover a treasure trove filled with valuable loot.
     
    To solve the Puzzle:
    Bluecard
    Pickaxe
    Jump&Run 😛

    Final Room Loot:
    2x Elite Crate
    1x Oilrig Crate
    2x Green Crate
    Prefab Count: 10600
    Bots need to be placed by external Plugins and are not Included
    You'll get the Monument Height/Alpha/Splat

  11. AdvancedPortals is a portal system for Rust with a clean UI, visual portal spheres, effect presets, and an admin panel for managing everything in-game.
    Create portals with multiple entry/exit points, allow bi-directional or one-way travel, optionally require permissions per-portal, and customize the entire experience with effects, sounds, cooldowns, delays, and messages.
    What it does?
    Create unlimited portals with multiple entry & exit points
    Supports one-way or two-way portals
    Optional permission locking per portal
    Polished player UI (/portals) to browse available portals
    Full Admin UI panel (/portaladmin) to manage portals + settings
    Visual portal spheres using Rust’s built-in sphere entity
    Effect presets (mystical / fire / electric / silent etc.)
    Entry/exit messages + teleport sound
    Cooldown + optional teleport delay
    Auto wipes portal data when the map changes (seed/size/new save)
    Ambient portal effects (optional, timed)
    Permissions :
    Global permissions
    advancedportals.use
    Allows players to use portals and open the portal UI.
    advancedportals.admin
    Allows access to all admin commands and the admin panel.
    Per-portal permissions (auto-generated)
    If a portal has Requires Permission enabled, the plugin will generate a permission like:
    advancedportals.use.<portal_name>
    Example:
    Portal display name: "Outpost Portal"
    Permission becomes:
    advancedportals.use.outpost_portal
    Commands :
    Player Commands :
    /portals
    Opens the portals list UI (only shows portals you have permission to use)
    Admin Commands :
    /portal
    Shows help + usage
    /portal create <name>
    Creates a new portal
    /portal delete <name>
    Deletes a portal and all its points
    /portal list
    Lists all portals and their entry/exit counts
    /addportalentry <portalname>
    Adds an entry point at your current location
    /addportalexit <portalname>
    Adds an exit point at your current location
    Admin UI
    Portal Controls
    Enable / Disable portals
    Toggle One-Way / Two-Way
    Toggle Requires Permission
    Toggle portal sphere visibility
    Add entry / exit points
    Clear all entries / exits
    Teleport to a portal for testing
    Delete portals
    Select effect preset per portal
    Page through portals list
    Settings Controls
    Toggle global portal sphere visuals
    Toggle effects on/off
    Toggle enter message / exit message
    Toggle combat restrictions
    View cooldown/delay/radius values (edit in config)
    How portals work ?
    Each portal can have:
    Entry Points (where players enter)
    Exit Points (where players appear)
    When a player touches a portal entry sphere:
    The plugin picks a random exit point
    Teleports the player
    Plays optional effects + messages
    One-Way behavior
    If One Way = true:
    Entry points work normally
    Exit points do not teleport players back

