Plugins
47 files
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Simple plugin that shows a small UI indicating what zone you are in, It is highly configurable and easy!
Notes:
ZoneManager is required! The text of the zone would be configured in the zonemanager plugins datafile under the name parameter! AlwaysShow - Means that the UI will always be shown weather there is a zone or not! UseWhitelist - True means that it will only show zones that are in the Whitelist! ZoneUISettings - Allows you to add custom UI settings for a zone, If there is none for that zone it results back to the default setting! Permissions:
zoneindicator.use - Shows the UI zoneindicator.import - Allows that player to run the command zindicator_import! Commands:
/zindicator_import - Imports all your zones from ZoneManager Configuration:
{ "AlwaysShow": true, "TextPlaceholder": "Wasteland", "DefaultUI": { "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "190 30", "OffsetMax": "250 60", "FadeSpeed": 0.25, "Color_Background": "0.8 0.5 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": 12 }, "UseWhitelist": false, "Whitelist": [ "11423859", "25094303" ], "ZoneUISettings": { "11423859": { "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "190 30", "OffsetMax": "250 60", "FadeSpeed": 0.25, "Color_Background": "0.8 0.5 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": 12 }, "25094303": { "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "190 30", "OffsetMax": "250 60", "FadeSpeed": 0.25, "Color_Background": "0.8 0.5 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": 12 } } }
- $10
- 3 Purchases
- 7 Downloads
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Simple but beautiful user authentication system! Protect your players with a simple authentication system. A password comes a long way! Use a database or local datafile, as it is up to you! With so many features and options to customize! I guarantee you would be satisfied!
Note:
Passwords are now SHA256 Hashed, I have decided to not salt the hashes for the simple reason, if the server or database was breached, the hacker would have access to the salt one way or another, and once they have the salt its pointless! I was thinking of using the players steamid as salt but again, a hacker is not that dumb to not take a look at the plugin to figure it out.
Database table will auto generate if it does not exist!
["UI", "Input", "Secure"] Show/Hide password in the input field
IPAutoAuth - if you logged in previously by the same ip, the login screen will not show up! KeepAuthOnDisconnect overrides if enabled!
Permissions:
userauth.bypass - Bypass the authentication/registration process!
userauth.resetpass - Permission to use the command /resetpass
userauth.movementbypass - Bypass movement lock!
Commands:
/resetpass <steamid> - Resets the given players password, if they are connected registration process would initialize!
Configuration:
{ "DB": { "DB_Host": "localhost", "DB_Name": "userauth", "DB_Password": "", "DB_Port": "3306", "DB_Username": "root", "UseDatabase": false }, "Freeze": { "DisableChat": true, "DisableChatCommands": true, "DisableConsoleCommands": true, "DisableMovement": true, "DisableVoice": true }, "IPAutoAuth": false, "KeepAuthOnDisconnect": false, "Kick": { "Enable_FailedLoginKick": true, "Enable_TimedKick": true, "FailedLoginKickTimes": 3, "TimedKickInSeconds": 60 }, "UI": { "Background_Color": "0.2 0.2 0.2 1", "Button": { "Background_Color": "0.3 0.8 0.3 1", "Text_Color": "1 1 1 1", "Text_Size": 18 }, "Footer": { "Text_Color": "1 1 1 1", "Text_Size": 12 }, "Header": { "Text_Color": "1 1 1 1", "Text_Size": 38 }, "Input": { "Max_Length": 32, "Secure": true }, "Title": { "Text_Color": "0.92 0.67 0.2 1", "Text_Size": 60 } } }
Language:
{ "UI_Title": "< SERVER TITLE >", "UI_Authentication_Header": "Authentication", "UI_Authentication_Button": "Login", "UI_Authentication_Footer": "Have you forgotten your password? Contact an admin in our discord for assistance <color=red>https://discord.gg/QDAPDuUC</color>", "UI_Registration_Header": "Registration", "UI_Registration_Button": "Register", "UI_Registration_Footer": "Do you need some assistance? Contact an admin in our discord for assistance <color=red>https://discord.gg/QDAPDuUC</color>", "Authentication_Kick_Reason": "You did not login in time!", "Registration_Kick_Reason": "You did not register in time!", "Failed_Login_Reason": "You have entered your password wrong a number of times!", "Error_UI_Bad_Password": "Please try again, You have {0} tries left!", "Error_UI_Empty_Password": "No password was provided, please enter a password!", "NoInput": "No input was provided!", "ParseError": "Could not parse input, try again!", "CommandComplete": "Command has been executed successfully!" }
Planned features:
Ability to change password!
Ability to lock registrations!
Ability to protect players when they are locked! "Godmode"
Command whitelist!
Little text recommending that people use a secure/unique password
- $20
- 3 Purchases
- 4 Downloads
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Run effects on players or yourself! The plugins is primarily used as an API for other plugins like https://weoxide.net/index.php?/file/274-cookingeffectswrapper/
If you want other effects, message me and i can add them :)
Permissions:
effects.use Commands:
/vomit <optional playername> /blur <optional playername> /shake <optional playername> /breathe <optional playername> /lick <optional playername> /killeffects <optional playername> Config:
{ "Effects": { "vomit": { "Enabled": true, "InstantEffect": true, "EffectLengthInSeconds": 60, "EffectInterval": 6 }, "lick": { "Enabled": true, "InstantEffect": true, "EffectLengthInSeconds": 60, "EffectInterval": 6 }, "breathe": { "Enabled": true, "InstantEffect": true, "EffectLengthInSeconds": 60, "EffectInterval": 6 }, "shake": { "Enabled": true, "InstantEffect": true, "EffectLengthInSeconds": 60, "EffectInterval": 6 }, "blur": { "Enabled": true, "InstantEffect": true, "EnableFlashing": true, "StaticBlurOpacity": 0.5, "FlashingBlurOpacity": 0.3, "EffectLengthInSeconds": 60, "EffectInterval": 6 } } } Hooks:
void EffectVomit(BasePlayer Player, int Length, float Interval, bool Instant) void EffectShake(BasePlayer Player, int Length, float Interval, bool Instant) void EffectBlur(BasePlayer Player, int Length, float Interval, bool Instant, bool Flashing) void EffectLick(BasePlayer Player, int Length, float Interval, bool Instant) void EffectBreathe(BasePlayer Player, int Length, float Interval, bool Instant)- $10
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Make custom commands, custom crafts, etc! Enter a command and it checks if you got the stuff and the correct amount and executes the configured command!
Notes:
If Permission or Message is not set aka "" then they will be skipped! Configuration:
{ "Commands": { "firebullets": { "ExecuteCommand": "giveto {1} ammo.rifle.incendiary 64", "Permission": "firebullets", "Message": "Enjoy the fire bullets!", "TakeItems": true, "Items": [ { "Shortname": "ammo.rifle", "Amount": 64 }, { "Shortname": "lowgradefuel", "Amount": 32 } ] } } }
- $5
- 1 Purchases
- 2 Downloads
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Magic Poncho is an item with a custom skin and additional abilities to farm more resources in the game.
Poncho is slightly visible in the dark.
The plugin provides the ability to customize which item needs to be increased when collecting or farming resources.
The plugin provides the ability to smelt the extracted resources.
Ponchos can be repaired because ponchos lose their durability when farmed.
The plugin provides the ability to craft a poncho.
It is possible to issue an item through the server console, a command in the chat, or through another plugin.
In order for players to find the item, there are settings for item spawning in loot boxes.
Permission Smelting = magicponcho.smelting
Permission Craft=magicponcho.craft
chat command.
Enable/disable smelting = smelting
Item craft=craftponcho
console command.
Give item to player = giveponcho SteamID
To issue a poncho through another plugin, use.
Identifier item skin = 2806678960
Item shortname = attire.hide.poncho
Item name = Magic military poncho
Default config file.
{ "Global settings": { "Item name": "Magic militari poncho", "How fast the item breaks (by default, the item has 250 HP)": 1.0, "Enable smelting of mined resources": false, "Enable crafting poncho": false, "Enable spawn for poncho in loot boxes": false }, "Multiplier settings": { "Item list (item shortname : multiplier)": { "wood": 2.0, "stones": 2.0, "sulfur.ore": 2.0, "metal.ore": 2.0, "hq.metal.ore": 2.0, "leather": 2.0, "bone.fragments": 2.0, "fat.animal": 2.0, "cloth": 2.0, "bearmeat": 2.0, "meat.boar": 2.0, "horsemeat.raw": 2.0, "deermeat.raw": 2.0, "wolfmeat.raw": 2.0, "chicken.raw": 2.0, "cactusflesh": 2.0, "mushroom": 2.0, "potato": 2.0, "seed.potato": 2.0, "seed.hemp": 2.0, "pumpkin": 2.0, "seed.pumpkin": 2.0, "corn": 2.0, "seed.corn": 2.0, "yellow.berry": 2.0, "seed.yellow.berry": 2.0, "green.berry": 2.0, "seed.green.berry": 2.0, "red.berry": 2.0, "seed.red.berry": 2.0, "blue.berry": 2.0, "seed.blue.berry": 2.0, "black.berry": 2.0, "seed.black.berry": 2.0, "white.berry": 2.0, "seed.white.berry": 2.0 } }, "Crafting settings": { "Cost of manufacturing poncho": { "scrap": 250, "leather": 10, "sewingkit": 1 } }, "Spawn settings": { "What crates can contain ponchos (item shortname : chance drop)": { "bradley_crate": 25, "heli_crate": 25 } } }
- $3
- 1 Downloads
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Modifies the damage from your weapon.