    Config :
    { "Teleport Cooldown (seconds)": 3.0, "Teleport Delay (seconds)": 0.0, "Sphere Radius": 1.5, "Sphere Entity Count (visuals)": 3, "Show Sphere Visuals": true, "Use Portal Effects": true, "Show Enter Message": true, "Show Exit Message": true, "Enter Message": "<color=#9b59b6>[Portal]</color> <color=#00ffff>Entering portal to {destination}...</color>", "Exit Message": "<color=#9b59b6>[Portal]</color> <color=#00ff00>Arrived at {destination}!</color>", "Effect Prefab (entry)": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab", "Effect Prefab (exit)": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab", "Teleport Sound": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab", "Ambient Effect Prefab": "", "Ambient Effect Interval (seconds)": 10.0, "Custom Prefab Path (empty = use sphere)": "", "Block Teleport In Combat": false, "Available Effect Presets": { "mystical": { "Name": "Mystical", "Ambient Effect": "", "Entry Effect": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab", "Exit Effect": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab" }, "fire": { "Name": "Fire", "Ambient Effect": "", "Entry Effect": "assets/bundled/prefabs/fx/impacts/additive/fire.prefab", "Exit Effect": "assets/bundled/prefabs/fx/impacts/additive/fire.prefab" }, "nature": { "Name": "Nature", "Ambient Effect": "", "Entry Effect": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab", "Exit Effect": "assets/prefabs/misc/orebonus/effects/bonus_hit.prefab" }, "electric": { "Name": "Electric", "Ambient Effect": "", "Entry Effect": "assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab", "Exit Effect": "assets/prefabs/locks/keypad/effects/lock.code.unlock.prefab" }, "silent": { "Name": "Silent", "Ambient Effect": "", "Entry Effect": "", "Exit Effect": "" } } }
    • $12
    • 2 Downloads
  12. Serbia 4K is a rust custom map shaped after the country of Serbia and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server.
    Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
    Procedural monuments :
    Ferry Terminal
    Harbor Small & Big
    Fishing Villages
    Desert Military Base
    Arctic Research Base
    Bandit Town
    Launch Site
    Compound
    Nuclear Missile Silo
    Junkyard
    Quarries
    Sphere Tank
    Airfield
    Train Yard
    Satellite Dish
    Swamps , Ice Lakes
    Gas Stations , Supermarkets , Warehouses
    Caves
    Oil rigs
    Lighthouses
    Size : 4000
    Entity Count : 5081
  13. This is one of my first ever maps i edited in RustEdit for my own server 3 years ago so as i was browsing thru all my old maps i will publish each one of them edited and optimized one by one.
    Procedural 2800 size map edited with large monuments and connections to outer islands.
    Procedural Monuments : 
    Launch Site
    Power Plant
    Train Yard
    Junkyard
    Stables
    Quarries
    Oil rigs
    Satellite Dish
    Swamps
    Caves
    Gas Station
    Lighthouses
    Underwater Labs
    Harbor
    Dome
    Fishing Village 
    Bandit & Outpost
    North of the map there is a custom island made for player building , the lighthouse on top of it is not a monument and has no loot or recycler , it is empty.
    Map Size : 2800
    Entity Count : 10507
  14. Snakes Island is providing rich forests with unique sightings around each procedural monuments with a highly detailed and worked terrain. 
    Playing on this map will give you the chills and hype as you were in the real snakes island forests with the foggy atmoshpere and dangers at all corners!
    The unique terrain offers plenty of locations with a delightful view or tactical advantage on your neighbours.
    Password comes with the map inside the "Read me" file.
    The map features custom and procedural monuments 
    ~Procedural Monuments :
    - Water Treatment Plant
    - Train Yard
    - Airfield 
    - Power Plant 
    - Launch Site 
    - Satellite Dish
    - Giant Excavator
    - Junkyard
    - Bandit Camp
    - Outpost
    - Sewer Branch
    - The Dome
    - HQM & Sulfur & Stone Quarries
    - 3 Gas Stations
    - 3 Mining Outpost
    - 2 Abandoned Supermarket
    - Large & Small Oil Rigs
    - 6 Underwater Labs
    ~Custom Monuments :
    - 2 Abandoned Winter Cabins
    - 2 Bandit Swamps 
    ~ Entity Count : 6000
    ~ Map Size : 4000
    Password Comes with the map.
    • $15
    • 29 Downloads
    • 2 Comments
  15. Welcome to The Divide. In this map you'll find 2 separate continents both full with the usual monuments and tons to explore, you'll also find the Aquadome, water build domes, Twits nightclub, and a couple others. map is 4700 in size.
     
    • $10
    • 2 Downloads
  16. Puerto Rico 4K is a rust custom map shaped after the country of Puerto Rico and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server.
    It may seem abit bigger although landmass is 4K with rest ocean to be able to keep a proper shape of the island.
    Puzzle monuments have been spread around coast area of the island and middle has been left for building and action.
    Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
    Procedural monuments :
    Launch Site
    Excavator
    Train Yard
    Military Tunnel
    Water Treatment
    Power Plant
    Airfield
    Compound
    Bandit Town
    Junkyard
    Sewer Branch
    Satellite Dish
    Harbor
    Ferry Terminal
    Sphere Tank
    Desert Military Base
    Quarries
    Warehouses , Gas Stations and Supermarkets
    Caves
    Fishing Villages
    Lighthouses
    Oil Rigs
     

    ~ Entity Count : 9178
    ~ Map Size : 4000
    Password Comes with the map.
    • $17
    • 3 Downloads
  17. Prometheus is a custom shaped island featuring unique building locations , lakes and facepunch monuments , highly optimized for PVP/E gameplay and gameplay performance for low-end computers to reduce rendering distance.
    Procedural Monuments : 
    Launch Site
    Military tunnel
    Airfield
    Water Treatment Plant
    Bandit Town
    Outpost
    Junkyard
    Sewer Branch
    Satellite Dish
    Dome
    Harbor
    Oil rigs
    Swamps 
    Stables
    Quarries
    Caves
    Supermarkets , Gas Stations and Warehouses
    Unique Lakes and Rivers.
    Map Size : 3500
    Entity Count : 6197
    • $12
    • 2 Downloads
  18. Project K is my second big project when it comes to railway systems and it features 2 big islands split by the ocean and several small islands for players to live on between the main islands , far to the south corner of the map a medium sized island called Exile Island was placed for events or farming .
    Exile Island holds alot of resources and they are easier to gather due to it's size compared to the other islands.
    The left island with the winter biome holds easy to medium difficulty monuments and it's easier to navigate than the right desert island.
    Right island featuring mostly desert biome holds most hard difficulty monuments making it difficult to survive due to the harsh enviroment and difficulty of getting loot compared to the other islands.
    If you have any questions or need any help to run the map or edit it do not hesitate to message me here or on discord https://discord.gg/pXp9HMxNjE
    ~Procedural Monuments :
    - Launch Site
    - Excavator
    - Military Tunnels
    - Airfield
    - Trainyard
    - Sewerbranch
    - Harbor
    - Junkyard
    - Sphere Tank
    - Missile Silo
    - Fishing Villages
    - Lighthouses
    - Stables
    - Large and Small Oil Rigs
    - Underwater Labs
    - Ferry Terminal
    - Gas Stations / Supermarkets / Warehouses
    - Jungle Ziggurat
     
    ~ Custom Monuments & Prefabs:
    - Bomb shelter
    - Various Train Stations
    - Buildable Rocky Arcades
    - Dive Site
    - Industrial Stone Quarry
    - Exile Island
    - Various beach houses
    - Modified Lighthouse
    - Customized railway network
    - Docks

    ~ Entity Count : 28821
    ~ Map Size : 4000
    • $27
    • 2 Downloads
  19. Poland 4K is a rust custom map shaped after the country of Poland and it features procedural monuments with unique building spots and tactical placement for fast paced action on your server.
    Map has been optimized with low entity count and suitable terrain formation to reduce rendering distance even for low-end computers.
    Procedural monuments :
    Ferry Terminal
    Harbor
    Fishing Villages
    Desert Military Base
    Arctic Research Base
    Bandit Town
    Launch Site
    Compound
    Sewer branch
    Nuclear Missile Silo
    Junkyard
    Quarries
    Sphere Tank
    Airfield
    Train Yard
    Military Tunnel
    Excavator
    Water Treatment
    Satellite Dish
    Swamps , Ice Lakes
    Gas Stations , Supermarkets , Warehouses
    Caves
    Oil rigs
    Lighthouses

    ~ Entity Count : 6548
    ~ Map Size : 4000
    Password Comes with the map.
    • $12
    • 1 Downloads
  20. ***Orion is part of a 4 maps bundle done under a request from someone where we decided to make them all public after they are finishednIt has an unique terrain and procedural monuments in unique locations and a procedural Outpost with an Airwolf Vendor and bandit camp vending machines + gambling wheel.nThe aim for this is for pvp servers where action can happen between the monuments faster and more often .nMonuments:
     
    Train yard Satellite Dish Military Tunnel Launch Site Water Treatment Plant Arctic Research Basen Giant Excavator Pit  
    Harbor  
    Airfield  
    Junkyard  
    Abandoned Military Base  
    Big & Small Oil Rigs  
    6 Underwater labs  
    2 Fishing Villages  
    2 Lighthouses  
    2 Mining Outposts  
    2 Abandoned Supermarkets  
    3 Gas Station  
    Large Barn  
    Sulfur & HQM & Stone Quarries Map size is 3200 Entity Count : 3625 All maps are optimized and made to be used on any type of server and to ensure performance for every player  
    • $12
    • 8 Downloads
  21. Presenting North vs South map.
    Size: 2000
    Map can be edited: Yes.
     