Permission = "weapondamagemodifier.use";
Some weapons have already been added to the config file for example.
You can edit the list to your liking by adding or removing weapons from the list.
How to find out the shortname of a weapon?
Enable debugging in the config file.
"Default: what weapon the player is using, what damage was received from this weapon.": true,
"Modifier: what weapon the player is using, what damage was received from this weapon.": true
Reload the plugin.
Choose an active weapon for your character, and deal damage to the entity.
Information will be displayed to you in the server console.
"Hit Info (Initiator - who did the damage). Weapon (ShortName - what weapon). Damage (Total - what was the damage)."
Copy the name of the weapon and add it to the list in your config file.
Save the config file.
Reload the plugin.
Default config file.
{ "Debag settings": { "Default: what weapon the player is using, what damage was received from this weapon.": true, "Modifier: what weapon the player is using, what damage was received from this weapon.": true }, "Multiplier settings": { "Weapon list (weapon shortname : multiplier)": { "explosive.timed.deployed": 1.0, "explosive.satchel.deployed": 1.0, "grenade.beancan.deployed": 1.0, "grenade.f1.deployed": 1.0, "rocket_basic": 1.0, "rocket_hv": 1.0, "rocket_fire": 1.0, "mp5.entity": 1.0, "thompson.entity": 1.0, "m92.entity": 1.0, "bolt_rifle.entity": 1.0, "l96.entity": 1.0, "m39.entity": 1.0 } } }
- $2
- 6 Purchases
- 10 Downloads
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Connecting to your server using the specified Steam ID.
Good for testing a server, or for a group of friends who need privacy.
Just add a Steam ID to the config file and you will be able to connect to the server.
Default config file.
{ "Connect [SteamID]": [ "*****************", "*****************" ] }
- Free
- 13 Downloads
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Maybe someday you need to cure your horse?
Then this plugin is for you.
Take the medical syringe and walk close to the horse and press the right mouse button.
1 medical syringe will restore 25 HP for a horse.
Permission "horsetreatment.use"
Configuration file.
{ "Settings": { "Horse Life Recovery Quantity.": 25.0 } }
- Free
- 16 Downloads
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Plugin to block specific weapons or ammo in the auto turret
To bypass the blocking, it is provided. Permission = "turretblocked.bypassblocked"
Configuration file.
{ "Prohibited weapon.": [ "lmg.m249", "rifle.l96", "rifle.m39", "rifle.ak", "rifle.lr300", "rifle.bolt", "rifle.semiauto" ], "Prohibited ammunition.": [ "ammo.rifle.explosive", "ammo.rifle.incendiary", "ammo.rifle.hv", "ammo.rifle" ] }
- Free
- 4 Downloads
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This plugin allows NPC to not only deal damage to the on hit player, but also reduce the durability of equipped armor.
Currently, the plugin randomly selects from the available equipped armor what has durability and reduces this value when it hits the player.
The perfect plugin for Hardcore servers to keep players from stockpiling a lot of items.
The plugin only processes items that have a durability scale.
Reduces armor durability for each item that is listed in the config file.
Permission, for the plugin to work = "armornotforever.use";
Permission, armor will take damage such as player = "armornotforever.damagetotal";
Permission, armor will take damage as you set = "armornotforever.damagemultiplier";
Permission, armor does not take damage = "armornotforever.damagebypass";
If the player has "armornotforever.damagetotal" permission.
This means the settings from the "Multiplier settings" list will not be taken into account and the armor with a probability (50/50) will be damaged such as the player receives.
If the player has "armornotforever.damagemultiplier" permission.
This means if in the settings "attire.hide.poncho": 1.0,
then the poncho has a (50/50) chance of taking 1 damage.
If the player has "armornotforever.damagebypass" permission.
This means that the player's armor will not take damage.