    Perfect for clans vs clans or teams vs teams.
    Has custom spawn points with custom spawning area.
    Ores spawn only on the island with the Giant Excavator Pit, and in the caves. On the rest of them map you can find collectibles.
    The are some extra Diesel barrels spawners at the Large Oil Rig.
    The Large Oil Rig has a tunnel entrance next to it.
     
    Monuments:
    1 Large Oil Rig
    2 Small Oil Rigs
    2 Large Fishing Villages
    1 Fishing Village
    2 The Dome
    2 Arctic Research Bases
    2 Junk Yards
    2 Caves
    1 Bandit Camp - with all the vending machines from the Outpost
    1 Giant Excavator Pit
    2 Oxum's Gas Stations
    4 Underwater Laboratories
    Custom Spawn area
     
    • $15.99
  22. North America 4K has been shaped after the North American continent in an attempt to do biomes and terrain elevations accordingly , map features solely procgen monuments no customs
    Map has been optimized to run with low entity count to ensure performance and players satisfaction.
    Password is given along with map for edits 
    Put NorthAmericaMapLock in your plugins folder before starting your server.
    ~Procedural Monuments :
    - Launch Site
    - Military Tunnels
    - Airfield
    - Water Treatment Plant
    - Trainyard
    - Bandit Camp
    - Compound 
    - Harbor
    - Junkyard
    - Sphere Tank
    - Satellite Dish 
    - Arctic Research Base
    - Roadside monuments including  Supermarkets - Mining Outposts
    - Fishing Villages
    - Lighthouses
    - Stables
    - Supermarkets & Mining Outposts and Gas Stations
    - Large and Small Oil Rigs
    - Several underwater Labs
    ~ Entity Count : 8480
    ~ Map Size : 4000
    • $10
    • 14 Downloads
  23. Mountains Isle is a rust custom map showcasing unique layout of the map with the monuments being carefully carved into the mountains giving the players access from each monument to another via mountain tunnels or underground railway system or by air vehicles!
    All monuments are connected with a road either dirt roads on the mountains or tunnels carved from one side to another and of course underground railway system.
    It is a unique concept for Rust and i bring this to you !
    It features procedural monuments with a few additions 
    Procedural Monuments : 
    Lighthouses Fishing Villages Ferry Terminal Airfield Military Tunnel Missile Silo Bandit Town Desert Military Base Quarries Sphere Tank Train yard Powerplant Outpost Warehouse/Supermarket/Gas Station Harbor 1/2  Oil Rigs Custom Monuments : 
    Bomb shelter Sunken Cargo Size : 4000
    Entities : 16192 
  24. Mini-Romania 2.5k is a custom map shaped after the country of Romania , terrain and mountains are made to be a replica of the country's landscape.
    The famous Carpathian Mountains , various lakes  and many other terrain wonders are to be found on this map.
    Terrain's been worked to be at advantage for both PVP and PVE players.
    The big Carpathian Mountains shield monuments and make it harder to reach from one to another.
    ~ Custom Monuments & Prefabs:
    - Safehouse
    - Bar
    - Warehouse

    ~ Entity Count : 13473
    ~ Map Size : 2500
  25. Michigan 4K is a custom shaped map with procedural monuments , it has been shaped after the State of Michigan
    Map has been optimized even for the players with low spec computers to ensure quality and pleasure while playing on it !
    Map will offer unique areas for players to explore and build at or just tactical placement of monuments for the action to develop smoothly.
    Map contains a custom cargo path to go between the 2 northern islands 
    It is important to load plugin before starting your server otherwise your server will not start with the map!
    Password comes with the map inside the "Read me" file.
    The map contains the monuments :
    ~Procedural Monuments :
    - Water Treatment Plant
    - Train Yard
    - Airfield 
    - Power Plant 
    - Launch Site 
    - Satellite Dish
    - Giant Excavator
    - Bandit Camp
    - Military Tunnels
    - Harbor
    - Arctic Research Base
    - Outpost
    - Sewer Branch
    - The Dome
    - HQM & Sulfur & Stone Quarries
    -  Gas Stations
    -  Mining Outpost
    -  Abandoned Supermarket
    - Large & Small Oil Rigs
    - 6 Underwater Labs
    ~ Entity Count : 7089
    ~ Map Size : 4000
    Password Comes with the map.
    • $10
    • 4 Downloads

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