I also want to draw attention to the fact that if you test the plugin in god mode, then the armor will not take damage.
In the "Global settings" there is an item "Debag" by turning it on you will see in the server console what item and what damage is done to the player's armor.
Default the config file.
{ "Global settings": { "Debag": true, "Damage from (Suicide). Does not damage armor.": false, "Damage from (Bleeding). Does not damage armor.": false, "Damage from (Drowning). Does not damage armor.": false, "Damage from (Thirst). Does not damage armor.": false, "Damage from (Hunger). Does not damage armor.": false, "Damage from (Cold). Does not damage armor.": false, "Damage from (Heat). Does not damage armor.": false, "Damage from (Fall). Does not damage armor.": false, "Damage from (Radiation). Does not damage armor.": false }, "Multiplier settings": { "Item list Head (item shortname : multiplier)": { "metal.facemask": 1.0, "diving.mask": 1.0, "hat.gas.mask": 1.0, "heavy.plate.helmet": 1.0, "bucket.helmet": 1.0, "wood.armor.helmet": 1.0, "sunglasses": 1.0, "twitchsunglasses": 1.0, "riot.helmet": 1.0, "coffeecan.helmet": 1.0, "deer.skull.mask": 1.0 }, "Item list Body (item shortname : multiplier)": { "hazmatsuit": 1.0, "hazmatsuit.arcticsuit": 1.0, "hazmatsuit.nomadsuit": 1.0, "hazmatsuit.spacesuit": 1.0, "heavy.plate.jacket": 1.0, "metal.plate.torso": 1.0, "roadsign.jacket": 1.0, "bone.armor.suit": 1.0, "wood.armor.jacket": 1.0, "attire.hide.poncho": 1.0, "jumpsuit.suit": 1.0, "jumpsuit.suit.blue": 1.0, "cratecostume": 1.0, "barrelcostume": 1.0, "gloweyes": 1.0 }, "Item list Pants (item shortname : multiplier)": { "heavy.plate.pants": 1.0, "wood.armor.pants": 1.0, "roadsign.kilt": 1.0 } } }- Free
- 37 Downloads
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A simple plugin for your server to set the duration of heli or bradley debris fire or crates to a number of your choice!
If you have any problems you can contact me via Discord
https://discord.gg/Nem7xAwJhe
The plugin was created by ☆☆☆ AhigaO ☆☆☆
- Free
- 31 Downloads
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This plugin adds water bikes with customizable physics!
Commands
/waterbike - Spawns waterbike near player (requires waterbikes.spawn permission)
/waterbike_debug - show buoyancy points (admin only)
Each buoyancy point has force and size parameters
Localization
English Russian Configuration
Example WaterBikes.json
(some parts are shortened)
{ "(0) Waterbike price item short name:amount (0 - free)": { "Key": "scrap", "Value": 0 }, "(00) Spawn cooldown (in seconds)": 120, "(1) Waterbike prefab": "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab", "(2) Make all snowmobiles waterbikes": true, "(3) Allow waterbikes to drive on land": true, "(4) Spawn permission name": "waterbikes.spawn", "(5) This permission allows players to spawn waterbikes for free": "waterbikes.free", "(6) Engine thrust": 5000.0, "(7) Steering scale": 0.1, "(8) Off axis drag": 0.35, "(9) Thrust point position": { "x": -0.018, ... }, "Buoyancy points": [ { "Force": 730.0, "Position": { ... }, "Size": 1.3 }, ... ] }
API
Spawns water bike at specified position
public BaseEntity SpawnWaterbike(Vector3 position, Quaternion rotation)
- $16.99
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AutoCopter brings you all the tools needed to survive the Rust Apocalypse while flying in your private helicopter.
Features
Customizable Health Points
Customizable upgrade costs
Fancy extra light in the back
2 turrets on top of fuel tanks and 1 in front of the helicopter
Destroying or crashing the scrap helicopter will refund all items on ground including weapons and ammo.
Chat Commands
/upautocopter -> Will upgrade your owned Scrap transport helicopter with turrets and light
Configuration
The settings and options can be configured in the AutoCopter file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{ "UpgradeCost": 4000, "HeliConfig": { "MaxHealth": 4000.0 } }
- $5
- 5 Purchases
- 11 Downloads
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Simple and highly customizable UI, Show your players the rules when they first connect to the server!
Text Styling: Yes u can combine them!
<color=red>This changes the text color to red!</color> <b>This makes text bold!</b> <i>This makes text italic!</i> <size=20>This changes the text size to 20!</size> Commands:
/rules - shows the rules! Configuration:
{ "Text": [ "1: Do not break into peoples bases, this is a pve server!", "2: Do not steel from players bases/inventory and so on!" ], "UI": { "MainPanel": { "BackgroundColor": "0.5 0.5 0.5 1", "Size": { "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "25 25", "OffsetMax": "-25 -25" } }, "Header": { "Text": "Rules!", "FontSize": 60, "FontColor": "1 1 1 1", "BackgroundColor": "0.33 0.33 0.33 1", "Size": { "AnchorMin": "0 1", "AnchorMax": "1 1", "OffsetMin": "0 -100", "OffsetMax": "0 0" }, "Image": { "Shown": true, "ImageURL": "https://weoxide.net/uploads/monthly_2022_02/713574979_WEOXIDE_basic-file-1022200x106.png.160179787166532ce1a2b0924939fb25.png", "Size": { "AnchorMin": "0 0.5", "AnchorMax": "0 0.5", "OffsetMin": "69 -40", "OffsetMax": "211 40" } } }, "Rules": { "FontSize": 18, "FontColor": "1 1 1 1", "Size": { "AnchorMin": "0 0", "AnchorMax": "1 1", "OffsetMin": "35 70", "OffsetMax": "-35 -135" } }, "AcceptButton": { "Text": "Accept", "TextColor": "0.511 0.837 0.021 1", "TextSize": 22, "BackgroundColor": "0.3921569 0.4705882 0.2745098 1", "Size": { "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "OffsetMin": "-90 30", "OffsetMax": "90 70" } } } }
- $10
- 2 Purchases
- 3 Downloads
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See your targets health with a nice HUD. With 4 customizable styles, change it up how ever you would like it to be, you can change the texts format, colors, etc!
Note:
if none of the styles suit you, you can always ask me to make a new one, just give me a rough sketch and I will make it!
With an internal whitelist you can choose what entities the HUD will trigger on "shortprefabname"!
"ActiveTargetDuration" is the length the HUD will be shown for when you attack a target, the length is reset if you attack a target again!
TextFormat {0} = target name, {1} = target current health, {2} = target max health
By default, the lang file is set to show the targets display name, and is set to null in the file. You can change from null to anything you want that entity to be shown as, for example "chicken": "Mr. Pecker!"
Styles:
top detailed
top thin
hotbar detailed
hotbar thin
Permission:
targethealthhud.use
Config:
{ "Style": "top detailed", "TextFormat": "{0} {1}/{2} HP", "ActiveTargetDuration": 60, "Whitelist": [ "npc_bandit_guard", "scientistnpc_ch47_gunner", "scientistnpc_oilrig", "scientistnpc_excavator", "scientistnpc_junkpile_pistol", "scientistnpc_roam", "scientistnpc_roamtethhered", "scientistnpc_patrol", "scientistnpc_peacekeeper", "scientistnpc_heavy", "scientistnpc_full_pistol", "scientistnpc_full_any", "scientistnpc_full_mp5", "scientistnpc_full_lr300", "scientistnpc_full_shotgun", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "npc_underwaterdweller", "npc_tunneldweller", "patrolhelicopter", "bradleyapc", "simpleshark", "bear", "boar", "chicken", "stag", "wolf" ], "UI General": { "TextColor": "1 1 1 1", "PrimaryColor": "0.7058824 0.07843138 0.07843138 1", "SecondaryColor": "1 0.1960784 0.1960784 1" }, "UI Styles": { "Top Detailed": { "AnchorMin": "0.3297916 0.9127777", "AnchorMax": "0.6683334 0.9424074" }, "Top Thin": { "AnchorMin": "0.3297916 0.9127777", "AnchorMax": "0.6683334 0.9312962" }, "Hotbar Detailed": { "AnchorMin": "0.3437505 0.1185186", "AnchorMax": "0.6406256 0.1462963" }, "Hotbar Thin": { "AnchorMin": "0.34375 0.1203704", "AnchorMax": "0.640625 0.1314815" } } }
Language:
{ "npc_bandit_guard": null, "scientistnpc_ch47_gunner": null, "scientistnpc_oilrig": null, "scientistnpc_excavator": null, "scientistnpc_junkpile_pistol": null, "scientistnpc_roam": null, "scientistnpc_roamtethhered": null, "scientistnpc_patrol": null, "scientistnpc_peacekeeper": null, "scientistnpc_heavy": null, "scientistnpc_full_pistol": null, "scientistnpc_full_any": null, "scientistnpc_full_mp5": null, "scientistnpc_full_lr300": null, "scientistnpc_full_shotgun": null, "scientistnpc_cargo": null, "scientistnpc_cargo_turret_any": null, "scientistnpc_cargo_turret_lr300": null, "npc_underwaterdweller": null, "npc_tunneldweller": null, "patrolhelicopter": null, "bradleyapc": null, "simpleshark": null, "bear": null, "boar": null, "chicken": null, "stag": null, "wolf": null }
- $10
- 9 Purchases
- 12 Downloads
-
This plugin allows you to place and pickup recyclers! It is simple and perfect for your tebex shop, give the players the ability buy a recycler, without having to wait for an admin to place it!
Hit it with a hammer and its in your inventory! Simple as that!
Notes:
If you plan on changing the skin do it before giving anyone a place able recycler, as it will break the current placed recyclers! "Wont allow them to pick them up"
Permissions:
placeablerecyclers.give - permission for the command /giverecycler
placeablerecyclers.remove - permission for the command /removerecycler
Commands:
/giverecycler - Would give you a recycler!
/giverecycler [playername] - Would give the player name given a recycler!
/removerecycler - Toggleable command to enable/disable the ability to pickup a placeablerecycler!
Configuration:
{ "SkinID": 2245200021 }
Language:
{ "Given": "<color=green>A Placeable Recycler has been given to {0}!</color>", "Returned": "<color=green>You have picked up the recycler!</color>", "PlayerNotFound": "<color=red>Cannot find the player by the given ID or Name {0}!</color>" }- $5
- 3 Purchases
- 6 Downloads
-
Recyclers are back on the oil rigs just like it used to be! You can customize the location of the recycler however you want!
Notes:
OilrigAI = Small Oil Rig
OilrigAI2 = Large Oil Rig
Use RustEdit to get the position and rotation information if you plan on changing its location! "place the oil rig prefab in the center of the map, set its position and rotation all to 0 and then place your recycler and get its position/rotation"
Configuration:
- $5
- 1 Purchases
- 1 Downloads
-
Lock players inventory's instantly through command or permissions!
Commands:
/lock playername type
/unlock playername type
*type = "wear, main, belt"
Permissions:
inventorylock.use
inventorylock.bypass
inventorylock.main
inventorylock.belt
inventorylock.wear
Language:
- $5
-
This plugin lets you control every aspect of a FishTrap! From its percentage of catch to how often it catches! You can make fish traps 2X or 5X!
This plugin is compatible with ContinuousFishTraps!
Note:
Do not change the name of the fish in the targetWildlife!
decayDamageScale: 1 being 100% of the fishtraps health!
Weight: is like a percentage of catch, for example you have 60% chance to catch minnows!
tickRate: is for how often u want the fishtrap to catch fish!
trappedEffectRepeatRate: is how often do u want the effect that a fish has been caught to occur!
trapSuccessRate: what chance do u want the fish traps to catch fish on the first try! 1 being 100%
Example config to ignore certain bait
"ignoreBait": [
"bearmeat.cooked",
"pumpkin"
]
Configuration: "Note: The default config has the default configuration of a vanilla fish trap"
To do:
Custom loot table!
- $5
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This plugin lets the fish traps run without stopping! Normally when using the fish traps you have to empty them out or just at least open them to reset them to catch another fish.
This plugin is compatible with FishtrapController
Permission:
continuousfishtraps.use
Configuration:
- $5
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Block the use of certain tools when gathering an NPC, Player, Animal, Node, Tree, ETC! Control what tools they cannot use!
Permissions:
bettertoolblocker.bypass
Configuration:
Language:
- $5
-
You can skin items that are already placed!
Note:
To be able to use this plugin, the player first must have the permission or be in a group with the permission.
You can only skin an object that is whitelisted in the config.
Only add an items that are skinable into the whitelist!
To be able to change the skin of an object, it must be in the whitelist! And then only if you placed it, or are authorized on the TC, and if you have 'UseTeams' enabled, you can skin items placed by members from your team.
It is ideal to stand fully and look at the object directly before skinning, because the raycast ray is positioned to your head!
Permissions:
skinsight.use "Command: /skinitem"
skinsight.reset "Command: /skinreset"
skinsight.info "Command: /getskinid"
skinsight.bypass "Allows you to use the commands, bypassing the security checks!"
Commands:
/skinitem skinid
/skinreset
/getskinid
Configuration:
Language:
- $5